People love this one because it’s high-energy and good for engaging groups. Here are the steps: begin with everyone in a circle. Have a “caller” who will kick off the game by choosing a noise to make (such as “ahh” or “boom”). The person next to them must replicate the noise and it goes around the circle until it gets to the last person, who makes a new noise. Everyone should try to make the noise as fast as possible around the group. If you want to add some extra fun, try timing the exercise for each sound and seeing how fast the group can run through a single noise.
People love this one because it’s high-energy and good for engaging groups. Here are the steps: begin with everyone in a circle. Have a “caller” who will kick off the game by choosing a noise to make (such as “ahh” or “boom”). The person next to them must replicate the noise and it goes around the circle until it gets to the last person, who makes a new noise. Everyone should try to make the noise as fast as possible around the group. If you want to add some extra fun, try timing the exercise for each sound and seeing how fast the group can run through a single noise.
This activity is pretty simple and straightforward. If you live in a climate where snow is on the ground, get outside and dig in! Organize your larger group into smaller teams and have an old-fashioned snowball fight outdoors. For maximum fun, you can set up barriers or partitions in advance for people to hide behind, or set out supplies for building a “fort” for protection.
How to play Snowball fight
This activity is pretty simple and straightforward. If you live in a climate where snow is on the ground, get outside and dig in! Organize your larger group into smaller teams and have an old-fashioned snowball fight outdoors. For maximum fun, you can set up barriers or partitions in advance for people to hide behind, or set out supplies for building a “fort” for protection.
If your company is especially reliant on customer loyalty, then anything you can do to increase dedication is a smart move. You can put together a quiz for your biggest fans to take to prove they know your business better than anyone. For example, an athletic shoe brand may have a timeline of shoe designs going back 20 years, and whoever can properly label the timeline is a winner. Or, a television show might put together a quiz about the TV characters and their history. Though radio is not as popular as it once was, many stations used to engage in a form of this loyalty testing by sharing codes throughout the day. If someone could call in with all the codes (to prove they listened all day), they were a winner. This adds another layer of fun and excitement for customers, and works particularly well for consumer goods that tend to have high degrees of repeat business.
If your company is especially reliant on customer loyalty, then anything you can do to increase dedication is a smart move. You can put together a quiz for your biggest fans to take to prove they know your business better than anyone. For example, an athletic shoe brand may have a timeline of shoe designs going back 20 years, and whoever can properly label the timeline is a winner. Or, a television show might put together a quiz about the TV characters and their history.
Though radio is not as popular as it once was, many stations used to engage in a form of this loyalty testing by sharing codes throughout the day. If someone could call in with all the codes (to prove they listened all day), they were a winner. This adds another layer of fun and excitement for customers, and works particularly well for consumer goods that tend to have high degrees of repeat business.
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
This is a fun game that brings out lots of creativity and improves communication. Have your team sit in a circle and instruct everyone that they will get to share 3 sentences only. Choose a person to start, and they’ll share their 3 sentences. Once finished, they should say “suddenly!” and then the next person in the circle takes their turn. This cycle continues until you reach the last person in the group, who should conclude the story. For a twist, you can have people make up a completely fictional story, or include real-world information to form a realistic narrative. This makes it amusing but also helps with overall story-telling, which is a key part of effective marketing
This is a fun game that brings out lots of creativity and improves communication. Have your team sit in a circle and instruct everyone that they will get to share 3 sentences only. Choose a person to start, and they’ll share their 3 sentences. Once finished, they should say “suddenly!” and then the next person in the circle takes their turn.
This cycle continues until you reach the last person in the group, who should conclude the story. For a twist, you can have people make up a completely fictional story, or include real-world information to form a realistic narrative. This makes it amusing but also helps with overall story-telling, which is a key part of effective marketing
This short game encourages everybody to listen and pay close attention to their partner. Split your team up into pairs and ask them to go away and explain their perfect vacation, imaging that time and money were no object. Then, each person needs to have a go at explaining their partner's dream holiday to the rest of the team.
This short game encourages everybody to listen and pay close attention to their partner.
Split your team up into pairs and ask them to go away and explain their perfect vacation, imaging that time and money were no object. Then, each person needs to have a go at explaining their partner's dream holiday to the rest of the team.
Making a game out of training is a great way to get people more excited about the subject matter. And which game is better than Jeopardy? A quiz show format is an innovative way to introduce new material and understand how much your team has absorbed.
Making a game out of training is a great way to get people more excited about the subject matter. And which game is better than Jeopardy? A quiz show format is an innovative way to introduce new material and understand how much your team has absorbed.
Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales.
Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales. Here’s how to set the game up:

The perfect game for the artists on the team, Back-to-Back drawing encourages play and communication and would be an excellent activity for a company retreat. This team-building exercise is less about problem-solving and relaxing and getting the chance to get to know one another.
The perfect game for the artists on the team, Back-to-Back drawing encourages play and communication and would be an excellent activity for a company retreat. This team-building exercise is less about problem-solving and relaxing and getting the chance to get to know one another.
Have players split into two teams and face away from one another. One player gets a picture, and the other receives paper and drawing materials. The person with the image describes what and how to draw the image without identifying it. After ten minutes, players swap roles.
After each team member has described the object and produced an image, they can compare their work and see who made the most accurate drawing.
Materials you’ll need: Art supplies and simple images (think flowers, cars, etc.) taken from a magazine or printed online.
How many people: Small to mid-sized teams (8-16 people)
Explore more team bonding activities to spark creativity and strengthen communication within your team.

Giant Jenga encourages focus, strategy, and problem-solving skills. It promotes friendly competition and creates a sense of anticipation and excitement as the tower becomes more unstable.
Instructions: Build a tower using giant Jenga blocks. Each player takes turns removing one block at a time from the tower and placing it on top without causing the tower to collapse. The player who causes the tower to collapse is eliminated, and the game continues until only one player remains.
Materials needed: Giant Jenga blocks.
Giant Jenga encourages focus, strategy, and problem-solving skills. It promotes friendly competition and creates a sense of anticipation and excitement as the tower becomes more unstable.

If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
Great for: Interpersonal bonding
Duration: 10 minutes
Players: 8+
You’ll need: Nothing
Setup: To prepare for Classification, separate your group into even teams. Before the game starts, make it clear that consolidating people into groups or perpetuating stereotypes isn’t useful. Players should avoid classifications based on gender, race, sexual preferences, or any other theme that could be perceived as prejudicial or discriminatory.
To play: After forming teams and explaining the basic rules, you’re ready to start. When you say “Go!” the players can start to exchange basic information about themselves. Perhaps they like to wake up early? Maybe they like to grab a coffee every morning? Based on these preferences and characteristics, the players will attempt to find common ground and classify themselves. You can expect results such as “The Early Birds” or “The Caffeine Addicts.”

The devil is in the detail, they say. At the workplace, misinterpreting instructions or being unclear with your instructions can have detrimental knock-on effects. Copy Cat teaches your employees to listen more carefully.
The devil is in the detail, they say. At the workplace, misinterpreting instructions or being unclear with your instructions can have detrimental knock-on effects. Copy Cat teaches your employees to listen more carefully.
Great for: Listening skills, comprehension
Duration: 5-10 minutes
Players: 2+
You’ll need: Various sets of identical office items, something to use as a barrier i.e a flipchart.
Setup: To prepare for Copy Cat, separate players into pairs and position them on either side of a solid barrier—the players should be able to see their partner. Hand each player a set of matching office items. You can use things like a wastepaper basket, stapler, pens, sticky notes, etc. In each pair, one person needs to be the Leader and the other needs to be the Copy Cat.
To play: When the timer starts, the Leader begins building his structure with the materials provided. The Leader is allowed to iterate his actions, saying things like “I’m going to lay the wastepaper basket on its side,” and “I’m sticking two sticky notes to the bottom of the basket.” Based on these comments, the Copy Cat must attempt to create an identical structure to that of their Leader. The Copy Cat cannot ask any questions, forcing the Leader to be precise with their commentary.
For the language lovers on your team, try this version of an ongoing story icebreaker. To play, each person receives a number of words (a word bank) that they can use to create a story. Then, everyone reads their piece out loud or presents it to the group. To come up with the words available for each person, you can use a random word generator online, or get creative. For example, consider instructing participants that they can only use words from the company website, or from the emails they received in their inbox yesterday.
For the language lovers on your team, try this version of an ongoing story icebreaker. To play, each person receives a number of words (a word bank) that they can use to create a story. Then, everyone reads their piece out loud or presents it to the group. To come up with the words available for each person, you can use a random word generator online, or get creative. For example, consider instructing participants that they can only use words from the company website, or from the emails they received in their inbox yesterday.
Asking the right questions is a valuable skill. Cutting straight to the core and homing in on what’s important boosts productivity and efficiency. Who am I? Is a well-known party game that encourages employees to consider their questions carefully.
Asking the right questions is a valuable skill. Cutting straight to the core and homing in on what’s important boosts productivity and efficiency. Who am I? Is a well-known party game that encourages employees to consider their questions carefully.
Great for: Communication, problem-solving
Duration: 5-10 minutes
Players: 6+
You’ll need: Sticky notes, pens
Setup: Hand out a sticky note and pen to each player and have them write down the name of a famous person, or—if your team is already well acquainted—the name of a colleague. Then, ask the players to swap notes and, without looking, stick them to their foreheads.
To play: The players start to mingle with other players, asking questions that can only be answered with “yes” or “no.” The answers to these questions should help the players to decipher which name is written on their forehead. For example, players might ask things like “Am I a celebrity?” or “Do I wear glasses”? If you want the game to be shorter, try separating players into smaller groups of three to four.

Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Instead of a bow and arrow, players use their fingers to pull back the band and shoot it at the target. Marking out a spot on the floor with packing tape, team members all shoot from the same location at the target, which can be anything that makes it evident that it was hit, like a bell or bowling pin.


Show and Tell is a fun way to start the team building session. Before the meeting starts, ask each person to bring a mascot with them. At the beginning of the meeting, each team member will have a turn at introducing their mascot and explaining why they brought that item with them.
This one probably doesn’t need too much introduction, you’ll probably remember it from school.
Show and Tell is a fun way to start the team building session. Before the meeting starts, ask each person to bring a mascot with them. At the beginning of the meeting, each team member will have a turn at introducing their mascot and explaining why they brought that item with them.


Where Do You Stand? Is a simple energizing game that’s perfect for large groups and easy to set up. All you need is an open space and a handful of ‘this or that’ questions.
Where Do You Stand? Is a simple energizing game that’s perfect for large groups and easy to set up. All you need is an open space and a handful of ‘this or that’ questions.
Great for: Energization, session icebreaker
Duration: 10–15 minutes
You’ll need: Cones to divide the room


If you’re in a big team and want a fun and speedy energizer to lift the mood in record time, try Shock Wave.
If you’re in a big team and want a fun and speedy energizer to lift the mood in record time, try Shock Wave.
To play, clear a space and ask the whole team (except you, the moderator) to form a circle. Colleagues then have to join hands with the people next to them and shut their eyes. Next, quietly touch the shoulder of one person in the circle.
When they feel your touch, it’s their job to begin the “shockwave” – moving both their arms up and down in a wave-like motion, thus sending it to whoever’s on their left and right-hand side. Those people then continue the wave, taking the “shock” in one arm and replicating it in the other.
This continues around the entire circle until someone on the opposite side feels the movement in both arms simultaneously. At that point, they yell “KABOOM”, and everyone can re-open their eyes. Repeat as many times as you want to!

This or That questions force your employees to choose between two equally appealing or unappealing scenarios. As each player explains their choice, you’ll gain insight into their values, moral code and priorities.
This or That questions force your employees to choose between two equally appealing or unappealing scenarios. As each player explains their choice, you’ll gain insight into their values, moral code and priorities.
Great for: Communication, decision-making
Duration: 10 minutes
Players: 6+
You’ll need: Nothing
Setup: Start by compiling a list of This or That questions that you can ask your employees.
To play: Playing the game is very simple. After hearing the question, players must vote for which option they would prefer. The questions could be serious, funny, thought-provoking or silly—it doesn’t matter, as long as they force the players to think. The best questions split the crowd and cause a debate.

Do you have some gamers in your crew? If so, set up a large projection screen, some comfy seating, snacks, and drinks, and let everyone go nuts. Make sure you have a variety of controllers and games available and plenty of space for everyone who is not actively playing a game at the moment. Keep things really comfortable and casual. This is a great activity for an office-takeover type of event or a fun Friday activity to close out the week.
Do you have some gamers in your crew? If so, set up a large projection screen, some comfy seating, snacks, and drinks, and let everyone go nuts. Make sure you have a variety of controllers and games available and plenty of space for everyone who is not actively playing a game at the moment. Keep things really comfortable and casual. This is a great activity for an office-takeover type of event or a fun Friday activity to close out the week.

If customer service is part of your company culture, reviews are important. One fun way to incentivize more positive reviews and reward your team for great performance is by holding drawings of reviews. Every week, pick the new reviews submitted and print them - both bad and good - and then randomly draw one. If the review is positive, reward your team with a pizza lunch or other small prize. If the review is negative, share the feedback with your team and host a discussion on how to improve. You might even add some low-stakes repercussions such as having to take out the trash or replace the water filter for non-stellar reviews. Note: this sort of contest tends to work better than simply encouraging employees to ask for reviews. In those cases, the most outgoing and charismatic staff tend to get the most reviews, not necessarily the ones who serve customers best. A random drawing rewards the entire team while still highlighting individuals that might be mentioned. Getting more positive reviews can become an important goal for everyone in the department - more positive reviews equals more chances at fun perks.
If customer service is part of your company culture, reviews are important. One fun way to incentivize more positive reviews and reward your team for great performance is by holding drawings of reviews. Every week, pick the new reviews submitted and print them - both bad and good - and then randomly draw one. If the review is positive, reward your team with a pizza lunch or other small prize. If the review is negative, share the feedback with your team and host a discussion on how to improve.
You might even add some low-stakes repercussions such as having to take out the trash or replace the water filter for non-stellar reviews. Note: this sort of contest tends to work better than simply encouraging employees to ask for reviews. In those cases, the most outgoing and charismatic staff tend to get the most reviews, not necessarily the ones who serve customers best. A random drawing rewards the entire team while still highlighting individuals that might be mentioned. Getting more positive reviews can become an important goal for everyone in the department - more positive reviews equals more chances at fun perks.
Looking for a classic trust building activity that never fails to bring workmates closer together? Try the “trust walk” – another super straightforward exercise that’s reminiscent of the “minefield” exercise we described earlier.
Looking for a classic trust building activity that never fails to bring workmates closer together? Try the “trust walk” – another super straightforward exercise that’s reminiscent of the “minefield” exercise we described earlier.
Start by creating a path for people to follow, complete with obstacles, twists, and turns. Next, divide your team into smaller groups of 2 to 3 people and give one of them a blindfold to wear. The sighted individuals then have to guide whoever’s blindfolded along the path as quickly (and safely) as possible.
When they finish, the blindfold passes to one of the others. Repeat this process until each group member has completed the course. The first group to have each member complete the course wins!
As long as you clear enough space, you can do the trust walk in the office. However, we recommend trying it outside at some point too!
The extra room available adds to the fun. Heck, some teams choose to do this exercise as part of a larger hiking activity – on a team-building retreat, for instance, where the entire experience revolves around boosting camaraderie.
Want a slight variation on the trust walk? You could also do an exercise called “the blind trail”. It’s a similar concept, but this time every person on each team is blindfolded. Have them stand in a line, holding onto a rope.
Their task?
Work together to navigate an obstacle course that you’ve laid out (all while holding onto the rope). They’re allowed to talk and use non-verbal communication – enabling them to help and trust each other as they proceed from A to B.
What you need:
While not a group activity per se, this technique is great for allowing employees to practice goal setting in their own working time. The Pomodoro Technique is a disciplined time management method that encourages working in focused, concentrated bursts, separated by short breaks. Here's how it works: Choose a task you want to work on. Set a timer for 25 minutes (this is one "Pomodoro"). Focus solely on the task at hand until the timer rings. Avoid any distractions or interruptions during this time. After 25 minutes, take a short break of 5 minutes. Use this time to stretch, take a walk, or do something enjoyable. Repeat the process. After completing four Pomodoros, take a longer break of 15-30 minutes. The Pomodoro Technique is like your best friend for productivity and discipline. It can start to feel like a game, especially when you’re racing against the clock, meaning that it may not even feel like work sometimes. Plus, it’s a game that gives rewards! Those short breaks are vacations for your brain and great incentive to get work done. So, if you're aiming for setting and reaching goals at work, Pomodoro is the technique for you!
While not a group activity per se, this technique is great for allowing employees to practice goal setting in their own working time. The Pomodoro Technique is a disciplined time management method that encourages working in focused, concentrated bursts, separated by short breaks. Here's how it works:
The Pomodoro Technique is like your best friend for productivity and discipline. It can start to feel like a game, especially when you’re racing against the clock, meaning that it may not even feel like work sometimes. Plus, it’s a game that gives rewards! Those short breaks are vacations for your brain and great incentive to get work done. So, if you're aiming for setting and reaching goals at work, Pomodoro is the technique for you!
Here’s a fast-paced improv game that encourages creative thinking and imbues energy into the room. It’s ideal for those Monday morning meetings when everyone’s feeling sluggish, or as a warm-up exercise on a team-building retreat!What Are You Doing revolves around miming – i.e. using gestures, body movements, and facial expressions to act something out. That’s one reason it’s so fun! It’s light-hearted, silly, and gets people moving.
Here’s a fast-paced improv game that encourages creative thinking and imbues energy into the room. It’s ideal for those Monday morning meetings when everyone’s feeling sluggish, or as a warm-up exercise on a team-building retreat!
What Are You Doing revolves around miming – i.e. using gestures, body movements, and facial expressions to act something out. That’s one reason it’s so fun! It’s light-hearted, silly, and gets people moving.
To play, you get everyone to stand in a circle, then ask one person to imagine a certain action and start miming it. The action itself can be anything they want! Washing the dishes, taking the kids to school, throwing a baseball, brushing their hair, cleaning their teeth…the world is their oyster.
After a short while, someone else steps forward and asks, “What are you doing?”
The twist is that whoever’s miming must say a completely different action to the one they’re doing! Instead of cleaning their teeth, for example, they could say they’re putting their shoes on or amputating someone’s leg. Whoever stepped forward to ask what they were doing must then perform that action.
This process continues until everyone has had a turn miming. Try to keep the game moving and encourage people to be creative with the actions/responses.
Oh, and feel free to add another element to the game, whereby you decide who goes next. Rather than going around the circle or jumping in whenever they want, you could point at the next mime – or make eye contact with them.
Heads up, this game is best for smaller groups if you don’t have much time to spare. You want everyone to have a go miming an action, which can take a while when you have dozens of people on the team!