
Sometimes simple is best and with a larger group you likely want a fun activity without a lot of complexity. For a fast, active game, ask everyone in the group to stand in a circle with their hands on the shoulders of the person in front of them. Then have everyone jump forward when you say apple, jump backward when you say orange, and turn around when you say banana. Work your way up to combining multiple commands so that participants make several moves in one round. This game keeps everyone on their toes and generates lots of laughter too.
Sometimes simple is best and with a larger group you likely want a fun activity without a lot of complexity. For a fast, active game, ask everyone in the group to stand in a circle with their hands on the shoulders of the person in front of them. Then have everyone jump forward when you say apple, jump backward when you say orange, and turn around when you say banana. Work your way up to combining multiple commands so that participants make several moves in one round. This game keeps everyone on their toes and generates lots of laughter too.

Many consulting firms and other businesses include small case studies as part of their interview process. You can do the same by having a single small group (or even smaller pairings) consider a particular problem and come up with a solution. This can be something a bit silly, like “How would you survive if you were stranded on a desert island?” but it’s more effective if the issue is centered on your real work. For example, if sales of a certain product line are lagging, have the team discuss strategies for what they would do to fix it. It’s a good way of getting everyone’s brains channeling the right energy before digging into more complex work.
Many consulting firms and other businesses include small case studies as part of their interview process. You can do the same by having a single small group (or even smaller pairings) consider a particular problem and come up with a solution. This can be something a bit silly, like “How would you survive if you were stranded on a desert island?” but it’s more effective if the issue is centered on your real work.
For example, if sales of a certain product line are lagging, have the team discuss strategies for what they would do to fix it. It’s a good way of getting everyone’s brains channeling the right energy before digging into more complex work.
Picture your team exploring global cultures in a hands-on way. The Cultural Traditions Race isn't your typical history lesson; it's an immersive experience. You'll cook, dance, and dive into traditions from various corners of the world. The catch? You're in it together. As you step into unfamiliar shoes and embrace new customs, you'll learn to communicate across differences, adapt on the fly, and appreciate the beauty of diversity. It's like a crash course in teamwork that leaves you with a deeper connection and a broader perspective.
Picture your team exploring global cultures in a hands-on way. The Cultural Traditions Race isn't your typical history lesson; it's an immersive experience. You'll cook, dance, and dive into traditions from various corners of the world. The catch? You're in it together. As you step into unfamiliar shoes and embrace new customs, you'll learn to communicate across differences, adapt on the fly, and appreciate the beauty of diversity. It's like a crash course in teamwork that leaves you with a deeper connection and a broader perspective.
Rev up your office adventure with the Desk Dash Dash, a high-energy escapade through the corridors of cubicles and the realms of workstations. Teams must maneuver through a maze of office furniture, execute synchronized chair spins, and complete paperclip toss challenges. The twist? Team members can only use office supplies to communicate and navigate. The rush is on, and the winner takes the title of the ultimate Desk Dash Dash champion!
Rev up your office adventure with the Desk Dash Dash, a high-energy escapade through the corridors of cubicles and the realms of workstations. Teams must maneuver through a maze of office furniture, execute synchronized chair spins, and complete paperclip toss challenges. The twist? Team members can only use office supplies to communicate and navigate. The rush is on, and the winner takes the title of the ultimate Desk Dash Dash champion!
For a faster paced activity, prepare a set of inspirational quotes before the session. Grab as many quotes as there are participants and write them individually on pieces of paper. Put the pile of papers in the center of the room and let everyone pick one quote. They should share with the group what the quote means to them and how it is meaningful. This process should continue until everyone has had a chance to read and discuss a quote.
For a faster paced activity, prepare a set of inspirational quotes before the session. Grab as many quotes as there are participants and write them individually on pieces of paper. Put the pile of papers in the center of the room and let everyone pick one quote. They should share with the group what the quote means to them and how it is meaningful. This process should continue until everyone has had a chance to read and discuss a quote.
