A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
Split into a team of two or small groups and assign one person who will think of an object, animal, etc. The other team members can ask twenty questions to determine the person's feelings.
Another way to keep score is to time how long it takes for those asking the questions to figure it out. If you ask 20 questions and still don’t know the answer, you lose, and the other person wins. Those who find the solution in less time are the winners and get a higher score.
Materials you’ll need: A list of topics and a timer
How many people: Small to mid-sized teams (8-16 people)
Make everyone a bit smarter while they quench their thirst. Request that at your next happy hour, you bring a book to share. Ask people to bring their favorite book, or to choose the professional development book that’s been most helpful. Everyone should share a bit about what makes that particular book so special. At the end of the event, people can borrow the books available or just remember the title so they can find it on their own later on. This is a great way to learn more about your colleagues and learn some new things at the same time.
Make everyone a bit smarter while they quench their thirst. Request that at your next happy hour, you bring a book to share. Ask people to bring their favorite book, or to choose the professional development book that’s been most helpful. Everyone should share a bit about what makes that particular book so special. At the end of the event, people can borrow the books available or just remember the title so they can find it on their own later on. This is a great way to learn more about your colleagues and learn some new things at the same time.
In 3-question showdown, you’ve got a mission: mingle around the room and ask open-ended questions to get to know your teammates—fast. It’s speed-dating, but without the awkwardness, and way more about finding out who loves pineapple on pizza.It’s a fun way to break the ice and discover fun facts about people you usually only see in meetings. Plus, who doesn’t love finding out who the office cat person is?
In 3-question showdown, you’ve got a mission: mingle around the room and ask open-ended questions to get to know your teammates—fast. It’s speed-dating, but without the awkwardness, and way more about finding out who loves pineapple on pizza.
It’s a fun way to break the ice and discover fun facts about people you usually only see in meetings. Plus, who doesn’t love finding out who the office cat person is?
Don’t Drop the Balloons involves inflating masses of balloons in the office and making a rule that they can’t touch the ground! However, you can add a competitive element by splitting employees into 3+ teams and assigning balloons of a particular color to each one. If any of their balloons touches the floor, that team’s out!
Want to raise the energy levels in the room? Lift people’s spirits? Encourage colleagues to work together to achieve a common goal?
Don’t Drop the Balloons involves inflating masses of balloons in the office and making a rule that they can’t touch the ground! However, you can add a competitive element by splitting employees into 3+ teams and assigning balloons of a particular color to each one. If any of their balloons touches the floor, that team’s out!
Play a game Simon says with a safety theme added to it. Choose a leader to give safety-related commands (e.g., "Simon says put on your safety goggles," "Simon says find the nearest fire exit"). Employees must only follow the commands that begin with "Simon says."Safety Simon says is a playful way to reinforce safety habits and quick response times. It keeps employees alert and engaged while reinforcing important safety behaviors in a fun and interactive manner.
Play a game Simon says with a safety theme added to it. Choose a leader to give safety-related commands (e.g., "Simon says put on your safety goggles," "Simon says find the nearest fire exit"). Employees must only follow the commands that begin with "Simon says."
Safety Simon says is a playful way to reinforce safety habits and quick response times. It keeps employees alert and engaged while reinforcing important safety behaviors in a fun and interactive manner.
This game isn’t just a different name for “lunch,” It could be the perfect one to play just before you and your team sit down for a meal.
This game isn’t just a different name for “lunch,” It could be the perfect one to play just before you and your team sit down for a meal.
One leader will gather everyone in a circle and give them two cues; one is “sandwiches” and the other “hamburgers.” Depending on their title, each person is also given a corresponding movement to go with their category.
For example, Sandwiches raise their left hand, and Hamburgers do a little jump.
For the first round, every time the leader says the word, they will do their assigned action as well, but after a few plays, they will start switching the steps up to create confusion. See how many team members can catch on to changing commands and keep up!
Materials you’ll need: Just your team and space to the lineup, or sit in a circle.
How many people: Small to large teams (8-25+ people)
For this game, players guess words based on context clues. The pyramid is a collection of six words with three on the bottom, two in the center, and one at the top. To win the game, teams need to guess all of the words within the pyramid within the timeframe you set.
For this game, players guess words based on context clues. The pyramid is a collection of six words with three on the bottom, two in the center, and one at the top. To win the game, teams need to guess all of the words within the pyramid within the timeframe you set.
