In this activity, we'll help you and your colleagues discover your communication styles and discuss how to adapt them to improve workplace communication. So, grab your pens and let's get started!
In this activity, we'll help you and your colleagues discover your communication styles and discuss how to adapt them to improve workplace communication. So, grab your pens and let's get started!
Chat about:
Wrap things up with some key takeaways from your discussion.
Remember, being self-aware and flexible with your communication is the name of the game.
Go forth and apply your newfound wisdom to combat common workplace issues!
A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.
A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.

How many states can you name in one minute? Have players list as many states (and capitals, if you want to make things extra challenging) as they can in a minute. It’s easiest to do this in written form. Whoever names the most wins!
How many states can you name in one minute? Have players list as many states (and capitals, if you want to make things extra challenging) as they can in a minute. It’s easiest to do this in written form. Whoever names the most wins!

They say you can learn a lot about someone by looking at their home, which is probably why workspace tours are such good ways to build trust in remote teams!
They say you can learn a lot about someone by looking at their home, which is probably why workspace tours are such good ways to build trust in remote teams!
There’s absolutely nothing complicated about this activity. It’s as simple as giving each employee a chance to show their colleagues where they work. They pick up their laptop, smartphone, tablet, or webcam, giving the team a quick tour of their office – or wherever they happen to be working that day.
It’s surprisingly fun though! Employees learn new things about each other, discover mutual interests, reveal their quirks and eccentricities, and gain a much clearer picture of who they work with.
Expect giggles, jokes, friendly banter, and fresh camaraderie to ensue.
You can do these tours at any time. However, we think they’re most enjoyable when saved for morning meetings or the final group video call of the day. Take that approach and you either start or finish the workday with something light-hearted. It’ll set a positive tone and put a smile on people’s faces.
What you need:
Setting clear goals involves defining your objectives with precision, making them more achievable. The SMART criteria are a useful framework for goal-setting: Specific: Clearly define what you want to accomplish. Measurable: Establish concrete criteria for measuring your progress. This might involve quantifiable metrics or milestones. Achievable: Ensure that your goals are realistic and attainable. Relevant: Align your goals with your overall objectives and values Time-Bound: Set a timeframe for achieving your goal. Instead of a wishy-washy goal like "be better at work," let's get as specific as a project deadline. Say something like "we will increase project efficiency by 20% in the next three months by focusing on XYZ " SMART Activity: Introduction (15 minutes): Explain SMART goals and its components in simple terms. Stress the importance of clear and realistic goal-setting. Examples and Discussion (20 minutes): Provide examples of SMART and non-SMART goals. Engage in a discussion on why goals meet or fail to meet SMART criteria. Breakout Session (30 minutes): Divide participants into small groups. Assign each group a broad goal (e.g., "improve productivity," "enhance communication"). Instruct groups to break down the goal into specific, measurable, achievable, relevant, and time-bound components. Group Presentations (20 minutes): Each group presents their SMART goals. Encourage constructive feedback and group discussion. Reflection and Adjustment (15 minutes): Facilitate a reflection session. Participants share insights and challenges. Discuss adjustments to make current goals SMART. Individual Goal Setting (20 minutes): Participants set a personal or professional SMART goal. Provide guidance and support as needed.