Here is an exercise that will challenge participants and help them to think on the spot. Start by picking a poetry style, like a sonnet, haiku, or limerick.
Here is an exercise that will challenge participants and help them to think on the spot. Start by picking a poetry style, like a sonnet, haiku, or limerick.
1. Give everyone vocabulary words to use within the poem.
2. Set a timer for five or ten minutes for the groups or individuals to complete their verses. You can also do this online via meeting software by using breakout rooms to work in private.
3. Have your brilliant poets read the masterpieces aloud.
You might want to come up with some extra fun by having judges rate poems, or coming up with awards for the best poem, worst poem, most creative, etc. If you want to enhance the improv component, have players finish each others’ phrases on the spot.
Word searches are common fun for people of all ages, but they can really help with word-play. A word search is perfect if you want to use a handout with a group. You can also play via teleconference using a whiteboard feature. Research some options online to come up with a personalized word search with words that apply to your business or industry.
Word searches are common fun for people of all ages, but they can really help with word-play. A word search is perfect if you want to use a handout with a group. You can also play via teleconference using a whiteboard feature. Research some options online to come up with a personalized word search with words that apply to your business or industry.
Dabble is another great letter game that combines elements of Scrabble with crossword puzzles. 2 or more players compete to create five unique words. These words must be 2, 3, 4, 5, and 6 letters long each, using 20 tiles. Easy to pick up, difficult to master!
Dabble is another great letter game that combines elements of Scrabble with crossword puzzles. 2 or more players compete to create five unique words. These words must be 2, 3, 4, 5, and 6 letters long each, using 20 tiles. Easy to pick up, difficult to master!
This one is fast, fun, and utterly addictive!
Listening is a huge part of communicating, and it’s hard to step back and hear what others say when we get stressed at work. This group exercise encourages teams to practice their listening skills, allowing others to speak and respecting their voice.
Listening is a huge part of communicating, and it’s hard to step back and hear what others say when we get stressed at work. This group exercise encourages teams to practice their listening skills, allowing others to speak and respecting their voice.
Team leaders will choose a topic that will be discussed in subgroups, ideally of two, with an assigned speaker and listener. After the speaker is done, the listener will summarize what they said and subsequently switch roles.
Afterward, the group gets back together to review the process and talk about what it felt like to speak without interruption and what positives came out of that experience. Listeners are also encouraged to give feedback on how it affected them.
Materials you’ll need: Just your team and various seating areas to break them up into groups and a stopwatch/timer.
How many people: Small to large teams (8 to 25+ people)
Bean Bag Toss is a versatile game that suits all ages and skill levels. It promotes hand-eye coordination, focus, and friendly competition. It encourages social interaction and allows participants to engage in casual conversation while playing.
Instructions: Set up a bean bag toss board with different-sized holes and assign point values to each hole. Participants take turns throwing bean bags and aim to score the highest points. The player with the highest score after a set number of rounds wins.
Materials needed: Bean bag toss board, bean bags.
Bean Bag Toss is a versatile game that suits all ages and skill levels. It promotes hand-eye coordination, focus, and friendly competition. It encourages social interaction and allows participants to engage in casual conversation while playing.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments. Here’s the setup.
Have team members write down some of the important tasks they carry out at work on sticky notes. Get them displayed across your groups. These could be tasks like “creating a project timeline” or “preparing a corporate presentation.” The guesses need to be from people who don’t perform those tasks, estimating how long each one takes. The task owner reveals to the group the actual time needed, with the closest guess gaining a point.
Have you ever heard of “Minute to Win It” games? They’re exactly what they sound like! 60-second games that are over before you know it. You can play for longer if you wish, but the idea is to keep things fast-paced and free-flowing. They’re ideal games for warming up, setting the tone for the day, or for whenever you want a quick-fire activity to fill a gap (or be part of another one – such as in a relay race or obstacle course). Anyway, this Panty Hose Game is one example of a minute-to-win-it game that always goes down well. Here’s how to play: Lay rows of 5+ water bottles on the ground, with one row for each person/team Give everyone playing a small ball (e.g., a baseball) and some pantyhose Tell them to shove the ball into the foot of one pantyhose leg Tell them to pull the top of the pantyhose over their head, so the ball dangles at the other end like a strange antenna Their task is to move up the line of bottles, swinging the ball (no hands allowed!) to knocking each one over as quickly as possible The first person/team to knock their bottles over wins
Have you ever heard of “Minute to Win It” games? They’re exactly what they sound like! 60-second games that are over before you know it.
