Short, snappy, funny, physical, and with a powerful message about collaboration, this energizer for large workgroups is hard to beat.It starts with participants pairing up with someone of a similar build. They then sit back to back on the floor and link their arms together.
Short, snappy, funny, physical, and with a powerful message about collaboration, this energizer for large workgroups is hard to beat.
It starts with participants pairing up with someone of a similar build. They then sit back to back on the floor and link their arms together. Their task?
To stand up while remaining with their backs together and arms interconnected.
Aside from providing plenty of laughs, this warm-up activity provides a valuable opportunity to discuss the importance of trust, alignment, teamwork and moving in the same direction to achieve a common goal. Take advantage of it!
Always be sensitive to people’s differing physical capabilities though. Skip this exercise for something else if it doesn’t seem appropriate.

Have players stack red Solo cups in a pyramid shape without it collapsing. You can kick things up a notch by having them dismantle the stack without knocking any over, all within a minute. A one-hand requirement makes things extra tricky.
Have players stack red Solo cups in a pyramid shape without it collapsing. You can kick things up a notch by having them dismantle the stack without knocking any over, all within a minute. A one-hand requirement makes things extra tricky.

For this game, players guess words based on context clues. The pyramid is a collection of six words with three on the bottom, two in the center, and one at the top. To win the game, teams need to guess all of the words within the pyramid within the timeframe you set.
For this game, players guess words based on context clues. The pyramid is a collection of six words with three on the bottom, two in the center, and one at the top. To win the game, teams need to guess all of the words within the pyramid within the timeframe you set.
Before you set the time limit, think about the difficulty of the words you chose. A good rule of thumb is 30 seconds per word (which is 3 minutes total), but you can add or take away time as necessary. This can be a fun group activity, too.

You may have played Word Association to pass the time on long journies. Well, funnily enough, it also works brilliantly as a quick team-building game!
You may have played Word Association to pass the time on long journies. Well, funnily enough, it also works brilliantly as a quick team-building game!
Great for: Quick thinking, communication
Duration: 5 minutes
Players: 4+
You’ll need: Nothing
Setup: Position your group in a circle facing inwards. Players can be sitting or standing.
To play: To start the game, somebody starts with a one-word prompt. Then, play moves around the circle as each player replies with a word they strongly associate with the previous word. For example, if player one starts with the word “tree,” player two might say “leaves” and player three might follow up with “autumn.” Play moves around the circle until the time runs out.

Label each block of a Jenga tower with a safety-related question or task. Players take turns removing a block and must answer the question or complete the task before adding it to the top of the tower. If the tower falls, the game starts over.Safety Jenga combines physical and mental challenges, making it an engaging way to reinforce safety knowledge. It requires careful thought and steady hands, much like maintaining a safe work environment. The tension of the wobbling tower adds an element of excitement.
Label each block of a Jenga tower with a safety-related question or task. Players take turns removing a block and must answer the question or complete the task before adding it to the top of the tower. If the tower falls, the game starts over.
Safety Jenga combines physical and mental challenges, making it an engaging way to reinforce safety knowledge. It requires careful thought and steady hands, much like maintaining a safe work environment. The tension of the wobbling tower adds an element of excitement.

Ready to put your employee’s engineering skills to the test? Paper Tower challenges your team to build the highest tower using nothing but a few sheets of A4.
Ready to put your employee’s engineering skills to the test? Paper Tower challenges your team to build the highest tower using nothing but a few sheets of A4.
Great for: Problem-solving, communication, collaboration
Duration: 5-10 minutes
Players: 6+
You’ll need: A4 paper
Setup: Divide your group into teams of about 4-6 players and give each team several sheets of A4 paper. It’s up to you how many pieces of paper you hand out, but make sure each team is provided with the same number.
To play: Teams have just five minutes to build the tallest tower possible using the paper provided. Teams are not allowed to use any bonding materials to strengthen their tower. Don’t forget to keep teams updated on the time by announcing how much time is left. Once the five minutes are up, measure the highest tower and discuss with each team what went well and what went wrong.


The rolling chair race is a great way to get creative and transform the office into a playful space for the Office Olympics. Using different rooms, furniture, and anything you can find, create an obstacle course that can be completed in an office chair. This means making sure spaces are wide enough for the chair to fit, and ensuring that team members can actually get through so all they have to focus on is winning the race.
The rolling chair race is a great way to get creative and transform the office into a playful space for the Office Olympics. Using different rooms, furniture, and anything you can find, create an obstacle course that can be completed in an office chair. This means making sure spaces are wide enough for the chair to fit, and ensuring that team members can actually get through so all they have to focus on is winning the race.
Time each person completing the obstacle course and the team that makes it through in the least amount of time takes home the gold.