Before you set the time limit, think about the difficulty of the words you chose. A good rule of thumb is 30 seconds per word (which is 3 minutes total), but you can add or take away time as necessary. This can be a fun group activity, too.
For this game, you’ll need to have several quotes from famous individuals prepared. Start by giving everyone a quote and challenging them to guess who said it. Whoever submits the first correct answer wins. It’s easiest to have pieces of paper with the quotes printed on them, that you can just hand out as people enter the room.
For this game, you’ll need to have several quotes from famous individuals prepared. Start by giving everyone a quote and challenging them to guess who said it. Whoever submits the first correct answer wins. It’s easiest to have pieces of paper with the quotes printed on them, that you can just hand out as people enter the room.
Who would have made the best 1950s receptionist? You can find out with this fun activity. Anyone who is interested should gather in one space with their keyboards or laptops. Announce the words that people should type (or write them on a white board) Set a timer and see who can get the typing done the fastest. This is helpful for developing typing skills and is also a great refresher for hand-eye coordination during a monotonous day.
Who would have made the best 1950s receptionist? You can find out with this fun activity. Anyone who is interested should gather in one space with their keyboards or laptops. Announce the words that people should type (or write them on a white board) Set a timer and see who can get the typing done the fastest. This is helpful for developing typing skills and is also a great refresher for hand-eye coordination during a monotonous day.
In this game, members collaborate and contribute by shouting out some ideas. You’ll need some sort of white board or flip chart, and plan for 3 - 10 people in a group. First come up with a problem that you want to discuss. For example, “How can we reduce waste in our production process?” or “How can we bring that new product to market one week faster?” Give each person the opportunity to yell out an idea so that the whole group can hear. Once everyone has had a chance to speak, ask the group to come to a consensus on the best option, and then hold a discussion about it. Why is it the best idea? What makes it workable, etc? Also, did everyone feel listened to? How did the results from this process differ from just speaking to each other? This gives your employees a chance to learn more about problem solving processes and cooperation, in addition to potential solutions to real business issues.
In this game, members collaborate and contribute by shouting out some ideas. You’ll need some sort of white board or flip chart, and plan for 3 - 10 people in a group. First come up with a problem that you want to discuss. For example, “How can we reduce waste in our production process?” or “How can we bring that new product to market one week faster?” Give each person the opportunity to yell out an idea so that the whole group can hear. Once everyone has had a chance to speak, ask the group to come to a consensus on the best option, and then hold a discussion about it. Why is it the best idea? What makes it workable, etc? Also, did everyone feel listened to? How did the results from this process differ from just speaking to each other?
This gives your employees a chance to learn more about problem solving processes and cooperation, in addition to potential solutions to real business issues.
You’ll need quick reactions if you want to stand a chance at winning this game! Ninja is a quick, light-hearted activity that’s great for energising your team.
You’ll need quick reactions if you want to stand a chance at winning this game! Ninja is a quick, light-hearted activity that’s great for energising your team.
Great for: Energising your team
Duration: 5-10 minutes
Players: 3-8
You’ll need: Nothing
Setup: Arrange your group in a circle, facing inwards, with about a metre distance between each player.
To play: The game starts when the players scream “ULTIMATE NINJAAA!” in unison. Upon hearing this, all players strike a dramatic, ninja-like pose. The first player then has two options: try to strike the hand of the player next to them, or make a movement (e.g. move their arm above their head). If a player attempts to strike your hand, you are allowed to evade the attack. If your dodge is successful, you must remain in the position you landed in until your next turn. If you are struck, you are eliminated from the game. The last person remaining is the winner and is awarded the coveted title of “Ultimate Ninja.”
One of the simplest energizers you can do before a virtual meeting is to ask each willing employee to give a 1-minute webcam tour of their workspace. Take turns showing people around, telling them where you are, and accepting questions about the location and/or any noteworthy items/observations.
One of the simplest energizers you can do before a virtual meeting is to ask each willing employee to give a 1-minute webcam tour of their workspace. Take turns showing people around, telling them where you are, and accepting questions about the location and/or any noteworthy items/observations.
We like this exercise for remote teams because you often find that people are working in some unusual places! From cafes in Zanzibar to the breakfast bar in their brother’s house, you learn more about each other and find new things to talk about.