You can play for longer if you wish, but the idea is to keep things fast-paced and free-flowing. They’re ideal games for warming up, setting the tone for the day, or for whenever you want a quick-fire activity to fill a gap (or be part of another one – such as in a relay race or obstacle course).
Anyway, this Panty Hose Game is one example of a minute-to-win-it game that always goes down well. Here’s how to play:

If your colleagues are comfortable getting a little silly, you can create a fun game using the “follow the leader” format combined with a dance-off. You’ll have to choose one team member as the leader to direct the dancing. Put on some music, and everyone should dance just as the leader is doing. You can make this more competitive by breaking the game into rounds, where the last player to copy the leader is “out” every time. Spruce things up by having a judge available to watch the dancers and call out the slowest people or those who are missing the mark on the moves. We guarantee you’ll share some laughs.
If your colleagues are comfortable getting a little silly, you can create a fun game using the “follow the leader” format combined with a dance-off. You’ll have to choose one team member as the leader to direct the dancing. Put on some music, and everyone should dance just as the leader is doing. You can make this more competitive by breaking the game into rounds, where the last player to copy the leader is “out” every time.
Spruce things up by having a judge available to watch the dancers and call out the slowest people or those who are missing the mark on the moves. We guarantee you’ll share some laughs.

Play a game Simon says with a safety theme added to it. Choose a leader to give safety-related commands (e.g., "Simon says put on your safety goggles," "Simon says find the nearest fire exit"). Employees must only follow the commands that begin with "Simon says."Safety Simon says is a playful way to reinforce safety habits and quick response times. It keeps employees alert and engaged while reinforcing important safety behaviors in a fun and interactive manner.
Play a game Simon says with a safety theme added to it. Choose a leader to give safety-related commands (e.g., "Simon says put on your safety goggles," "Simon says find the nearest fire exit"). Employees must only follow the commands that begin with "Simon says."
Safety Simon says is a playful way to reinforce safety habits and quick response times. It keeps employees alert and engaged while reinforcing important safety behaviors in a fun and interactive manner.
A very popular high-energy game, this one is great for students and teams. You’ll need music that you can dance to and participants that aren’t too shy about dancing. The concept is simple: everyone must dance when music is playing. When the music stops, everyone must freeze just as they were when they were in motion. Anyone who keeps dancing is out of the game and it continues until there is a single winner.
A very popular high-energy game, this one is great for students and teams. You’ll need music that you can dance to and participants that aren’t too shy about dancing. The concept is simple: everyone must dance when music is playing. When the music stops, everyone must freeze just as they were when they were in motion. Anyone who keeps dancing is out of the game and it continues until there is a single winner.
Imagine a team that rolls with the punches. That's adaptability—being cool with change and helping colleagues navigate the twists and turns of work life. Adaptability activity - "Change challenge" brainstorm: Present a hypothetical or real work-related change that the team might face in the future. Divide participants into groups and provide them with markers, flip charts, or whiteboards. Instruct each group to brainstorm creative ways to embrace and adapt to the change, focusing on positive outcomes. Encourage groups to discuss their ideas and strategies for effectively navigating the proposed change. This brainstorming activity enhances adaptability skills, encourages innovative thinking and promotes a proactive approach to change management.
Imagine a team that rolls with the punches. That's adaptability—being cool with change and helping colleagues navigate the twists and turns of work life.
Adaptability activity - "Change challenge" brainstorm:
This brainstorming activity enhances adaptability skills, encourages innovative thinking and promotes a proactive approach to change management.