It’s charades, but with a twist. In mimic madness, one player acts out words or phrases from charades cards, while their teammates try to guess what they’re acting out—no talking allowed!This classic team-building game is perfect for boosting communication skills and bringing out everyone’s inner performer. It’s a fun, energetic way to get people working together while adding some laughs to the office atmosphere.
It’s charades, but with a twist. In mimic madness, one player acts out words or phrases from charades cards, while their teammates try to guess what they’re acting out—no talking allowed!
This classic team-building game is perfect for boosting communication skills and bringing out everyone’s inner performer. It’s a fun, energetic way to get people working together while adding some laughs to the office atmosphere.

In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.

“Price” is one of the four Ps of marketing, but is an often overlooked element. An exercise that helps your team to come up with a pricing strategy and see how it impacts overall revenue can be really helpful. This game takes about 45 minutes and you’ll need someone who is an Excel whiz to document the numbers portion. To begin, come up with a menu of items for your “restaurant”. You’ll also need an Excel or Google Sheet that has rows for each item, and columns to place cost of goods, price, number sold, and margin. The goal of your group is to come up with pricing for each item that nets a great profit. However, they need to be realistic about things like the cost to make each item and how many people will buy it. If the price gets too high, they should plan to have less customers. This can start a great conversation on pricing strategy overall. How high does the price need to be before customers turn away? How low can you keep prices while still getting a decent margin? Using a template that has formulas built in means your team can just plug in different numbers to come up with several scenarios. This is a great way to drive home the point that even small price changes can make a big difference on the bottom line.
“Price” is one of the four Ps of marketing, but is an often overlooked element. An exercise that helps your team to come up with a pricing strategy and see how it impacts overall revenue can be really helpful. This game takes about 45 minutes and you’ll need someone who is an Excel whiz to document the numbers portion. To begin, come up with a menu of items for your “restaurant”. You’ll also need an Excel or Google Sheet that has rows for each item, and columns to place cost of goods, price, number sold, and margin.
The goal of your group is to come up with pricing for each item that nets a great profit. However, they need to be realistic about things like the cost to make each item and how many people will buy it. If the price gets too high, they should plan to have less customers. This can start a great conversation on pricing strategy overall. How high does the price need to be before customers turn away? How low can you keep prices while still getting a decent margin? Using a template that has formulas built in means your team can just plug in different numbers to come up with several scenarios. This is a great way to drive home the point that even small price changes can make a big difference on the bottom line.

Where Do You Stand? Is a simple energizing game that’s perfect for large groups and easy to set up. All you need is an open space and a handful of ‘this or that’ questions.
Where Do You Stand? Is a simple energizing game that’s perfect for large groups and easy to set up. All you need is an open space and a handful of ‘this or that’ questions.
Great for: Energization, session icebreaker
Duration: 10–15 minutes
You’ll need: Cones to divide the room

Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales.
Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales. Here’s how to set the game up:

The host provides the first player of each team with a simple phrase such as “I work harder than everybody else in my team.” The longer the phrase is the more difficult the game will be. Make sure the other players don’t hear or see what the phrase is.
In this fun icebreaker game, your team will need to read the lips of their teammates and guess the phrase.
Great for: Energisation
Duration: 5 minutes
Players: 8+
You’ll need: Nothing
Setup: Split your group into teams. The bigger the groups are the more difficult the game will be.
To play: The host provides the first player of each team with a simple phrase such as “I work harder than everybody else in my team.” The longer the phrase is the more difficult the game will be. Make sure the other players don’t hear or see what the phrase is. The first player then turns off their microphone and says the phrase, making sure their mouth is visible. The second player guesses what was said, turns their microphone off and says the phrase to the third player. Play continues like this until the last player has “heard” the phrase. The last player then guesses what the original phrase was. Teams that guess the phrase (more or less) correctly win a point.

Someone in the office describes an abstract design made by remote workers, while those working remotely try to recreate it—without ever seeing the original! The goal is to see how close (or hilariously far) the recreations turn out.This is a perfect game for connecting the office and remote workers. The in-office person gives a detailed but tricky description of a design that a remote worker has come up with (think: a robot unicorn or a house made of ice cream cones). Remote team members then try to recreate the design based solely on that description using whatever tools they have at home—whether that’s paper and pen or digital drawing software. Everyone compares the original design with the recreations, leading to plenty of laughs as teams see just how different (or spot on) the interpretations are!
Someone in the office describes an abstract design made by remote workers, while those working remotely try to recreate it—without ever seeing the original! The goal is to see how close (or hilariously far) the recreations turn out.
This is a perfect game for connecting the office and remote workers. The in-office person gives a detailed but tricky description of a design that a remote worker has come up with (think: a robot unicorn or a house made of ice cream cones). Remote team members then try to recreate the design based solely on that description using whatever tools they have at home—whether that’s paper and pen or digital drawing software. Everyone compares the original design with the recreations, leading to plenty of laughs as teams see just how different (or spot on) the interpretations are!
Here’s a letter game that has some great online worksheets to get teams started. This fast-paced brain teaser has teams thinking laterally. You might want to create teams for this one, as some examples can really get people scratching their heads.Your teams will look at three words and have to decide on one word that connects all three. Common words are the aim of the game. Let’s say for example you show them the words “POINT,” “SAFETY,” and “CUSHION”. All three of these words can be connected with the word “PIN,” forming “pinpoint,” “safety pin,” and “pin cushion.” Try this one out with your teams.
Here’s a letter game that has some great online worksheets to get teams started. This fast-paced brain teaser has teams thinking laterally. You might want to create teams for this one, as some examples can really get people scratching their heads.
Your teams will look at three words and have to decide on one word that connects all three. Common words are the aim of the game. Let’s say for example you show them the words “POINT,” “SAFETY,” and “CUSHION”. All three of these words can be connected with the word “PIN,” forming “pinpoint,” “safety pin,” and “pin cushion.” Try this one out with your teams.
A very simple and easy icebreaker involves asking everyone to share the latest “something” on their phone. The “something” could be their most recent photo, or the last app they had open. As long as it’s work appropriate, you can get creative about what you’ll ask people to show. A popular take on this game is to share the last 3 emojis you used, but you can get as creative as you feel comfortable. For a super fast and effective icebreaker, have each person stand up, introduce themselves, and share this tidbit of information based on your prompt.
A very simple and easy icebreaker involves asking everyone to share the latest “something” on their phone. The “something” could be their most recent photo, or the last app they had open. As long as it’s work appropriate, you can get creative about what you’ll ask people to show. A popular take on this game is to share the last 3 emojis you used, but you can get as creative as you feel comfortable. For a super fast and effective icebreaker, have each person stand up, introduce themselves, and share this tidbit of information based on your prompt.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common. One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common.
One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
If you’re building a multi-day agenda and have a couple hours to kill, put together a short-notice shark tank. The key is not to give too much notice - remember, these activities don’t require prep work and the last minute nature of idea generation is sure to lead to more creativity and laughter. Have small teams brainstorm and come up with a few ideas, and then present their best idea to a panel of judges who will decide if it’s worth investing in.
If you’re building a multi-day agenda and have a couple hours to kill, put together a short-notice shark tank. The key is not to give too much notice - remember, these activities don’t require prep work and the last minute nature of idea generation is sure to lead to more creativity and laughter. Have small teams brainstorm and come up with a few ideas, and then present their best idea to a panel of judges who will decide if it’s worth investing in.

Ever had the fantasy of basking in the glory of a well-deserved standing ovation? Well, guess what – you're about to live it! In this activity, team members take turns stepping into the limelight, imagining they've just knocked it out of the park and achieved something monumental. Remember that celebrating success is not just reserved for the grand finale – it's an integral part of the journey. This activity cultivates a positive and supportive atmosphere motivating participants to conquer their goals. Tips For Facilitators: Remind everyone that this is a space to celebrate successes and lift each other up. High-fives and virtual confetti are totally encouraged! Encourage participants to share their achievements. The more specific, the better!
Ever had the fantasy of basking in the glory of a well-deserved standing ovation? Well, guess what – you're about to live it! In this activity, team members take turns stepping into the limelight, imagining they've just knocked it out of the park and achieved something monumental. Remember that celebrating success is not just reserved for the grand finale – it's an integral part of the journey. This activity cultivates a positive and supportive atmosphere motivating participants to conquer their goals.
Tips For Facilitators:


If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
Great for: Interpersonal bonding
Duration: 10 minutes
Players: 8+
You’ll need: Nothing
Setup: To prepare for Classification, separate your group into even teams. Before the game starts, make it clear that consolidating people into groups or perpetuating stereotypes isn’t useful. Players should avoid classifications based on gender, race, sexual preferences, or any other theme that could be perceived as prejudicial or discriminatory.
To play: After forming teams and explaining the basic rules, you’re ready to start. When you say “Go!” the players can start to exchange basic information about themselves. Perhaps they like to wake up early? Maybe they like to grab a coffee every morning? Based on these preferences and characteristics, the players will attempt to find common ground and classify themselves. You can expect results such as “The Early Birds” or “The Caffeine Addicts.”