Setting clear goals involves defining your objectives with precision, making them more achievable. The SMART criteria are a useful framework for goal-setting:
Instead of a wishy-washy goal like "be better at work," let's get as specific as a project deadline. Say something like "we will increase project efficiency by 20% in the next three months by focusing on XYZ "
Introduction (15 minutes):
Examples and Discussion (20 minutes):
Breakout Session (30 minutes):
Group Presentations (20 minutes):
Reflection and Adjustment (15 minutes):
Individual Goal Setting (20 minutes):
You may have heard of an “elevator pitch”, where people have a brief summary prepared in advance about what they do, or what their company does. This is an important skill for everyone to have for networking and connecting with other professionals. This game helps workers to practice these skills and get a little creative in the process. Start by choosing a movie and then asking employees to create a short elevator pitch regarding something present in the movie. For example, they might want to create a pitch based on Batman’s mask or an engagement ring from your favorite rom-com. See how everyone incorporates innovative marketing strategies and descriptions into their elevator pitches.
You may have heard of an “elevator pitch”, where people have a brief summary prepared in advance about what they do, or what their company does. This is an important skill for everyone to have for networking and connecting with other professionals. This game helps workers to practice these skills and get a little creative in the process.
Start by choosing a movie and then asking employees to create a short elevator pitch regarding something present in the movie. For example, they might want to create a pitch based on Batman’s mask or an engagement ring from your favorite rom-com. See how everyone incorporates innovative marketing strategies and descriptions into their elevator pitches.
The spelling bee is a great opportunity for the more introverted members of your workforce to display some raw talent. A host will need to make a list of words, with increasing difficulty. Try adding in ‘bonus’ rounds where spellers will need to spell the word backwards.
The spelling bee is a great opportunity for the more introverted members of your workforce to display some raw talent.
A host will need to make a list of words, with increasing difficulty. Try adding in ‘bonus’ rounds where spellers will need to spell the word backwards.
Give each group a problem to solve and tell them to approach the issue from their unique “hat” perspective. Using these different philosophies, the group should come up with a solution that works for everyone and takes all of these positions into account. You can have a debrief where everyone discusses the process and what they found most challenging. If you have time, you can always add a second or even third round where people switch their hats and approach a new issue from a different perspective. This is also a great exercise for managers to observe closely. It’s a great way of seeing how people think and where their strengths lie.
If you want your team to focus on coming up with more creative solutions, this activity can help. You’ll need to organize people into groups of no more than 10, and have several different color paper hats. Each hat represents a different perspective. Here are some sample colors and what they correlate to:
Give each group a problem to solve and tell them to approach the issue from their unique “hat” perspective. Using these different philosophies, the group should come up with a solution that works for everyone and takes all of these positions into account. You can have a debrief where everyone discusses the process and what they found most challenging. If you have time, you can always add a second or even third round where people switch their hats and approach a new issue from a different perspective. This is also a great exercise for managers to observe closely. It’s a great way of seeing how people think and where their strengths lie.