Our next game involves drinking, so make adjustments according to the workday! There are a lot of videos for this game involving beer, but water and soda work just as well. The game works best with two teams facing each other on opposite sides of the table. The first member needs to successfully flip before the second member can go. It’s a race to the finish line!
Our next game involves drinking, so make adjustments according to the workday! There are a lot of videos for this game involving beer, but water and soda work just as well. The game works best with two teams facing each other on opposite sides of the table. The first member needs to successfully flip before the second member can go. It’s a race to the finish line!
You’ll likely be creating a bit of a chaotic mess with this one, so whatever you choose as your drink, make sure it’s easy to clean up, and it doesn’t affect your work performance!
If your team is on the creative side - or you want to encourage them to be - this is a smart activity for you. You’ll need plenty of recycled materials like paper, cardboard, or plastic items.
If your team is on the creative side - or you want to encourage them to be - this is a smart activity for you. You’ll need plenty of recycled materials like paper, cardboard, or plastic items.
Scavenger Hunt is an excellent opportunity for your team to escape the office while working on essential soft skills like teamwork, communication and problem-solving.
Scavenger Hunt is an excellent opportunity for your team to escape the office while working on essential soft skills like teamwork, communication and problem-solving.
Great for: Teamwork, communication, problem-solving
Duration: 1–2 hours
You’ll need: A list of challenges for teams to complete.
Popular in interview settings and among new teams, Pass the ball is an effective ice-breaker that both unites and energizes employees. It couldn’t be simpler to play either.
Popular in interview settings and among new teams, Pass the ball is an effective ice-breaker that both unites and energizes employees. It couldn’t be simpler to play either.
Standing in a circle, one person starts by throwing a ball to a colleague and asks them a question as they do so.
The catcher answers, then repeats the process with another teammate. This continues for as long as you wish to play. Potential questions include:
To keep people entertained and inject more energy into proceedings, try to pass the ball and ask/answer questions as quickly as possible. You could also set rules (e.g. “if you drop the ball you have to do a dare” or “only open-ended questions allowed”) to add another level of fun to the game.

The Marshmallow Challenge puts your employees’ engineering, teamwork and communication skills to the test as they attempt to build the highest tower using only dried spaghetti, masking tape and string.
A challenge that appears simple on the surface, which involves food and is great for teambuilding? Sign us up for that!
The spaghetti and marshmallow challenge uses common items for an experiment in creativity and communication.
Whether used for a team offsite, workshop warm-up, or an onboarding icebreaker, this game reveals how your group thinks, collaborates, and adapts under pressure, one spaghetti strand at a time.
The setup for this teambuilding activity is simple. You won’t need a full-on kitchen, but you will need some level tables. Each team should have:
Divide participants into teams of 4–5 people and give each group the same set of supplies. Clear a flat workspace for each team, as the towers must end up freestanding (no walls, chairs, or extra support) and hold the marshmallow at its peak for at least five seconds.
Before starting, check that every team understands that the materials are limited. Once the spaghetti breaks or the tape runs out, that’s it (sorry, no refunds or exchanges!).
Here’s a step-by-step breakdown of how to start this teambuilding challenge:
Invite your teams into the construction site (aka the office or cafeteria) and explain the challenge clearly. Their task is to build the tallest freestanding tower possible that can hold a marshmallow on top. They’ll also be working against the clock, and the amount of time is up to you. We find that 18 minutes works best, as 15 feels too short, and 20 is a bit too long. In those 18 minutes, teams need to plan, build and test their structure. The marshmallow must be placed at the top of the tower and remain intact at the end of the countdown.
Hand out the same materials to every team (no favoritism and no extras) once they start. Encourage groups to check their supplies carefully and to delegate their roles in the group. They might get the best results if one person cuts, tapes, or tests. The key to this is collaboration right from the start, so make sure each person has a role before the building begins.
Give them the countdown, then let’s get to building! The moment the countdown begins, you’ll see some teams get stuck straight into building, while others will plan more carefully. Both are fascinating to watch. Remind everyone that the marshmallow is a bit heavier than it looks, so they might want to test their structure as they go, instead of going into panic mode at the final minute.
When time runs out, tell each team to keep their hands off, and have them all step back. Each tower must stand on its own for at least five seconds while supporting the marshmallow. Any tower that collapses or leans on outside support is disqualified (no exceptions!).
Use your measuring tape to see whose tower stands tallest. Take a moment to consider your chosen winner, and once you’ve decided, start saying what you like about the non-winning towers. Every team should get a little shoutout for their designs, even if they are super wonky! This is a light-hearted teambuilding challenge, so keep it light with cheers for losers and team photos. Those crooked towers are often the most memorable.
Encourage participants to iterate quickly and test early. The most successful teams usually build, break, and rebuild rather than overanalyzing. As the facilitator, resist giving design advice, as the discovery process is where the real teamwork happens.
The challenge is playful on the surface, but there’s a whole lot of teambuilding happening in a short amount of time. Watching towers rise and collapse in real time sets the gears in motion for communication and being able to adapt when faced with uncertainty.
The session usually lasts around 25 to 30 minutes, including the setup, build and short debrief at the end. It’s perfect as a warm-up activity or energizer during a workshop or offsite.
With the right preparation, yes, the challenge can be done remotely. Each member can build their own mini tower at home while joining a shared video call. Materials can be mailed in advance or substituted with what people have on hand.
Generally, groups of four to five work best. Smaller teams communicate faster, while larger ones can quickly become tangled in too many ideas.

This simple no-prep activity keeps the aim of positive reinforcement and maximizes a productive atmosphere. It is so simple it can be run during a virtual water cooler chat. Each person in the group simply chooses one other attendee, and then that person chooses someone who hasn’t been complimented yet and tells them something positive they’ve done.The effectiveness of this simple activity comes from the fact the complimenting is done at a peer-to-peer level, rather than from management.
This simple no-prep activity keeps the aim of positive reinforcement and maximizes a productive atmosphere. It is so simple it can be run during a virtual water cooler chat. Each person in the group simply chooses one other attendee, and then that person chooses someone who hasn’t been complimented yet and tells them something positive they’ve done.
The effectiveness of this simple activity comes from the fact the complimenting is done at a peer-to-peer level, rather than from management.
Storytelling exercises help people to overcome shyness and work on their articulation skills. In this game, a group of people takes turns saying one word to create a story. Start in a circle and move clockwise or counter-clockwise. Many times this exercise starts with “Once upon a time” and goes from there. The final players should say “the end”.
Storytelling exercises help people to overcome shyness and work on their articulation skills. In this game, a group of people takes turns saying one word to create a story. Start in a circle and move clockwise or counter-clockwise. Many times this exercise starts with “Once upon a time” and goes from there. The final players should say “the end”.

Adaptability and flexibility are huge in the business world. One way to focus on both of those items is by playing this simple and silly game. Start out by using a rope to create a large circle that everyone can fit in. Then, every few minutes, make the circle a bit smaller. Depending on how large the circle is in the first place, you can take away an inch or a foot each round. The challenge is for everyone present to stay inside the circle. This will require some serious innovation once the circle gets small, and lots of laughs almost always ensue. Note: People are likely to end up touching each other in this exercise. It’s difficult not to once the space gets small, like a game of Twister. You know your colleagues best - if that level of closeness would make anyone uncomfortable, it’s probably best to try a different exercise.
Adaptability and flexibility are huge in the business world. One way to focus on both of those items is by playing this simple and silly game. Start out by using a rope to create a large circle that everyone can fit in. Then, every few minutes, make the circle a bit smaller. Depending on how large the circle is in the first place, you can take away an inch or a foot each round. The challenge is for everyone present to stay inside the circle. This will require some serious innovation once the circle gets small, and lots of laughs almost always ensue. Note: People are likely to end up touching each other in this exercise. It’s difficult not to once the space gets small, like a game of Twister. You know your colleagues best - if that level of closeness would make anyone uncomfortable, it’s probably best to try a different exercise.