To spice things up, you could send prior instructions to cultivate a “special workspace” for the day. This could include putting up decorations, going somewhere new, or bringing family photos to show the group.
Many icebreakers involve simply answering a question, and this is a fun one to get the responses to. As everyone introduces themselves, have them say what their worst job ever was, and why. Laughter is sure to ensue and you might find out some amazing backgrounds of your coworkers.
Many icebreakers involve simply answering a question, and this is a fun one to get the responses to. As everyone introduces themselves, have them say what their worst job ever was, and why. Laughter is sure to ensue and you might find out some amazing backgrounds of your coworkers.
A gratitude hot seat is an exercise where employees express gratitude or appreciation for something or someone in the workplace.In this exercise, one person sits in the "hot seat" and shares what they are grateful for or appreciative of at work, which can be anything from a relationship with a coworker to a successful project outcome. Other participants in the group are encouraged to listen as well as offer acknowledgment.
A gratitude hot seat is an exercise where employees express gratitude or appreciation for something or someone in the workplace.
In this exercise, one person sits in the "hot seat" and shares what they are grateful for or appreciative of at work, which can be anything from a relationship with a coworker to a successful project outcome. Other participants in the group are encouraged to listen as well as offer acknowledgment.
If you’ve ever been to a fraternity party, this game needs no explanation. A classic drinking game, this option is for crowds who tend to get a bit rowdier. You set up the game with several red solo cups and ping pong balls - and of course, lots of beer. You’ll also need a large long table that you don’t mind getting messy. If you’re not sure how to play, just look up a tutorial on YouTube.
If you’ve ever been to a fraternity party, this game needs no explanation. A classic drinking game, this option is for crowds who tend to get a bit rowdier. You set up the game with several red solo cups and ping pong balls - and of course, lots of beer. You’ll also need a large long table that you don’t mind getting messy. If you’re not sure how to play, just look up a tutorial on YouTube.
Giant tower tactics is your classic Jenga, but bigger—and with more pressure. Teams take turns building up or removing blocks from a giant tower, trying not to be the ones who send it crashing down.It’s nerve-wracking in the best way and a great test of patience, strategy, and steady hands. Plus, the collapse is always dramatic (and hilarious).
Giant tower tactics is your classic Jenga, but bigger—and with more pressure. Teams take turns building up or removing blocks from a giant tower, trying not to be the ones who send it crashing down.
It’s nerve-wracking in the best way and a great test of patience, strategy, and steady hands. Plus, the collapse is always dramatic (and hilarious).
Ready, set, puzzle! In puzzle dash, teams race against the clock to complete a jigsaw puzzle or brain teaser. The fastest team to finish wins, promoting problem-solving, quick thinking, and a bit of healthy competition.This game is perfect for sharpening your team’s focus, collaboration, and time management skills. Whether it’s a jigsaw or a tricky brain teaser, puzzle dash brings out the best in quick thinking under pressure—all while having some fun.
Ready, set, puzzle! In puzzle dash, teams race against the clock to complete a jigsaw puzzle or brain teaser. The fastest team to finish wins, promoting problem-solving, quick thinking, and a bit of healthy competition.
This game is perfect for sharpening your team’s focus, collaboration, and time management skills. Whether it’s a jigsaw or a tricky brain teaser, puzzle dash brings out the best in quick thinking under pressure—all while having some fun.
In this classic team building game, users try to build a tower using uncooked pasta noodles and marshmallows. The instructions are simple: use the tools at your disposal to design and build the tallest tower in order to win the challenge. You can judge on height alone, or weigh other factors like innovation, number of towers, or stability.
In this classic team building game, users try to build a tower using uncooked pasta noodles and marshmallows. The instructions are simple: use the tools at your disposal to design and build the tallest tower in order to win the challenge. You can judge on height alone, or weigh other factors like innovation, number of towers, or stability.
Squirt gun water races are an exciting alternative to traditional water fights. To play, you’ll need plastic cups (one per team of two people), string, scissors, duct tape, and enough squirt guns for every second person in the group (i.e., 10 people will need at least 5 squirt guns). Set up for the game by: Making a small hole at the bottom of each cup, close to the edge Threading a long line of string (e.g., 15 feet long) through each cup Use duct tape to suspend the string between two fixed points that are slightly closer together than the length of the string (e.g., a tree and fence about 12 feet away from each other). The cups should be facing the same direction Play the game by: Dividing into pairs and blindfolding one member of each Giving the blindfolded members a squirt gun Ensuring the cup starts at the end of the string, closest to the teams Pitting pairs against each other to see who can squirt water into their cup fastest, pushing it to the other end of the string The first pair to get their cup to the other end wins. Of course, only one member can see what’s happening! The sighted person must communicate effectively to guide their partner in the right direction. Squirt gun water races are unique, exciting, and awesome for team-building. Yet another benefit is that they’re accessible to everyone. Unlike other Field Day games for adults that involve physical activity, you only need the ability to fire a water gun!
Squirt gun water races are an exciting alternative to traditional water fights. To play, you’ll need plastic cups (one per team of two people), string, scissors, duct tape, and enough squirt guns for every second person in the group (i.e., 10 people will need at least 5 squirt guns).
Set up for the game by:
Play the game by:
The first pair to get their cup to the other end wins. Of course, only one member can see what’s happening! The sighted person must communicate effectively to guide their partner in the right direction.
Squirt gun water races are unique, exciting, and awesome for team-building. Yet another benefit is that they’re accessible to everyone. Unlike other Field Day games for adults that involve physical activity, you only need the ability to fire a water gun!
This game is a high-speed activity that focuses on prioritization and quick decision-making. The emphasis is less on winning and more on confident decision-making.
This game is a high-speed activity that focuses on prioritization and quick decision-making. The emphasis is less on winning and more on confident decision-making.
Start a 2-minute timer and present your teams with a realistic work scenario or small project. Something along the lines of “Plan the first steps for a product launch” or “Outline a strategy for user feedback.” Each team needs to collaboratively brainstorm to create three immediate actions to address the needs of the scenario. Once the timer’s up, let them discuss their choices and how they prioritized their actions. You’ll be helping them develop collaboration and decisiveness.
Do you have different departments that tend to work in silos? In this case it can be a smart idea to organize happy hours where everyone can meet and mingle. You can go as far as assigning tables with mixed groups, or just encourage people to network more organically. A cross-departmental meet and greet is a simple and intuitive way to chat and get to know each other.
Do you have different departments that tend to work in silos? In this case it can be a smart idea to organize happy hours where everyone can meet and mingle. You can go as far as assigning tables with mixed groups, or just encourage people to network more organically. A cross-departmental meet and greet is a simple and intuitive way to chat and get to know each other.
Instead of one person acting out a word or phrase, the entire team acts it out while one person guesses. This will definitely encourage team work!
Instead of one person acting out a word or phrase, the entire team acts it out while one person guesses. This will definitely encourage team work!
Materials needed: None
Benefits:
Hunting for more classic Field Day games for adults and want something suitable for groups of any size? You can’t beat a sack race. Channel your inner child, climb into a hessian sack, and hop, skip, and waddle as fast as you can to the finish line – racing your teammates every awkward step of the way!Sack races work great in relay races, too.You could do an entire relay sack race, where the hessian sacks replace ordinary batons. In this case, participants would hop down a track to the next teammate along, who’d then take the sack and climb into it before hopping as fast as possible to whoever’s next. The first team to hop across the finish line wins. Alternatively, you can incorporate the sack race into one leg of a relay!And, of course, climbing into sacks and hopping a set distance would also make an effective obstacle in your obstacle course.
Hunting for more classic Field Day games for adults and want something suitable for groups of any size? You can’t beat a sack race. Channel your inner child, climb into a hessian sack, and hop, skip, and waddle as fast as you can to the finish line – racing your teammates every awkward step of the way!
Sack races work great in relay races, too.
You could do an entire relay sack race, where the hessian sacks replace ordinary batons. In this case, participants would hop down a track to the next teammate along, who’d then take the sack and climb into it before hopping as fast as possible to whoever’s next. The first team to hop across the finish line wins. Alternatively, you can incorporate the sack race into one leg of a relay!
And, of course, climbing into sacks and hopping a set distance would also make an effective obstacle in your obstacle course.
Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
For this game, get everyone to bring things like bed sheets, cardboard boxes, and string to the office. Then divide the group into teams and give them a 30-minute time limit to construct the best possible fort! Each group then presents what they’ve built for you – the judge – to decide who won.