
This activity is great for bigger groups as well as teams that don’t know each other very well. Each participant will state his/her name and then share what their “superpower” is. This can be a special skill, a curious fact about their lives, valuable knowledge they can share, etc. You can choose to make it more professional, or keep things more personal as a way of getting to know each other better.
This activity is great for bigger groups as well as teams that don’t know each other very well. Each participant will state his/her name and then share what their “superpower” is. This can be a special skill, a curious fact about their lives, valuable knowledge they can share, etc. You can choose to make it more professional, or keep things more personal as a way of getting to know each other better.
To make it even more fun, use a ball to signify which person is speaking. The person will then toss the ball to another player at random, keeping things spontaneous as the game progresses.


If your colleagues are comfortable getting a little silly, you can create a fun game using the “follow the leader” format combined with a dance-off. You’ll have to choose one team member as the leader to direct the dancing. Put on some music, and everyone should dance just as the leader is doing. You can make this more competitive by breaking the game into rounds, where the last player to copy the leader is “out” every time. Spruce things up by having a judge available to watch the dancers and call out the slowest people or those who are missing the mark on the moves. We guarantee you’ll share some laughs.
If your colleagues are comfortable getting a little silly, you can create a fun game using the “follow the leader” format combined with a dance-off. You’ll have to choose one team member as the leader to direct the dancing. Put on some music, and everyone should dance just as the leader is doing. You can make this more competitive by breaking the game into rounds, where the last player to copy the leader is “out” every time.
Spruce things up by having a judge available to watch the dancers and call out the slowest people or those who are missing the mark on the moves. We guarantee you’ll share some laughs.


Another hands-on game, this is just what it sounds like - trying to hit a bullseye target. Put up a large bullseye target in the space that you’re working in, and have people throw foam balls to try and hit it. If you want it to be more “icebreaker-ish” then have each person announce their name and role before tossing the ball. Keep track and narrow down to a few winners that need to share a bit more information about themselves in order to get a prize.
Another hands-on game, this is just what it sounds like - trying to hit a bullseye target. Put up a large bullseye target in the space that you’re working in, and have people throw foam balls to try and hit it. If you want it to be more “icebreaker-ish” then have each person announce their name and role before tossing the ball. Keep track and narrow down to a few winners that need to share a bit more information about themselves in order to get a prize.

Searching for another indoor team-building game that demonstrates the virtue of clear communication? Try this one. To play Descriptive Artist, start by pairing teammates up and giving each duo some paper, a pencil, and a picture (making sure only one of them sees the picture). Sitting back-to-back, one person describes the image while the other tries to draw it based on that description! After 5 to 10 minutes, the activity ends and the artist has to guess what they’ve drawn. You’d then tell everyone to swap roles, hand out new pictures, and repeat the process.
Searching for another indoor team-building game that demonstrates the virtue of clear communication? Try this one. To play Descriptive Artist, start by pairing teammates up and giving each duo some paper, a pencil, and a picture (making sure only one of them sees the picture).
Sitting back-to-back, one person describes the image while the other tries to draw it based on that description! After 5 to 10 minutes, the activity ends and the artist has to guess what they’ve drawn. You’d then tell everyone to swap roles, hand out new pictures, and repeat the process.

If you’re looking for a serious game that teaches the value of collaboration in a plain and no-nonsense manner…then this one definitely isn’t it!Hello kitty’s a super simple improv game that’s all about being silly, getting involved, having fun, and making each other laugh. And, ultimately, that’s what improv games are all about. The fact they forge tighter bonds between teammates is a bonus.
If you’re looking for a serious game that teaches the value of collaboration in a plain and no-nonsense manner…then this one definitely isn’t it!
Hello kitty’s a super simple improv game that’s all about being silly, getting involved, having fun, and making each other laugh. And, ultimately, that’s what improv games are all about. The fact they forge tighter bonds between teammates is a bonus.
Hello kitty couldn’t be easier to play either. Suitable for groups of any size, you start by dividing employees into two teams: kittens and puppies. Next, separate everyone into pairs, where one partner’s a kitten and the other’s a puppy.
The puppy’s job is to say hello with one goal in mind: to make their partner smile, chuckle, laugh out loud – anything that shows they’re amused. The kitten’s job is to keep a straight face. Expect all sorts of funny voices, impressions, and gestures to follow! What happens if/when they succeed, you ask?
The kitten turns into a puppy, of course! They can then both turn their attention to any remaining kittens who are yet to laugh. The game ends when everyone has joined the puppy team. By then – having exercised your creative sides and laughed a lot – you should all be feeling energized, light, and closer to your teammates.

Lunch breaks present an excellent team-bonding opportunity that many managers fail to capitalise on. By organising regular lunchtime picnics, you encourage your employees to spend time getting to know each other outside of the office.
Lunch breaks present an excellent team-bonding opportunity that many managers fail to capitalise on. By organising regular lunchtime picnics, you encourage your employees to spend time getting to know each other outside of the office.
Great for: Interpersonal bonding, well-being
Duration: 30 minutes
You’ll need: N/A
Here’s a game that aims to draw out hidden talents among your teams. Ask each person in the next virtual meeting to showcase a talent they have. The only thing is, a lot of people might feel they have no hidden talents to show, so by calling it a ‘useless’ talent show, you might help reduce any pressure that is felt. Allow them to be as random and creative as they wish. Older talent videos from the 2000s had some creative gems, like the famous Daft Hands. Simplicity is key for a talent show, as well as an atmosphere of zero pressure, so give a (useless) talent show a shot in your next virtual happy hour.
Here’s a game that aims to draw out hidden talents among your teams. Ask each person in the next virtual meeting to showcase a talent they have. The only thing is, a lot of people might feel they have no hidden talents to show, so by calling it a ‘useless’ talent show, you might help reduce any pressure that is felt.
Allow them to be as random and creative as they wish. Older talent videos from the 2000s had some creative gems, like the famous Daft Hands. Simplicity is key for a talent show, as well as an atmosphere of zero pressure, so give a (useless) talent show a shot in your next virtual happy hour.
Some of the best energizers are also the simplest. Case in point? Exercise. Well-known to perk you up, improve your mood, and make you feel more alert, getting the body moving can work wonders in the workplace.
Some of the best energizers are also the simplest. Case in point? Exercise. Well-known to perk you up, improve your mood, and make you feel more alert, getting the body moving can work wonders in the workplace. There are all sorts of ways to use exercise to your advantage too.
However you incorporate exercise into the workday, it’s almost guaranteed to have positive effects on people’s energy levels. Stress relief, improved physical health, and stronger social ties are a few other benefits to look forward to.

The Marshmallow Challenge puts your employees’ engineering, teamwork and communication skills to the test as they attempt to build the highest tower using only dried spaghetti, masking tape and string.
A challenge that appears simple on the surface, which involves food and is great for teambuilding? Sign us up for that!
The spaghetti and marshmallow challenge uses common items for an experiment in creativity and communication.
Whether used for a team offsite, workshop warm-up, or an onboarding icebreaker, this game reveals how your group thinks, collaborates, and adapts under pressure, one spaghetti strand at a time.
The setup for this teambuilding activity is simple. You won’t need a full-on kitchen, but you will need some level tables. Each team should have:
Divide participants into teams of 4–5 people and give each group the same set of supplies. Clear a flat workspace for each team, as the towers must end up freestanding (no walls, chairs, or extra support) and hold the marshmallow at its peak for at least five seconds.
Before starting, check that every team understands that the materials are limited. Once the spaghetti breaks or the tape runs out, that’s it (sorry, no refunds or exchanges!).
Here’s a step-by-step breakdown of how to start this teambuilding challenge:
Invite your teams into the construction site (aka the office or cafeteria) and explain the challenge clearly. Their task is to build the tallest freestanding tower possible that can hold a marshmallow on top. They’ll also be working against the clock, and the amount of time is up to you. We find that 18 minutes works best, as 15 feels too short, and 20 is a bit too long. In those 18 minutes, teams need to plan, build and test their structure. The marshmallow must be placed at the top of the tower and remain intact at the end of the countdown.
Hand out the same materials to every team (no favoritism and no extras) once they start. Encourage groups to check their supplies carefully and to delegate their roles in the group. They might get the best results if one person cuts, tapes, or tests. The key to this is collaboration right from the start, so make sure each person has a role before the building begins.
Give them the countdown, then let’s get to building! The moment the countdown begins, you’ll see some teams get stuck straight into building, while others will plan more carefully. Both are fascinating to watch. Remind everyone that the marshmallow is a bit heavier than it looks, so they might want to test their structure as they go, instead of going into panic mode at the final minute.
When time runs out, tell each team to keep their hands off, and have them all step back. Each tower must stand on its own for at least five seconds while supporting the marshmallow. Any tower that collapses or leans on outside support is disqualified (no exceptions!).
Use your measuring tape to see whose tower stands tallest. Take a moment to consider your chosen winner, and once you’ve decided, start saying what you like about the non-winning towers. Every team should get a little shoutout for their designs, even if they are super wonky! This is a light-hearted teambuilding challenge, so keep it light with cheers for losers and team photos. Those crooked towers are often the most memorable.
Encourage participants to iterate quickly and test early. The most successful teams usually build, break, and rebuild rather than overanalyzing. As the facilitator, resist giving design advice, as the discovery process is where the real teamwork happens.
The challenge is playful on the surface, but there’s a whole lot of teambuilding happening in a short amount of time. Watching towers rise and collapse in real time sets the gears in motion for communication and being able to adapt when faced with uncertainty.
The session usually lasts around 25 to 30 minutes, including the setup, build and short debrief at the end. It’s perfect as a warm-up activity or energizer during a workshop or offsite.
With the right preparation, yes, the challenge can be done remotely. Each member can build their own mini tower at home while joining a shared video call. Materials can be mailed in advance or substituted with what people have on hand.
Generally, groups of four to five work best. Smaller teams communicate faster, while larger ones can quickly become tangled in too many ideas.

Ready for a fun, 5-minute energizer that’s suitable for groups of all sizes and you can do via video call? This one ticks all the right boxes.Start the activity by asking everyone on the call to stand up – ensuring they’re still visible on the webcam. Then all you do is say the words “up”, “down”, “left”, and “right” and tell the team to point their heads in the corresponding direction.
Ready for a fun, 5-minute energizer that’s suitable for groups of all sizes and you can do via video call? This one ticks all the right boxes.
Start the activity by asking everyone on the call to stand up – ensuring they’re still visible on the webcam. Then all you do is say the words “up”, “down”, “left”, and “right” and tell the team to point their heads in the corresponding direction.
Do this for 30 to 60 seconds at a fairly rapid pace. Next, change the rules so that people have to look in the opposite direction to what you say. So when you say “down”, they should point their heads toward the ceiling, and vice versa.
Keep going for another minute, gradually speeding up as you go. The light physical movement and mental challenge involved should invigorate and focus the group before your meeting; the mood should feel brighter too.

You may have played Word Association to pass the time on long journies. Well, funnily enough, it also works brilliantly as a quick team-building game!
You may have played Word Association to pass the time on long journies. Well, funnily enough, it also works brilliantly as a quick team-building game!
Great for: Quick thinking, communication
Duration: 5 minutes
Players: 4+
You’ll need: Nothing
Setup: Position your group in a circle facing inwards. Players can be sitting or standing.
To play: To start the game, somebody starts with a one-word prompt. Then, play moves around the circle as each player replies with a word they strongly associate with the previous word. For example, if player one starts with the word “tree,” player two might say “leaves” and player three might follow up with “autumn.” Play moves around the circle until the time runs out.

Ever had a tough day and just needed a friend to get it? Empathy brings out the warm fuzzies, letting coworkers connect on an emotional level. When folks get each other's vibes, teamwork gets a boost and bonds grow stronger. Empathy activity - "Walk in my shoes": Prepare several work-related scenarios involving challenges or team conflicts. Pair up colleagues and assign each pair a scenario. Each pair takes turns playing the roles of the people involved, expressing thoughts, emotions and perspectives. After both roles are played, partners discuss their experiences and insights from both sides. This immersive role-play activity fosters a deep sense of empathy and helps colleagues better understand each other's viewpoints.
Ever had a tough day and just needed a friend to get it? Empathy brings out the warm fuzzies, letting coworkers connect on an emotional level. When folks get each other's vibes, teamwork gets a boost and bonds grow stronger.
Empathy activity - "Walk in my shoes":
This immersive role-play activity fosters a deep sense of empathy and helps colleagues better understand each other's viewpoints.
Ever thought puns could be more than just a groan-inducing joke? Enter the Pun Battle, where quick wit and humor go head-to-head in a hilarious showdown. It's the ultimate test of pun prowess!
Ever thought puns could be more than just a groan-inducing joke? Enter the Pun Battle, where quick wit and humor go head-to-head in a hilarious showdown. It's the ultimate test of pun prowess!
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
In match quest, everyone has the name of a famous pair (like “Batman” and “Robin”) stuck to their back, but they don’t know who they are. Players ask each other yes/no questions to figure out their identity and find their match. It’s a race to see who can complete their pair first!This game is perfect for encouraging interaction and getting people mingling. It’s a lighthearted, playful way to break the ice and get the team laughing together, making it ideal for building connections.
In match quest, everyone has the name of a famous pair (like “Batman” and “Robin”) stuck to their back, but they don’t know who they are. Players ask each other yes/no questions to figure out their identity and find their match. It’s a race to see who can complete their pair first!
This team building game is perfect for encouraging interaction and getting people mingling. It’s a lighthearted, playful way to break the ice and get the team laughing together, making it ideal for building connections.
Do you have different departments that tend to work in silos? In this case it can be a smart idea to organize happy hours where everyone can meet and mingle. You can go as far as assigning tables with mixed groups, or just encourage people to network more organically. A cross-departmental meet and greet is a simple and intuitive way to chat and get to know each other.
Do you have different departments that tend to work in silos? In this case it can be a smart idea to organize happy hours where everyone can meet and mingle. You can go as far as assigning tables with mixed groups, or just encourage people to network more organically. A cross-departmental meet and greet is a simple and intuitive way to chat and get to know each other.

Try an identity game that will help players to find common bonds. Everyone takes a turn making “I am a…” statement. Some examples could be “I am a mother” or “I am a runner” or “I am an amateur chef”. Other players who identify with that statement should move to stand near the person speaking. To begin the game, players should be spread out across the room, and move toward speakers as they identify with statements shared.
Try an identity game that will help players to find common bonds. Everyone takes a turn making “I am a…” statement. Some examples could be “I am a mother” or “I am a runner” or “I am an amateur chef”. Other players who identify with that statement should move to stand near the person speaking. To begin the game, players should be spread out across the room, and move toward speakers as they identify with statements shared.


Do you have some gamers in your crew? If so, set up a large projection screen, some comfy seating, snacks, and drinks, and let everyone go nuts. Make sure you have a variety of controllers and games available and plenty of space for everyone who is not actively playing a game at the moment. Keep things really comfortable and casual. This is a great activity for an office-takeover type of event or a fun Friday activity to close out the week.
Do you have some gamers in your crew? If so, set up a large projection screen, some comfy seating, snacks, and drinks, and let everyone go nuts. Make sure you have a variety of controllers and games available and plenty of space for everyone who is not actively playing a game at the moment. Keep things really comfortable and casual. This is a great activity for an office-takeover type of event or a fun Friday activity to close out the week.

During breaks, encourage people to share unpopular opinions around a certain topic. You start by announcing a subject that is normally non-controversial. Then, let people raise their hands and share a “hot take”, which is an opinion not usually shared by others in general. Here’s an example: the topic is “movie villains”. Someone might raise their hand and say that their hot take is that a certain movie villain is misunderstood and shouldn’t be viewed as bad. Or, maybe the topic is “ice cream”. A hot take might be someone claiming that chocolate ice cream is the worst flavor. It’s important to keep these topics light and fun so that everyone is comfortable and finds the situation humorous. Now is not the time to bring up politics, religion, or even sports teams if you have a particularly passionate group. You can do a few rounds of this throughout the day whenever you need a pause or refresh.
During breaks, encourage people to share unpopular opinions around a certain topic. You start by announcing a subject that is normally non-controversial. Then, let people raise their hands and share a “hot take”, which is an opinion not usually shared by others in general. Here’s an example: the topic is “movie villains”. Someone might raise their hand and say that their hot take is that a certain movie villain is misunderstood and shouldn’t be viewed as bad. Or, maybe the topic is “ice cream”.
A hot take might be someone claiming that chocolate ice cream is the worst flavor. It’s important to keep these topics light and fun so that everyone is comfortable and finds the situation humorous. Now is not the time to bring up politics, religion, or even sports teams if you have a particularly passionate group. You can do a few rounds of this throughout the day whenever you need a pause or refresh.
Return to your childhood birthday with a “pin the tail on” game. You can buy a set from a party store or online, or you can make up your own game with your own visuals. Some people print a large photo of a coworker and have that as the game piece. For example, if your boss always drinks Diet Coke, maybe you have a life-size image of her and participants should try to pin the beverage into her hand. As a refresher, the game involves having participants approach the game, one at a time, to be blindfolded and spun around. Then, they attempt to pin an accessory to the larger picture. It’s usually good for some laughs to see where everyone’s pins ended up.
Return to your childhood birthday with a “pin the tail on” game. You can buy a set from a party store or online, or you can make up your own game with your own visuals. Some people print a large photo of a coworker and have that as the game piece. For example, if your boss always drinks Diet Coke, maybe you have a life-size image of her and participants should try to pin the beverage into her hand. As a refresher, the game involves having participants approach the game, one at a time, to be blindfolded and spun around. Then, they attempt to pin an accessory to the larger picture. It’s usually good for some laughs to see where everyone’s pins ended up.

You know that friend who's always got your back? Consistency is like that—being reliable, so colleagues know they can count on you. It's the secret ingredient for building trust and teamwork. Consistency activity - Recognition raffle: Establish a recognition program that rewards consistent behaviors and contributions. Introduce a system where colleagues can earn tickets or tokens for displaying consistent positive actions, such as punctuality, collaboration, or going the extra mile. Collect the earned tickets and hold regular raffle drawings where participants have a chance to win small rewards or incentives. Celebrate the winners and highlight their consistent efforts to reinforce a culture of reliability and teamwork. This activity motivates colleagues to maintain a high standard of performance and contributes to a harmonious and supportive work environment.
You know that friend who's always got your back? Consistency is like that—being reliable, so colleagues know they can count on you. It's the secret ingredient for building trust and teamwork.
Consistency activity - Recognition raffle:
This activity motivates colleagues to maintain a high standard of performance and contributes to a harmonious and supportive work environment.

A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
Split into a team of two or small groups and assign one person who will think of an object, animal, etc. The other team members can ask twenty questions to determine the person's feelings.
Another way to keep score is to time how long it takes for those asking the questions to figure it out. If you ask 20 questions and still don’t know the answer, you lose, and the other person wins. Those who find the solution in less time are the winners and get a higher score.
Materials you’ll need: A list of topics and a timer
How many people: Small to mid-sized teams (8-16 people)
The perfect opportunity for your team to flex their trivia muscles! Can easily be played in smaller, tight-knit teams.
The perfect opportunity for your team to flex their trivia muscles! Can easily be played in smaller, tight-knit teams.
Materials needed:
Instructions on how to play:
Why it's a great team building game:
Top tip to help the game run smoothly: Mix up the questions. Throw in some easy ones to build confidence and some head-scratchers to keep things interesting. Remember, it's about fun and learning!
Test everyone’s problem-solving skills with some fun riddles. Put together a list of brain teasers for everyone to take a crack at. This is a great activity to take a team approach to. Break everyone up into small groups and share the list of questions with a time limit. Highest score wins!
Test everyone’s problem-solving skills with some fun riddles. Put together a list of brain teasers for everyone to take a crack at. This is a great activity to take a team approach to. Break everyone up into small groups and share the list of questions with a time limit. Highest score wins!