We love improv games that are lively, dramatic, and force you out of your shell. But not everybody does! In fact, for employees who are less confident in nature, these types of activities can be downright stressful.That’s where a game like Quick-Fire Questions comes in. Not only is it well-suited to remote teams, but it’s also a great introduction to improv. Nobody’s singled out, there’s no miming/acting, and you don’t even have to turn your webcam on.
We love improv games that are lively, dramatic, and force you out of your shell. But not everybody does! In fact, for employees who are less confident in nature, these types of activities can be downright stressful.
That’s where a game like Quick-Fire Questions comes in. Not only is it well-suited to remote teams, but it’s also a great introduction to improv. Nobody’s singled out, there’s no miming/acting, and you don’t even have to turn your webcam on.
To play, all participants must do is have a conversation – taking turns to contribute a line at a time. The twist?
Anything and everything they say has to be a question!
For instance, Dave might start by asking Sally, “What type of music do you enjoy listening to?” And Sally could reply, “Where shall we go to rave this weekend?” To which Joe might ask, “What’s the name of the forest just outside town?” And Dave might respond with, “How many forests are there in this part of the country?”
Easy, right? Wrong! You have to think on your feet, be creative with your answers, and frame your reply in the correct format. If someone hesitates, asks something unrelated, or doesn’t ask a question at all, then they’re out.
You can play a round-robin tournament, with one person facing off against another. Or you could try to play all together, asking one question at a time. Whatever the case, the “conversation” should help energize the virtual room, generate lots of laughs, and boost team spirit to boot.
Body language is a big deal when it comes to active listening. It's like the unsung hero of effective communication. Think about it – when you're really listening, you naturally make eye contact, nod along, and maybe even lean in a bit. These little gestures show the speaker that you're engaged and tuned in. Plus, mirroring their body language can create a connection.
Body language is a big deal when it comes to active listening. It's like the unsung hero of effective communication. Think about it – when you're really listening, you naturally make eye contact, nod along, and maybe even lean in a bit. These little gestures show the speaker that you're engaged and tuned in. Plus, mirroring their body language can create a connection.
So, it got us at Surf Office thinking; What game could incorporate body language and active listening?
*Lightbulb ping moment*
Introducing Body Language Detective, a Surf Office exclusive!
A substantial amount of agile principles can be improved by having your team members step into the customer’s shoes. Problem-solving and conflict resolution through role play can yield some creative results. By mapping out a fictional customer’s journey your teams get a better understanding of the company’s goals.
A substantial amount of agile principles can be improved by having your team members step into the customer’s shoes. Problem-solving and conflict resolution through role play can yield some creative results. By mapping out a fictional customer’s journey your teams get a better understanding of the company’s goals, so here’s how to set it up:
Before you deliver the activity, craft some customer scenarios. They could be scenarios you’ve faced in the past or more challenging hypothetical examples. As a group, map out each step of the customer’s experience, from the purchase to aftercare support. Some example challenges from the customer’s perspective could be:
a. Complex sign-up process
b. Confusing app navigation
c. Slow loading times for features
d. Not enough customer support when calling
Map out the customer’s journey and seek those points where the frustrations could be soothed. Prioritize those changes and explain how agile collaboration can improve the customer experience.

If you’re looking for a serious game that teaches the value of collaboration in a plain and no-nonsense manner…then this one definitely isn’t it!Hello kitty’s a super simple improv game that’s all about being silly, getting involved, having fun, and making each other laugh. And, ultimately, that’s what improv games are all about. The fact they forge tighter bonds between teammates is a bonus.
If you’re looking for a serious game that teaches the value of collaboration in a plain and no-nonsense manner…then this one definitely isn’t it!
Hello kitty’s a super simple improv game that’s all about being silly, getting involved, having fun, and making each other laugh. And, ultimately, that’s what improv games are all about. The fact they forge tighter bonds between teammates is a bonus.
Hello kitty couldn’t be easier to play either. Suitable for groups of any size, you start by dividing employees into two teams: kittens and puppies. Next, separate everyone into pairs, where one partner’s a kitten and the other’s a puppy.
The puppy’s job is to say hello with one goal in mind: to make their partner smile, chuckle, laugh out loud – anything that shows they’re amused. The kitten’s job is to keep a straight face. Expect all sorts of funny voices, impressions, and gestures to follow! What happens if/when they succeed, you ask?
The kitten turns into a puppy, of course! They can then both turn their attention to any remaining kittens who are yet to laugh. The game ends when everyone has joined the puppy team. By then – having exercised your creative sides and laughed a lot – you should all be feeling energized, light, and closer to your teammates.