We all loved arts and crafts when we were kids, and this game brings out our inner child while encouraging problem-solving and creative thinking.
We all loved arts and crafts when we were kids, and this game brings out our inner child while encouraging problem-solving and creative thinking.
How to play: Split the group into two teams. Make sure you have enough space to place people to be apart or use a sheet to divide the space. Teams work together to construct one-half of a bridge, which will eventually be together. It’s essential for each group not to be able to see the other’s progress. The two groups can communicate verbally to ensure the design will result in a stable, “functioning” bridge.
Materials you’ll need: Construction materials, like newspaper, tape, legos, cardboard, etc. Make sure you have a device for measuring, like tape or a long rule—enough space for teams to work privately.
How many people: Small to mid-sized teams (8-16 people)


“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example: Who’s most likely to sing karaoke at the next Christmas party? Who’s most likely to play practical jokes in the office? Who’s most likely to make you laugh so hard that you cry? Who’s most likely to have a witty comeback? Who’s most likely to be awarded employee of the month 6 times in a row? You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions. Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!
“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example:
You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions.
Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!

Some of the best energizers are also the simplest. Case in point? Exercise. Well-known to perk you up, improve your mood, and make you feel more alert, getting the body moving can work wonders in the workplace.
Some of the best energizers are also the simplest. Case in point? Exercise. Well-known to perk you up, improve your mood, and make you feel more alert, getting the body moving can work wonders in the workplace. There are all sorts of ways to use exercise to your advantage too.
However you incorporate exercise into the workday, it’s almost guaranteed to have positive effects on people’s energy levels. Stress relief, improved physical health, and stronger social ties are a few other benefits to look forward to.
Imagine a team that rolls with the punches. That's adaptability—being cool with change and helping colleagues navigate the twists and turns of work life. Adaptability activity - "Change challenge" brainstorm: Present a hypothetical or real work-related change that the team might face in the future. Divide participants into groups and provide them with markers, flip charts, or whiteboards. Instruct each group to brainstorm creative ways to embrace and adapt to the change, focusing on positive outcomes. Encourage groups to discuss their ideas and strategies for effectively navigating the proposed change. This brainstorming activity enhances adaptability skills, encourages innovative thinking and promotes a proactive approach to change management.
Imagine a team that rolls with the punches. That's adaptability—being cool with change and helping colleagues navigate the twists and turns of work life.
Adaptability activity - "Change challenge" brainstorm:
This brainstorming activity enhances adaptability skills, encourages innovative thinking and promotes a proactive approach to change management.
Giant tower tactics is your classic Jenga, but bigger—and with more pressure. Teams take turns building up or removing blocks from a giant tower, trying not to be the ones who send it crashing down.It’s nerve-wracking in the best way and a great test of patience, strategy, and steady hands. Plus, the collapse is always dramatic (and hilarious).
Giant tower tactics is your classic Jenga, but bigger—and with more pressure. Teams take turns building up or removing blocks from a giant tower, trying not to be the ones who send it crashing down.
It’s nerve-wracking in the best way and a great test of patience, strategy, and steady hands. Plus, the collapse is always dramatic (and hilarious).
In this game, everyone in the room contributes one word to a growing sentence. You can have everyone stand in a group or in a line, as long as everyone can hear each other properly. Pick one word to begin the sentence and have everyone add one more word to keep the sentence going. Have someone write it down on paper or a chalkboard so you can all get a laugh at the final result.
In this game, everyone in the room contributes one word to a growing sentence. You can have everyone stand in a group or in a line, as long as everyone can hear each other properly. Pick one word to begin the sentence and have everyone add one more word to keep the sentence going. Have someone write it down on paper or a chalkboard so you can all get a laugh at the final result.
An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic. For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic.
For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
Our next game involves drinking, so make adjustments according to the workday! There are a lot of videos for this game involving beer, but water and soda work just as well. The game works best with two teams facing each other on opposite sides of the table. The first member needs to successfully flip before the second member can go. It’s a race to the finish line!
Our next game involves drinking, so make adjustments according to the workday! There are a lot of videos for this game involving beer, but water and soda work just as well. The game works best with two teams facing each other on opposite sides of the table. The first member needs to successfully flip before the second member can go. It’s a race to the finish line!
You’ll likely be creating a bit of a chaotic mess with this one, so whatever you choose as your drink, make sure it’s easy to clean up, and it doesn’t affect your work performance!
One of the easiest games to play, this activity allows players to describe themselves in different situations. Simply read the prompts out loud and give everyone a chance to respond. Some things you can suggest are: If I were a country, I’d be…. If I were a song, I’d be… If I were a food, I’d be… If I were a brand, I’d be… If I were a cocktail, I’d be… If I were a wild animal, I’d be… If I were a mythical creature, I’d be…
One of the easiest games to play, this activity allows players to describe themselves in different situations. Simply read the prompts out loud and give everyone a chance to respond. Some things you can suggest are:
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
Leaders hand out a sheet of paper or sticky note for participants to write down one issue, or “elephants in the room.” Those leading the game then ask participants to address their elephants by applying “control, influence and accept” (C, I, A), asking them to decide which method would best approach the problem.
After everyone writes down their elephant and decides how they would address it, the notes are collected and then separated.
Team leaders should encourage players to answer questions about the elephants in the room, such as, “why is this an issue, and how can we solve it as a team.”
Materials you’ll need: Sticky notes.
How many people: Small to large teams (8-25+ people)

This is a lively game which only requires some knowledge of geography. Assign each player a country. You can do this by using a random country generator, or just selecting at random. Once countries are assigned, each person should take a turn describing their country without mentioning it by name. The goal is for all the remaining players to be able to guess their country. If you want to make the game competitive, then keep a running list of all the players and how many countries they’ve guessed. The person who got the most correct wins.
This is a lively game which only requires some knowledge of geography. Assign each player a country. You can do this by using a random country generator, or just selecting at random. Once countries are assigned, each person should take a turn describing their country without mentioning it by name. The goal is for all the remaining players to be able to guess their country. If you want to make the game competitive, then keep a running list of all the players and how many countries they’ve guessed. The person who got the most correct wins.

There is great joy in helping the community around you, and your staff surely agrees. Invite your staff to bring in nonperishable food that counts toward a prize. You can make things really straightforward and provide small incentives for every item donated, or you can make things a little more fun. Setting up a “food pantry poll” is a fun idea that is more interactive. Create a poll about something that impacts everyone in the company, where they can share an opinion, and then have the non-perishable food items be “votes”. So, for example, you might have a poll regarding where to hold the company holiday party. Offer a few choices, and then have people bring in canned goods toward their favorite option. Set up boxes with the choices written on them, and have people drop their items in the box. In the end, the box with the most items is the winning option. This is a fun way to make some non-critical decisions and a great way to help others.
There is great joy in helping the community around you, and your staff surely agrees. Invite your staff to bring in nonperishable food that counts toward a prize. You can make things really straightforward and provide small incentives for every item donated, or you can make things a little more fun. Setting up a “food pantry poll” is a fun idea that is more interactive. Create a poll about something that impacts everyone in the company, where they can share an opinion, and then have the non-perishable food items be “votes”.
So, for example, you might have a poll regarding where to hold the company holiday party. Offer a few choices, and then have people bring in canned goods toward their favorite option. Set up boxes with the choices written on them, and have people drop their items in the box. In the end, the box with the most items is the winning option. This is a fun way to make some non-critical decisions and a great way to help others.
Obstacle sprint is a high-energy game where blindfolded team members navigate through a “minefield” of objects, guided only by their teammates’ verbal directions. It’s all about trust and communication, and watching people stumble around makes it a lot more fun!This game is great for building trust and sharpening communication skills—plus, it’s always good for some laughs.
Obstacle sprint is a high-energy game where blindfolded team members navigate through a “minefield” of objects, guided only by their teammates’ verbal directions. It’s all about trust and communication, and watching people stumble around makes it a lot more fun!
This game is great for building trust and sharpening communication skills—plus, it’s always good for some laughs.
How well do your staff know each other? This activity has players use their observation skills to guess who owns each office desk based solely on its contents.
How well do your staff know each other? This activity has players use their observation skills to guess who owns each office desk based solely on its contents. Here’s how you go about it:
Learning how our colleague's minds work enables us to see things from their perspective. Blind Drawing tests your employee’s abilities to interpret the instructions provided by their partner.
Learning how our colleague's minds work enables us to see things from their perspective. Blind Drawing tests your employee’s abilities to interpret the instructions provided by their partner.
Great for: Communication, observation, listening
Duration: 10 minutes
Players: 6+
You’ll need: Pen, paper, reference images
Setup: Divide your group into pairs and ask them to sit back to back. Give one player from each pair a reference image and give the other player the pen and paper.
To play: The player with the pen and paper must attempt to draw the reference image by listening to the instructions provided by their partner. The drawer cannot speak or communicate in any way—they must do their best with the instructions they’re given. When the time runs out, ask each team to present their drawing. The team whose drawing most resembles the reference image wins.

Choose thought-provoking topics or issues and divide the team into two groups: one supporting the topic and the other opposing it. Engage in a lively 1 minute debate where participants use their creativity and persuasive skills to make their case. Choose a judge to pick a winner.
Choose thought-provoking topics or issues and divide the team into two groups: one supporting the topic and the other opposing it. Engage in a lively 1 minute debate where participants use their creativity and persuasive skills to make their case. Choose a judge to pick a winner.
Example: a poor person stealing food to feed their family.
Materials needed: None
Benefits:
