Giant Connect Four is a strategic and engaging game that promotes critical thinking, decision-making, and friendly competition. It encourages problem-solving skills and provides an opportunity for participants to interact and strategize with each other in a relaxed setting.
Instructions: Set up a giant Connect Four board on a stand. Participants take turns dropping their colored discs into the slots, aiming to get four in a row horizontally, vertically, or diagonally. The player who achieves four in a row first wins.
Materials needed: Giant Connect Four board.
Giant Connect Four is a strategic and engaging game that promotes critical thinking, decision-making, and friendly competition. It encourages problem-solving skills and provides an opportunity for participants to interact and strategize with each other in a relaxed setting.
A social media shoutout on internal workplace channels and public ones (as long as the person getting appreciation is okay with that!) in the workplace is a great way to show gratitude and appreciation for your employees. A shoutout is a simple yet effective way to boost morale and strengthen the sense of community within your workplace. Make sure when doing a shoutout you are prioritizing using a gratitude-focused message that shows appreciation. This message highlights specific achievements, projects, or team efforts that the company is grateful for. Encourage Engagement with team members and customers if applicable, but always ensure dialogue remains professional. By publicly acknowledging hard work and dedication in the form of gratitude, organizations can foster a positive and collaborative work environment.
A social media shoutout on internal workplace channels and public ones (as long as the person getting appreciation is okay with that!) in the workplace is a great way to show gratitude and appreciation for your employees.
A shoutout is a simple yet effective way to boost morale and strengthen the sense of community within your workplace. Make sure when doing a shoutout you are prioritizing using a gratitude-focused message that shows appreciation. This message highlights specific achievements, projects, or team efforts that the company is grateful for. Encourage Engagement with team members and customers if applicable, but always ensure dialogue remains professional.
By publicly acknowledging hard work and dedication in the form of gratitude, organizations can foster a positive and collaborative work environment.
This game is helpful for learning about what your colleagues do outside of work. To begin with, everyone should get a piece of paper and pen, and write down one interesting thing they’ve done. Then, all the notes are placed in a container, and a facilitator pulls them out one at a time and reads them alive. Everyone else in the room should guess who the individual was who completed that activity. For example, if one prompt is “skydiving”, then everyone would guess who among them was most likely to have done that. The more creative people get, the better!
This game is helpful for learning about what your colleagues do outside of work. To begin with, everyone should get a piece of paper and pen, and write down one interesting thing they’ve done. Then, all the notes are placed in a container, and a facilitator pulls them out one at a time and reads them alive. Everyone else in the room should guess who the individual was who completed that activity. For example, if one prompt is “skydiving”, then everyone would guess who among them was most likely to have done that. The more creative people get, the better!
This is another game focused on group wordplay, and one that can be done virtually as well as in person. It’s also really fun, so a great exercise for boosting team morale. To begin, let each person know they’ll take a turn as the story-teller. They should grab an object around them - like a pen or pad of paper - and spend one minute telling the most exaggerated story they can come up with around the object. For example, if their object is a pen, they might talk about how this was the pen used to sign a deal for the most famous athlete in their city. It’s also a game that puts people on the spot and makes them come up with something under pressure, so it’s an especially helpful activity for management level team members.
This is another game focused on group wordplay, and one that can be done virtually as well as in person. It’s also really fun, so a great exercise for boosting team morale. To begin, let each person know they’ll take a turn as the story-teller. They should grab an object around them - like a pen or pad of paper - and spend one minute telling the most exaggerated story they can come up with around the object.
For example, if their object is a pen, they might talk about how this was the pen used to sign a deal for the most famous athlete in their city. It’s also a game that puts people on the spot and makes them come up with something under pressure, so it’s an especially helpful activity for management level team members.
Gather musical instruments or use online platforms for virtual collaboration. Start with a simple melody or rhythm. Allow each team member to add their unique musical contribution to create a collaborative piece.
Gather musical instruments or use online platforms for virtual collaboration. Start with a simple melody or rhythm. Allow each team member to add their unique musical contribution to create a collaborative piece.
Materials needed: Musical instruments or virtual collaboration platforms
Benefits:
Robots takes the basic premise behind Human Objects (from earlier in this article) and pushes it a step further. This time, rather than individuals imitating random items, the entire team works together to embody a robot!
Robots takes the basic premise behind Human Objects (from earlier in this article) and pushes it a step further. This time, rather than individuals imitating random items, the entire team works together to embody a robot!
This funny improv game begins with everybody standing in a circle. You then invite someone to walk into the center – pretending they’re a robot every step of the way.
After a few seconds, someone else jumps in and pretends they’re a new part of it, complete with their own movements and sounds. Repeat this process until you have an entire machine made up of colleagues in various body positions performing different functions, but ultimately operating as one.
Think: “The Office” meets “Transformers”. You’ll feel as if you’re back at school, giggling like little kids as your workmates manipulate themselves into ever more unusual positions (making robot noises as they go).
When it’s fully assembled, you can then ask the “robot” to complete a task or dismantle itself bit by bit. Heck, you could even get the team to build a robot that’s designed with a specific task in mind.
Whatever happens, the end result is a high level of collaboration. They’ll be joining arms, holding hands, and moving in sync in their effort to make and imitate a machine. The fun, physicality, and humor involved should forge tighter relations too.
Our final minute-to-win-it cup game is a hilarious way to round off the list. It also takes a steady hand and a surprising amount of patience! You’ll need a few rolls of toilet paper, some cups and refillable water.
Our final minute-to-win-it cup game is a hilarious way to round off the list. It also takes a steady hand and a surprising amount of patience! You’ll need a few rolls of toilet paper, some cups and refillable water. Here’s how to play:
This super simple game is a barrel of laughs, so try it out with your teams today. It’ll bring team members closer together and keep everyone on a roll!
You may have played this party game as a child, but it also works brilliantly for breaking the ice at work-related team events. It’s particularly convenient because it doesn’t require any equipment, all you need is a group of people and an open area to move around in. Wink murder can be played with 10-30 people, any more and the game can take too long, any less and the game becomes too easy.
You may have played this party game as a child, but it also works brilliantly for breaking the ice at work-related team events. It’s particularly convenient because it doesn’t require any equipment, all you need is a group of people and an open area to move around in. Wink murder can be played with 10-30 people, any more and the game can take too long, any less and the game becomes too easy.
To prepare, arrange your group into a circle and ask them to close their eyes. At this moment, a moderator will move around the circle and select one player to be the ‘murderer’ by tapping them silently on their shoulder.
When the game starts, all the players start to walk around the room. It’s the task of the ‘murderer’ to catch eyes with a player and wink at them, eliminating them from the game. When a player gets winked at, they must ‘die’ as dramatically as they see fit and leave the game.
It’s the role of the players to identify who the ‘murderer’ is and to make an accusation. When a player wants to make a guess, they say “I accuse [name].” The accusation must be supported by at least one other player by saying “second”. The accused player must then respond with “yes” if they are the murderer or “no” if they are not.
If the accusation is wrong, the two players that made the guess must ‘die’ and leave the game.
For this 5-minute energizing activity, have each person add an adjective to their name as they introduce themselves to the group. For example, “Amazing Anita” or “Resourceful Ron”. Make sure each person present gets the chance to share their enhanced name. Then, go around in a circle and have each person try to recall 3 of the names they heard, along with their adjective. This is a fun memory-jogging activity and it also forces people to pay more attention as others are introduced. It’s an easy first icebreaker for teams who don’t work together too often.
For this 5-minute energizing activity, have each person add an adjective to their name as they introduce themselves to the group. For example, “Amazing Anita” or “Resourceful Ron”. Make sure each person present gets the chance to share their enhanced name. Then, go around in a circle and have each person try to recall 3 of the names they heard, along with their adjective. This is a fun memory-jogging activity and it also forces people to pay more attention as others are introduced. It’s an easy first icebreaker for teams who don’t work together too often.
Some of the best improv games for team collaboration are also the simplest. Here’s one that falls into this category, while still helping to a) lighten the mood and b) build the connections that are so fundamental to successful teamwork.
Some of the best improv games for team collaboration are also the simplest. Here’s one that falls into this category, while still helping to a) lighten the mood and b) build the connections that are so fundamental to successful teamwork.
Near and Far asks participants to do 3 things:
They decide in secret who they’ll be sticking close to and who they’ll be avoiding, then set to work! What follows is a fun and fascinating process of trying to accomplish these 2 competing tasks.
The office becomes an ant’s nest, with employees in constant motion, weaving around the room in a bid to dodge some people and stay next to others.
For example, what happens if Person A has picked Person B to stay close to, but Person B chose them as the employee they have to stay away from? A chase ensues! The fact nobody can talk adds another fun element to proceedings.
Near and Far doesn’t just force teammates to adopt creative systems and behaviors to achieve their goals, but it also opens up interesting conversations about group dynamics. Consider debriefing at the end of the task to see how everyone felt about it. What was it like to have to do both things at once? What were their takeaways?
Perhaps you got some practice at this game whilst procrastinating in school. The team will be divided into two teams. The two teams will be racing each other to land on the ‘destination topic’ fastest.
Perhaps you got some practice at this game whilst procrastinating in school.
The team will be divided into two teams. The two teams will be racing each other to land on the ‘destination topic’ fastest.
For example, a member from each team both need to load the same Wikipedia page, let’s take “The Grand Canyon” for example. When the starter pistol fires, the two competitors need to race each other to land on the page ‘Manicure’ by clicking through links on Wikipedia. The first person to reach the ‘destination page’ is the winner.
Most likely everyone is familiar with the old game Pictionary. This activity puts a spin on the traditional game, focusing on adaptability and quick-thinking. Adaptability is highly important in agile practices, with most teams needing to respond to changes while mid-task.
Most likely everyone is familiar with the old game Pictionary. This activity puts a spin on the traditional game, focusing on adaptability and quick-thinking. Adaptability is highly important in agile practices, with most teams needing to respond to changes while mid-task. This game helps with that, so here’s how to set it up:
Get everyone into pairs or small groups, with one person from each group starting out as the “artist.” The artist draws a prompt that you give them, such as “team goal” or “product feature.” Halfway through, introduce a new element to what they need to draw, like “user feedback” or “project roadblock.” They need to adjust the drawing on the fly, while everybody else throws out their guesses.
Have everyone stand in a circle. One volunteer should go into the middle of the circle and make a sound and a motion. For example, they might stop their feet and say “clomp, clomp”. That particular sound and movement should be repeated by everyone in the circle. Then a new person should enter the circle and do the same thing, until everyone has had a chance to come up with their own sound and motion for people to repeat. It’s usually easiest to go in a clockwise order, but you can also have people volunteer for a turn at random.
Have everyone stand in a circle. One volunteer should go into the middle of the circle and make a sound and a motion. For example, they might stop their feet and say “clomp, clomp”. That particular sound and movement should be repeated by everyone in the circle. Then a new person should enter the circle and do the same thing, until everyone has had a chance to come up with their own sound and motion for people to repeat. It’s usually easiest to go in a clockwise order, but you can also have people volunteer for a turn at random.
If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
If your group are struggling to come up with team names, this quick team-building activity might help! Classification encourages players to find common ground and get to know one another quickly.
Great for: Interpersonal bonding
Duration: 10 minutes
Players: 8+
You’ll need: Nothing
Setup: To prepare for Classification, separate your group into even teams. Before the game starts, make it clear that consolidating people into groups or perpetuating stereotypes isn’t useful. Players should avoid classifications based on gender, race, sexual preferences, or any other theme that could be perceived as prejudicial or discriminatory.
To play: After forming teams and explaining the basic rules, you’re ready to start. When you say “Go!” the players can start to exchange basic information about themselves. Perhaps they like to wake up early? Maybe they like to grab a coffee every morning? Based on these preferences and characteristics, the players will attempt to find common ground and classify themselves. You can expect results such as “The Early Birds” or “The Caffeine Addicts.”
The rules of the game are simple. Your team must imagine they’re about to take a one-way ferry to a deserted island and they can only take three items with them. Present your team with your pre-prepared list of eight items and ask your employees to choose which three items they would take. Then, go around and ask what everybody chose and why.
Looking for a quick mental warm-up? The Desert Island Game is a classic icebreaker that pushes your team to make difficult decisions. You’ll also learn more about the priorities of your employees.
Great for: Decision-making
Duration: 5 minutes
Players: 4+
You’ll need: Nothing
Setup: Make a list of eight random items such as a shovel, string, sticky tape, a canvas bag, etc.
To play: The rules of the game are simple. Your team must imagine they’re about to take a one-way ferry to a deserted island and they can only take three items with them. Present your team with your pre-prepared list of eight items and ask your employees to choose which three items they would take. Then, go around and ask what everybody chose and why.
Quick, easy, engaging, and ideal for getting to know one another, Roulette Questions is an energizer/ice-breaker that’s sure to go down well before virtual meetings – especially for new teams.
Quick, easy, engaging, and ideal for getting to know one another, Roulette Questions is an energizer/ice-breaker that’s sure to go down well before virtual meetings – especially for new teams.
The game involves using an online roulette wheel that’s full of different questions. Co-workers take turns “spinning” the wheel and answering whichever one they land on.
Simply work your way through the questions until there are none left (many roulette tools allow you to eliminate questions as you do, ensuring you never land on the same one twice) or until everyone has answered something!
Try playing with a time limit to inject more energy into the activity. For instance, depending on its size, you could challenge the team to get through the questions in 10 minutes or less. This should stop the game from dragging on too long and make it more enjoyable to boot.
Step into the world of mystery and intrigue with the Escape Room Expedition. Your team's problem-solving skills will be put to the ultimate test as you navigate through intricately themed rooms, each laden with cryptic puzzles and riddles. The challenge isn't just about escaping; it's about collaborating, using your wits, and pushing the boundaries of creativity. With adrenaline pumping and minds racing, you'll uncover secrets and hidden passages, forging an unbreakable bond with your teammates in the process.
Step into the world of mystery and intrigue with the Escape Room Expedition. Your team's problem-solving skills will be put to the ultimate test as you navigate through intricately themed rooms, each laden with cryptic puzzles and riddles. The challenge isn't just about escaping; it's about collaborating, using your wits, and pushing the boundaries of creativity. With adrenaline pumping and minds racing, you'll uncover secrets and hidden passages, forging an unbreakable bond with your teammates in the process.
Rev up your office adventure with the Desk Dash Dash, a high-energy escapade through the corridors of cubicles and the realms of workstations. Teams must maneuver through a maze of office furniture, execute synchronized chair spins, and complete paperclip toss challenges. The twist? Team members can only use office supplies to communicate and navigate. The rush is on, and the winner takes the title of the ultimate Desk Dash Dash champion!
Rev up your office adventure with the Desk Dash Dash, a high-energy escapade through the corridors of cubicles and the realms of workstations. Teams must maneuver through a maze of office furniture, execute synchronized chair spins, and complete paperclip toss challenges. The twist? Team members can only use office supplies to communicate and navigate. The rush is on, and the winner takes the title of the ultimate Desk Dash Dash champion!
One of the most popular sales training activities and a simple workplace competition, in this game you simply hand each person a pen and have them take a turn selling it to the larger group. What is the sales pitch? What are the questions and objections? Who has the best selling points? After the activity, have a discussion about what stuck out to everyone - what worked and what didn’t. Not only does this force people to get more comfortable with public speaking, but everyone can learn some new tricks, too.
One of the most popular sales training activities and a simple workplace competition, in this game you simply hand each person a pen and have them take a turn selling it to the larger group. What is the sales pitch? What are the questions and objections? Who has the best selling points? After the activity, have a discussion about what stuck out to everyone - what worked and what didn’t. Not only does this force people to get more comfortable with public speaking, but everyone can learn some new tricks, too.
Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
For this game, get everyone to bring things like bed sheets, cardboard boxes, and string to the office. Then divide the group into teams and give them a 30-minute time limit to construct the best possible fort! Each group then presents what they’ve built for you – the judge – to decide who won.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’
Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Instead of a bow and arrow, players use their fingers to pull back the band and shoot it at the target. Marking out a spot on the floor with packing tape, team members all shoot from the same location at the target, which can be anything that makes it evident that it was hit, like a bell or bowling pin.
This game is perfect for groups that don’t yet know each other very well. Each person will take a turn at having their colleagues guess which of the three statements is the lie. The more believable the lie, the harder it is for the guessing team! Not only will the team get to know one another better, but there will certainly be some big laughs and surprising moments along the way.
This game is perfect for groups that don’t yet know each other very well.
Each person will take a turn at having their colleagues guess which of the three statements is the lie. The more believable the lie, the harder it is for the guessing team!
Not only will the team get to know one another better, but there will certainly be some big laughs and surprising moments along the way.
Alternative Application is the game that challenges players to think outside the box—you’ll be surprised by the innovative ideas your employees will come up with!
Alternative Application is the game that challenges players to think outside the box—you’ll be surprised by the innovative ideas your employees will come up with!
Great for: Creative thinking
Duration: 5-10 minutes
Players: 4+
You’ll need: Various office items (at least one per player)
Setup: Before play begins, gather a variety of random office objects (at least one, preferably two, per player). Objects might include a stapler, flipchart, kitchen kettle etc.
To play: Taking turns, pass one of the objects to a player and ask them to mime an alternative use of that object. Meanwhile, the other players try to guess what action is being mimed.
For example, the player with the flipchart might stand it on its legs, drape a sheet of paper over their head, and mime taking a photograph on a vintage view camera. Once somebody guesses correctly, play moves to the next player.