
This game is full of silly fun, but can encourage more observational skills and makes people aware of their colleagues. This game is really ideal for people working in larger open spaces. The first participant that you choose is the “statue” leader. At some point in the day, they’ll freeze - it should be random. As other players notice the “statue” they will also freeze. This continues until there is only one person left, and they lose. This is an entertaining game that also offers a bit of stress relief during busy times, and is great to plan when tensions are high in the office.
This game is full of silly fun, but can encourage more observational skills and makes people aware of their colleagues. This game is really ideal for people working in larger open spaces. The first participant that you choose is the “statue” leader. At some point in the day, they’ll freeze - it should be random. As other players notice the “statue” they will also freeze. This continues until there is only one person left, and they lose. This is an entertaining game that also offers a bit of stress relief during busy times, and is great to plan when tensions are high in the office.

This activity tests the strength of every link in the chain. In paperclip chain relay, teams compete to craft the longest paperclip chain within a time limit.
This activity tests the strength of every link in the chain. In paperclip chain relay, teams compete to craft the longest paperclip chain within a time limit.
Create a set of cards with safety-related images or terms and their corresponding definitions or explanations. Lay the cards face down and have employees take turns flipping two cards to find matches. The player with the most matches wins.A safety memory match game is a fun and engaging way to reinforce safety concepts and terminology. It improves memory and recall while adding a playful element to learning. A simple game that can be enjoyed by everyone, making it a great addition to training sessions.
Create a set of cards with safety-related images or terms and their corresponding definitions or explanations. Lay the cards face down and have employees take turns flipping two cards to find matches. The player with the most matches wins.
A safety memory match game is a fun and engaging way to reinforce safety concepts and terminology. It improves memory and recall while adding a playful element to learning. A simple game that can be enjoyed by everyone, making it a great addition to training sessions.
The Innovation Scramble challenge is an exercise in resourcefulness, creativity, and teamwork. As you brainstorm, prototype, and iterate, you'll discover how diverse perspectives can lead to breakthrough ideas. This activity not only hones problem-solving skills but also fosters an environment of collaborative ingenuity.
The Innovation Scramble challenge is an exercise in resourcefulness, creativity, and teamwork. As you brainstorm, prototype, and iterate, you'll discover how diverse perspectives can lead to breakthrough ideas. This activity not only hones problem-solving skills but also fosters an environment of collaborative ingenuity.
To play guess the emoji board, you’ll need to ask each participant to send you a screenshot of their “most recent” emoji board on their phone. Once you’ve gathered all the screenshots, you can share your screen and display them one by one to the group.It’s now the participant’s job to try and guess who’s board it is based on the emojis they see. Some will be easy, while others will test your team’s powers of deduction.
This game doesn’t take very long, but it’s a great warm-up for the beginning of your meeting. It’s a great ice-breaker, especially for teams who already know each other a little.
To play guess the emoji board, you’ll need to ask each participant to send you a screenshot of their “most recent” emoji board on their phone. Once you’ve gathered all the screenshots, you can share your screen and display them one by one to the group.
It’s now the participant’s job to try and guess who’s board it is based on the emojis they see. Some will be easy, while others will test your team’s powers of deduction.
Making a game out of training is a great way to get people more excited about the subject matter. And which game is better than Jeopardy? A quiz show format is an innovative way to introduce new material and understand how much your team has absorbed.
Making a game out of training is a great way to get people more excited about the subject matter. And which game is better than Jeopardy? A quiz show format is an innovative way to introduce new material and understand how much your team has absorbed.
In the 1960s, there was a really popular game show of this name, and this is a clever variation. There are also various children’s games with the same concept, since it’s essentially a matching game. It offers a fun way to review things like products, taglines, advertising concepts, etc. To begin, create 30 tiles (or papers), and on the back of each write or have an image of a certain thing. The trick is that two of the tiles have the same thing on them - they’re a matching pair. Unlike a memory game where there are several matching pairs, this game has just one pair, while all the other tiles are unique. Have each team member take a turn flipping two tiles. Everyone should pay attention so that they can try to remember what’s underneath. The person who flips two of the same tiles and uncovers the pair wins. This game is also a really good memory-jogger, and you can up the educational ante by having people describe something about what’s on the tile. For example, if a consumer goods company wants to have employees review a new product line, they can show pictures of products only and each person must state what the product is and one selling point about it. Remember, you’ll need a fairly big space, a board or floor to place the tiles, and big enough tiles that everyone can see.
In the 1960s, there was a really popular game show of this name, and this is a clever variation. There are also various children’s games with the same concept, since it’s essentially a matching game. It offers a fun way to review things like products, taglines, advertising concepts, etc. To begin, create 30 tiles (or papers), and on the back of each write or have an image of a certain thing. The trick is that two of the tiles have the same thing on them - they’re a matching pair. Unlike a memory game where there are several matching pairs, this game has just one pair, while all the other tiles are unique. Have each team member take a turn flipping two tiles. Everyone should pay attention so that they can try to remember what’s underneath.
The person who flips two of the same tiles and uncovers the pair wins. This game is also a really good memory-jogger, and you can up the educational ante by having people describe something about what’s on the tile. For example, if a consumer goods company wants to have employees review a new product line, they can show pictures of products only and each person must state what the product is and one selling point about it. Remember, you’ll need a fairly big space, a board or floor to place the tiles, and big enough tiles that everyone can see.

This game is perfect for groups that don’t yet know each other very well. Each person will take a turn at having their colleagues guess which of the three statements is the lie. The more believable the lie, the harder it is for the guessing team! Not only will the team get to know one another better, but there will certainly be some big laughs and surprising moments along the way.
This team-building game is perfect for groups that don’t yet know each other very well.
Each person will take a turn at having their colleagues guess which of the three statements is the lie. The more believable the lie, the harder it is for the guessing team!
Not only will the team get to know one another better, but there will certainly be some big laughs and surprising moments along the way.

Giant Twister adds laughter, physical activity, and friendly competition to the picnic. It promotes flexibility, balance, and creates a lively and entertaining atmosphere for participants and spectators.
Instructions: Create a large Twister board on the ground using colorful circles or mats. Players take turns spinning the wheel and placing their hands or feet on the corresponding colors without falling. The last person remaining on the board wins.
Materials needed: Large Twister board or mats.
Giant Twister adds laughter, physical activity, and friendly competition to the picnic. It promotes flexibility, balance, and creates a lively and entertaining atmosphere for participants and spectators.
Kanban is a Japanese word literally meaning “visual card.” It is one kind of agile methodology first developed by Toyota, and in this system, teams use visual cues to keep all tasks flowing in a process. One of the best ways to make an agile game with this system is by creating a simulated pizzeria.
Kanban is a Japanese word literally meaning “visual card.” It is one kind of agile methodology first developed by Toyota, and in this system, teams use visual cues to keep all tasks flowing in a process. One of the best ways to make an agile game with this system is by creating a simulated pizzeria. Let’s break it down:
Create a pizzeria with stations for each pizza-making step (e.g., dough rolling, cheese sprinkling, baking), represented by sticky notes as orders move through. Your teams will iterate with each order to speed up every round. Improving each round and redesigning how many workers are at each station makes great practice for agile methodology.
Executing agile principles usually requires your team members to be flexible and growth-oriented. Why not throw them a (light) curveball while they’re deep into an example project to let them practice adaptability? Rethinking your first approach keeps you on your toes and ready for changes as a project develops.
Executing agile principles usually requires your team members to be flexible and growth-oriented. Why not throw them a (light) curveball while they’re deep into an example project to let them practice adaptability? Rethinking your first approach keeps you on your toes and ready for changes as a project develops.
Set a scenario with a challenge, such as drafting a basic project plan or sketching a concept product. Each person has a few minutes to get started. Then, introduce a sudden change in the “requirements” like shifting the target audience, adding a new feature, or changing the project scope. Each member needs to adapt to these new conditions, and hopefully, each twist in the tale creates a new opportunity. Regroup at the end to informally reflect on how curveballs in the project affected their work to build core agile strengths.
Teams bid on fictional items by describing them in the most creative way possible. Whether it’s a "self-warming office chair" or a "never-ending snack drawer," the challenge is to sell these imaginary products with over-the-top descriptions.In-office and remote teams come together to craft the most outlandish descriptions for fictional items. Remote workers might create wild product ideas (think: an "anti-gravity backpack" or "teleporting coffee") and in-office teams will take turns describing why their made-up product is the best one. The fun lies in the creativity and the bizarre backstories teams come up with to "sell" their imaginary items. The best (or most hilarious) pitch wins the auction, and everyone has a good laugh at the absurdity.
Teams bid on fictional items by describing them in the most creative way possible. Whether it’s a "self-warming office chair" or a "never-ending snack drawer," the challenge is to sell these imaginary products with over-the-top descriptions.
In-office and remote teams come together to craft the most outlandish descriptions for fictional items. Remote workers might create wild product ideas (think: an "anti-gravity backpack" or "teleporting coffee") and in-office teams will take turns describing why their made-up product is the best one. The fun lies in the creativity and the bizarre backstories teams come up with to "sell" their imaginary items. The best (or most hilarious) pitch wins the auction, and everyone has a good laugh at the absurdity.

This card game challenges the psyche and asks employees to get outside their comfort zones. A fun game for a team that is making a company retreat and one that brings out the inner actor in everyone.
This card game challenges the psyche and asks employees to get outside their comfort zones. A fun game for a team that is making a company retreat and one that brings out the inner actor in everyone.
Split your team into large groups, around ten people, is ideal. Make a small deck of cards that includes an even amount of each suit (diamonds, clubs, etc.) which will then be evenly distributed. Team members draw a card, but without seeing it, the team-building organizer tapes it to their backs. Everyone is then instructed to go around talking to others based on the card on their back. The suit dictates the behavior:
After completing the game, sit down as a group and discuss how you were treated and how that made you feel. Group members will get the chance to acknowledge how they treat people as a marker of how others will perform and feel in the workplace.
Materials you’ll need: Desk of cards and ample space
How many people: Large teams (25+ people)

Truly one of the simplest and fastest team-building games to play. This exercise doesn’t require any planning and can be done completely spur of the moment. Have everyone sit or stand in a circle together. Start the game by saying “one”. Next, another player will say “two” and so on. The goal is to make it to 20 without two people saying the same number at once. This requires observing your colleagues and predicting when they will speak up. If two people say the same number, the game starts over. Make sure to review our list of minute to win it games, too.
How to play Count to 20
Truly one of the simplest and fastest team-building games to play. This exercise doesn’t require any planning and can be done completely spur of the moment. Have everyone sit or stand in a circle together. Start the game by saying “one”. Next, another player will say “two” and so on. The goal is to make it to 20 without two people saying the same number at once. This requires observing your colleagues and predicting when they will speak up. If two people say the same number, the game starts over. Make sure to review our list of minute to win it games, too.
A group mission statement is a hands-on way to get people working together toward a common goal. If your group is more than 10, break it into even smaller groups of 3-4 for this work. Then, have everyone work together to come up with a mission statement for either the company as a whole, an important initiative being worked on, or for the immediate retreat or working session. Teams can start by brainstorming and then narrowing down statements into a single written paragraph that they present out loud to the larger group. It’s a great way to kick off the session with high energy and cooperation.
A group mission statement is a hands-on way to get people working together toward a common goal. If your group is more than 10, break it into even smaller groups of 3-4 for this work. Then, have everyone work together to come up with a mission statement for either the company as a whole, an important initiative being worked on, or for the immediate retreat or working session. Teams can start by brainstorming and then narrowing down statements into a single written paragraph that they present out loud to the larger group. It’s a great way to kick off the session with high energy and cooperation.
In match quest, everyone has the name of a famous pair (like “Batman” and “Robin”) stuck to their back, but they don’t know who they are. Players ask each other yes/no questions to figure out their identity and find their match. It’s a race to see who can complete their pair first!This game is perfect for encouraging interaction and getting people mingling. It’s a lighthearted, playful way to break the ice and get the team laughing together, making it ideal for building connections.
In match quest, everyone has the name of a famous pair (like “Batman” and “Robin”) stuck to their back, but they don’t know who they are. Players ask each other yes/no questions to figure out their identity and find their match. It’s a race to see who can complete their pair first!
This team building game is perfect for encouraging interaction and getting people mingling. It’s a lighthearted, playful way to break the ice and get the team laughing together, making it ideal for building connections.
Many consulting firms and other businesses include small case studies as part of their interview process. You can do the same by having a single small group (or even smaller pairings) consider a particular problem and come up with a solution. This can be something a bit silly, like “How would you survive if you were stranded on a desert island?” but it’s more effective if the issue is centered on your real work. For example, if sales of a certain product line are lagging, have the team discuss strategies for what they would do to fix it. It’s a good way of getting everyone’s brains channeling the right energy before digging into more complex work.
Many consulting firms and other businesses include small case studies as part of their interview process. You can do the same by having a single small group (or even smaller pairings) consider a particular problem and come up with a solution. This can be something a bit silly, like “How would you survive if you were stranded on a desert island?” but it’s more effective if the issue is centered on your real work.
For example, if sales of a certain product line are lagging, have the team discuss strategies for what they would do to fix it. It’s a good way of getting everyone’s brains channeling the right energy before digging into more complex work.
Another activity utilizing an online whiteboard, the Four-Step Sketch develops scrum skills and rapid ideation as teams work together to find solutions.
Another activity utilizing an online whiteboard, the Four-Step Sketch develops scrum skills and rapid ideation as teams work together to find solutions.
Step 1: Present a challenge (e.g., design an app dashboard). Each member sketches their own solution.
Step 2: Break into teams, share and discuss sketches in breakout rooms.
Step 3: Teams combine the best ideas into one refined design.
Step 4:Reassemble to present and explain final solutions, focusing on iterative improvement.
Scrum values are promoted when everyone comes together to share their sketch and innovate a new solution.
Example challenges:
a. Design a user-friendly app dashboard
b. Sketch a creative marketing campaign
c. Design a remote team-building activity
d. Visualize our sprint workflow

Can you creep up on the pirate and steal his treasure without being spotted? This game will push your employee’s sneaking skills to the limit.
Can you creep up on the pirate and steal his treasure without being spotted? This game will push your employee’s sneaking skills to the limit.
Great for: Energising your team
Duration: 10 minutes
Players: 6+
You’ll need: A chair, a random object (small enough to easily pick up and carry)
Setup: To prepare for Pirate’s Treasure, position your players in a circle, facing inwards, and place a chair in the centre. Request a volunteer and ask them to sit on the chair. Blindfold the volunteer and place the object under the chair.
To play: To start the game, the players in the circle (the pirates) start walking around the chair. When they stop, they silently pick one person to attempt to steal the object from under the chair. If the pirate manages to steal the object undetected they win the game. However, if the volunteer hears the pirate approaching and points at them, the pirate is eliminated and play starts again.


The perfect game for the artists on the team, Back-to-Back drawing encourages play and communication and would be an excellent activity for a company retreat. This team-building exercise is less about problem-solving and relaxing and getting the chance to get to know one another.
The perfect game for the artists on the team, Back-to-Back drawing encourages play and communication and would be an excellent activity for a company retreat. This team-building exercise is less about problem-solving and relaxing and getting the chance to get to know one another.
Have players split into two teams and face away from one another. One player gets a picture, and the other receives paper and drawing materials. The person with the image describes what and how to draw the image without identifying it. After ten minutes, players swap roles.
After each team member has described the object and produced an image, they can compare their work and see who made the most accurate drawing.
Materials you’ll need: Art supplies and simple images (think flowers, cars, etc.) taken from a magazine or printed online.
How many people: Small to mid-sized teams (8-16 people)
Explore more team bonding activities to spark creativity and strengthen communication within your team.

A group of people creates a tableau of a specific group member. Everyone must work together to put together an image that closely resembles the subject.
A group of people creates a tableau of a specific group member. Everyone must work together to put together an image that closely resembles the subject.
Did you ever hear about that person who traded a paperclip for a house? Well, now it’s your employees' chance to do the same with Bigger and Better! In this fun team-building game, your employees must work together and leverage their sales skills to obtain more valuable objects through trade.
Did you ever hear about that person who traded a paperclip for a house? Well, now it’s your employees' chance to do the same with Bigger and Better! In this fun team-building game, your employees must work together and leverage their sales skills to obtain more valuable objects through trade.
Great for: Communication, teamwork, energization
Duration: 45–60 minutes
You’ll need: Small “invaluable” objects such as paperclips or pens
This exercise not only gets the creative juices flowing, but can also help with sales skills. Have everyone grab one item from around them - like a pen from their desk - and craft a brief sales pitch to present to the larger group. People should spend about 15 minutes coming up with a logo, a slogan, some talking points, etc. Then they give the sales pitch of their item to the larger group. If you want to make it competitive, you can announce a winner and even grant a prize as part of this sales game.
This exercise not only gets the creative juices flowing, but can also help with sales skills. Have everyone grab one item from around them - like a pen from their desk - and craft a brief sales pitch to present to the larger group. People should spend about 15 minutes coming up with a logo, a slogan, some talking points, etc. Then they give the sales pitch of their item to the larger group. If you want to make it competitive, you can announce a winner and even grant a prize as part of this sales game.
As you know, strong communication is one of the hallmarks of effective teams. It facilitates problem-solving, prevents conflict, and fuels innovation, among a slew of other benefits.If you’re looking for a way to teach the value of it via video call, then give Unseen Drawing a go at your next virtual meeting! Sometimes called “back-to-back drawing”, this awesome trust-building exercise encourages colleagues to work together and think about how they communicate.
As you know, strong communication is one of the hallmarks of effective teams. It facilitates problem-solving, prevents conflict, and fuels innovation, among a slew of other benefits.
If you’re looking for a way to teach the value of it via video call, then give Unseen Drawing a go at your next virtual meeting! Sometimes called “back-to-back drawing”, this awesome trust-building exercise encourages colleagues to work together and think about how they communicate.
In the usual variation of this game, you’d divide your team into pairs and ask them to sit back-to-back. You’d then give a pen and paper to one member of each pair and an obscure photo/image/drawing to the other.
From there, whoever has the image must describe what they’re looking at (and/or give verbal instructions) so the person with the paper can draw it.
To complicate matters, the “artist” can’t talk! They simply have to listen to their partner and do their best to recreate the image.
When doing this task as a virtual team, you explain the task as a group, assign the roles of “talker” and “artist”, then break off into separate video calls – with each pair on their own call. For efficiency, you could send emails in advance to set the duos, assign roles, and pass on the images for them to describe.
Each pair has about 10 minutes to complete the task, before swapping roles.
Having completed the game, you hop back onto the group call where everyone compares images and discusses the experience.
What did they learn about the importance of clear communication? What problems arise when they’re vague and imprecise? How could they implement those lessons in their daily work lives?
What you need: