Another classic game, the javelin toss, was played alongside the discus. It would be impossible to throw a javelin in the office unless you have extraordinarily high ceilings or none at all. Use what you have in the office and grab some pencils to create a miniature version of the javelin.
Another classic game, the javelin toss, was played alongside the discus. It would be impossible to throw a javelin in the office unless you have extraordinarily high ceilings or none at all.
Use what you have in the office and grab some pencils to create a miniature version of the javelin.
Like rubber band archery, mark a point where you will throw the pencil. Since the pencil will not stick to the ground, you can establish who has thrown it farthest by marking off the point with tape. Alternatively, the game can use a trash can or open container, and see which team can make the most accurate shots.
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
Leaders hand out a sheet of paper or sticky note for participants to write down one issue, or “elephants in the room.” Those leading the game then ask participants to address their elephants by applying “control, influence and accept” (C, I, A), asking them to decide which method would best approach the problem.
After everyone writes down their elephant and decides how they would address it, the notes are collected and then separated.
Team leaders should encourage players to answer questions about the elephants in the room, such as, “why is this an issue, and how can we solve it as a team.”
Materials you’ll need: Sticky notes.
How many people: Small to large teams (8-25+ people)
On the subject of intimate activities, here’s another quick trust-building exercise that packs a punch. This time, all each team member has to do is maintain eye contact with a colleague for 60 seconds.
On the subject of intimate activities, here’s another quick trust-building exercise that packs a punch. This time, all each team member has to do is maintain eye contact with a colleague for 60 seconds.
Give it a shot! Although it can feel a little awkward in the beginning, the simple act of looking into someone’s eyes can have profound effects. According to Healthline, for example, eye gazing has been shown to:
This exercise could also be useful – not to mention challenging – for team members who are shy and struggle to hold people’s gaze. They should start to feel more comfortable making eye contact, which is a surefire sign of confidence.
At the end of the 60 seconds, follow the activity up with a discussion about the experience. What thoughts were they having throughout it? How did people feel? And how did they feel about the person they were looking at? Can they take anything from it to apply in the workplace?
Top tip: if you want to stretch this exercise out, you could have people repeat the process with a few additional teammates!
What you need:
The goal of this game is to have everyone find a certain amount of things they all have in common. You can make this into a competitive icebreaker game between smaller teams or a larger group. For groups of more than 20 or so, you’ll need to break people up into smaller teams. You don’t need any supplies to set up the game, simply use a piece of paper and a writing utensil for each team to record their similarities on. Each group should talk about things they have in common and try to come up with at least 6 similarities. Things could be as simple as hair color or favorite food, or dive deeper like holding certifications or having visited a country. The first team to get to 6 commonalities wins.
The goal of this game is to have everyone find a certain amount of things they all have in common. You can make this into a competitive icebreaker game between smaller teams or a larger group. For groups of more than 20 or so, you’ll need to break people up into smaller teams. You don’t need any supplies to set up the game, simply use a piece of paper and a writing utensil for each team to record their similarities on. Each group should talk about things they have in common and try to come up with at least 6 similarities. Things could be as simple as hair color or favorite food, or dive deeper like holding certifications or having visited a country. The first team to get to 6 commonalities wins.
In large organizations, it can be hard to encourage interaction. Use this exercise to improve relations whether in person or in virtual meetings. The moderator should simply ask the group to come up with 5 or 10 things they all have in common. This could be a favorite pizza flavor or Starbucks order, or the ability to speak another language. Colleagues will have to have an extensive dialog to learn about each other and come up with these commonalities, which can be really beneficial for relationship-building.
In large organizations, it can be hard to encourage interaction. Use this exercise to improve relations whether in person or in virtual meetings. The moderator should simply ask the group to come up with 5 or 10 things they all have in common. This could be a favorite pizza flavor or Starbucks order, or the ability to speak another language. Colleagues will have to have an extensive dialog to learn about each other and come up with these commonalities, which can be really beneficial for relationship-building.
A collaborative creation is a great way to help teams to bond, and the bonus is that you get something to display and remind your employees of a fun day and group effort. Start by rolling out a large white scroll of paper in a big space or outdoors. Provide plenty of drawing materials and ask the team to work together to create a timeline of the company. In this way, employees will share important milestones that they know about the company - and newer staff will learn them. It’s a great facilitator of discussion around what makes your organization great.
A collaborative creation is a great way to help teams to bond, and the bonus is that you get something to display and remind your employees of a fun day and group effort. Start by rolling out a large white scroll of paper in a big space or outdoors. Provide plenty of drawing materials and ask the team to work together to create a timeline of the company. In this way, employees will share important milestones that they know about the company - and newer staff will learn them. It’s a great facilitator of discussion around what makes your organization great.
Picture this: a chat where everyone's honest and open. That's open communication! It's like a recipe for trust and harmony, stopping confusion in its tracks and making the team feel like a united front. Be transparent and open in your communication. Share your thoughts, ideas and concerns honestly and encourage your colleagues to do the same. Clear communication helps prevent misunderstandings and promotes trust. Open communication activity - Honest feedback board: Create a physical or digital board labeled "Honest Feedback." Provide sticky notes, pens and markers nearby. Encourage colleagues to anonymously share constructive feedback, ideas, or concerns related to work on the sticky notes and attach them to the board. Designate regular intervals (e.g., weekly or monthly) for team members to review and discuss the submissions collectively. This team building activity promotes transparency, builds trust and establishes a platform for open communication.
Picture this: a chat where everyone's honest and open. That's open communication! It's like a recipe for trust and harmony, stopping confusion in its tracks and making the team feel like a united front.
Be transparent and open in your communication. Share your thoughts, ideas and concerns honestly and encourage your colleagues to do the same. Clear communication helps prevent misunderstandings and promotes trust.
Open communication activity - Honest feedback board:
This team building activity promotes transparency, builds trust and establishes a platform for open communication.
Not something that can be played as a group, but something that can really help with setting goals. Habitica is an online platform and mobile app that gamifies goal-setting and task management. It transforms your goals and habits into a role-playing game where you create a character, set goals, and earn rewards for completing tasks. In this game, you begin by crafting a character to embody you. Input your tasks, habits, and daily goals, each linked to a specific achievement. Successfully completing these earns in-game rewards, like experience points and virtual currency, allowing your character to level up, unlock new features, and face challenges. Neglecting tasks or failing incurs consequences for your in-game character. This game shows the person first-hand what it’s like to set a clear goal and how it feels to reap the rewards. It also shows the person that not meeting your goal will result in consequences. In theory, this can be then applied in real-life work! Top Tip: Set this as homework for all the group!
Not something that can be played as a group, but something that can really help with setting goals. Habitica is an online platform and mobile app that gamifies goal-setting and task management. It transforms your goals and habits into a role-playing game where you create a character, set goals, and earn rewards for completing tasks.
In this game, you begin by crafting a character to embody you. Input your tasks, habits, and daily goals, each linked to a specific achievement. Successfully completing these earns in-game rewards, like experience points and virtual currency, allowing your character to level up, unlock new features, and face challenges. Neglecting tasks or failing incurs consequences for your in-game character.
This game shows the person first-hand what it’s like to set a clear goal and how it feels to reap the rewards. It also shows the person that not meeting your goal will result in consequences. In theory, this can be then applied in real-life work!
Top Tip: Set this as homework for all the group!
This game is all about collaboration and building on each other's ideas. One person starts with a statement, and the other person must say "yes, and" then add to it. You can begin with a fun statement or something related to your work or team. Many people use this form of game for improv exercises where the comments pertain to made-up events.
How to play Yes, and collaboration
This game is all about collaboration and building on each other's ideas. One person starts with a statement, and the other person must say "yes, and" then add to it. You can begin with a fun statement or something related to your work or team. Many people use this form of game for improv exercises where the comments pertain to made-up events.
Two people have a conversation in “gibberish” (essentially made-up, nonsense language), and each person must try to understand what the other is saying.
Two people have a conversation in “gibberish” (essentially made-up, nonsense language), and each person must try to understand what the other is saying.
In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
This is a great communication exercise and is simple to play at work. The goal of the game is for a player to draw an object that was described correctly. It’s similar to charades, with a player sketches something based on gestures instead of words. You don’t need any special drawing skills, but you do need a pen and paper. It’s also helpful to have a larger open space where people can spread out and draw. Start by pairing off two players as a team. One player will make gestures describing an item and the other participant will draw. If the pair comes up with an accurate drawing of the described item, they win!
This is a great communication exercise and is simple to play at work. The goal of the game is for a player to draw an object that was described correctly. It’s similar to charades, with a player sketches something based on gestures instead of words. You don’t need any special drawing skills, but you do need a pen and paper. It’s also helpful to have a larger open space where people can spread out and draw. Start by pairing off two players as a team. One player will make gestures describing an item and the other participant will draw. If the pair comes up with an accurate drawing of the described item, they win!
Fill a box with random objects, such as office supplies, toys, or miscellaneous items. One participant selects an item from the box and describes how it can be repurposed or used creatively in a different context.
Fill a box with random objects, such as office supplies, toys, or miscellaneous items. One participant selects an item from the box and describes how it can be repurposed or used creatively in a different context.
Materials needed: Box, various objects
Benefits:
This is a guaranteed good-time game that can be played after work on a retreat or at a weekend getaway with your team. It only requires the game Jenga and adequate seating and surface area for playing.
This is a guaranteed good-time game that can be played after work on a retreat or at a weekend getaway with your team. It only requires the game Jenga and adequate seating and surface area for playing.
The same rules apply to Jenga Thoughts to the original Jenga. There is a tower made out of rectangular wooden blocks that players have to remove, so the whole tower doesn’t fall strategically.
With this team-building-friendly version, each block has a question the player has to answer. The objective is to keep the tower intact, but questions facilitate discussion and break down walls, bringing teams together while playing.
Materials you’ll need: A Jenga set, multiple, and seating areas with tables where people can play.
How many people: Small to mid-sized teams and a large one for setting up the game so everyone can play. If you have multiple Jenga sets, ensure you have several tables to seat and several small groups.
In this quick and easy exercise, you simply go around the (virtual) room and have everyone list the first ten words that come to mind based on a prompt. You can pick really straightforward subjects or get more creative. For example, if the topic is “Top vacation destinations”, have each person list their top ten places they’d like to visit. Or, maybe you ask for top ten names for a new puppy, or the ten worst date night destinations.
In this quick and easy exercise, you simply go around the (virtual) room and have everyone list the first ten words that come to mind based on a prompt. You can pick really straightforward subjects or get more creative. For example, if the topic is “Top vacation destinations”, have each person list their top ten places they’d like to visit. Or, maybe you ask for top ten names for a new puppy, or the ten worst date night destinations.
Each team member describes themselves using traits from a famous movie or book character, without saying who they are. The rest of the team has to guess the character based on the clues.This game is perfect for hybrid teams! Whether remote or in the office, everyone gets a chance to participate. Each person describes themselves using personality traits or quirks of a famous character via video call or chat, and everyone else guesses who they are. It’s an easy-going virtual icebreaker that gets people laughing, thinking creatively, and learning more about each other.
Each team member describes themselves using traits from a famous movie or book character, without saying who they are. The rest of the team has to guess the character based on the clues.
This game is perfect for hybrid teams! Whether remote or in the office, everyone gets a chance to participate. Each person describes themselves using personality traits or quirks of a famous character via video call or chat, and everyone else guesses who they are. It’s an easy-going virtual icebreaker that gets people laughing, thinking creatively, and learning more about each other.
Test your team's movie knowledge with virtual movie quiz! Watch a short clip from a popular film, then answer trivia questions about specific details in the scene. It’s a fun way to foster attention to detail, spark discussions about shared movie favorites, and see who’s the ultimate film buff.Perfect for breaking up the workday with some friendly competition and movie talk.
Test your team's movie knowledge with virtual movie quiz! Watch a short clip from a popular film, then answer trivia questions about specific details in the scene. It’s a fun way to foster attention to detail, spark discussions about shared movie favorites, and see who’s the ultimate film buff.
Perfect for breaking up the workday with some friendly competition and movie talk.
In this game, you want to facilitate a series of rapid conversations among everyone in a very short amount of time. Have everyone sit in pairs with people they don’t know well or work with directly. Set a time limit (we recommend 3 minutes) and every time the timer goes off, one part of the pair should move to the next person. It’s usually easiest to have people move in a set pattern, such as everyone moving to the right each round. This is a great way to get people out of their comfort zone and sharing with people outside of their usual circle.
In this game, you want to facilitate a series of rapid conversations among everyone in a very short amount of time. Have everyone sit in pairs with people they don’t know well or work with directly. Set a time limit (we recommend 3 minutes) and every time the timer goes off, one part of the pair should move to the next person. It’s usually easiest to have people move in a set pattern, such as everyone moving to the right each round. This is a great way to get people out of their comfort zone and sharing with people outside of their usual circle.
Think you’re good at following directions? This game will test how good you are, testing your communication skills, so you follow the right directions.
Think you’re good at following directions? This game will test how good you are, testing your communication skills, so you follow the right directions.
Pick one person from your team who will pick a game or activity that is complex or hard to follow. After reading the directions out loud to the rest of the group, everyone else will attempt to play the game only based on what the speaker has told them. They will have to work together and communicate to figure out how to play correctly.
Afterward, the leader and team can briefly discuss where there were any communication breakdowns and what could have been improved.
Materials you’ll need: A game with complex directions
How many people: Small to mid-sized teams (8-16 people)
If you had just one question to determine the suitability of your future spouse, what would you ask? The One-Question Game pressures your employees to determine theoretical suitability for a given scenario with just one question.
If you had just one question to determine the suitability of your future spouse, what would you ask? The One-Question Game pressures your employees to determine theoretical suitability for a given scenario with just one question.
Great for: Communication, decision-making
Duration: 5-10 minutes
Players: 6+
You’ll need: Nothing
Setup: Start by dividing your group into pairs, leaving one person to act as the leader.
To play: The leader starts by posing a hypothetical scenario to the group. The leader could ask questions like, “What would you ask to determine the suitability of somebody to babysit your child?” Or “What question would you ask to determine whether somebody was capable of building your house?” This game encourages players to home in on what’s most important when determining the suitability of somebody to perform a given role.
Looking for a virtual trust-building activity that’s a little simpler than the one above? Try the “One-question icebreaker”. A versatile game that you can use for any occasion, you can boost the bond between teammates in just a few minutes.There isn’t a lot to this one! You simply open up a group video call with a single, thought-provoking ice-breaker.The question itself could be silly or serious, work-related or totally random. Whatever the case, you give everyone on the call a chance to answer it and let those responses spark further discussion.
Looking for a virtual trust-building activity that’s a little simpler than the one above?
Try the “One-question icebreaker”. A versatile game that you can use for any occasion, you can boost the bond between teammates in just a few minutes.
There isn’t a lot to this one! You simply open up a group video call with a single, thought-provoking ice-breaker.
The question itself could be silly or serious, work-related or totally random. Whatever the case, you give everyone on the call a chance to answer it and let those responses spark further discussion.
What you need:
This one is perfect for newcomers to agile practices. It’s quick and interactive, focusing on iterations and adapting to customer feedback. Teams work together to design a chocolate bar to please their “target market” (other team members), iterating each time depending on the feedback they get.
This one is perfect for newcomers to agile practices. It’s quick and interactive, focusing on iterations and adapting to customer feedback. Teams work together to design a chocolate bar to please their “target market” (other team members), iterating each time depending on the feedback they get.
Every round, one person is the Product Owner and they give basic instructions for making chocolate (like milk or dark chocolate, fillings, toppings, colors, packaging). They design the product on a whiteboard and then release it to their “customers” for feedback. The product owner takes the feedback to the group to reiterate for the next release. Working within timers for design, the cycle continues until most customers are happy with the end result.
This game is an awesome Icebreaker that encourages leadership skills to be developed. It throws participants into a stranded island scenario where they must navigate challenges and reach rescue. By assigning specific roles and promoting collaboration, it unveils individuals' leadership qualities. Teams strategize, communicate, problem-solve, and make decisions under pressure. Conflicts may arise, but they're resolved through teamwork. It's a crash course in leadership, where participants learn and grow while having a thrilling time.
This game is an awesome Icebreaker that encourages leadership skills to be developed. It throws participants into a stranded island scenario where they must navigate challenges and reach rescue. By assigning specific roles and promoting collaboration, it unveils individuals' leadership qualities. Teams strategize, communicate, problem-solve, and make decisions under pressure. Conflicts may arise, but they're resolved through teamwork. It's a crash course in leadership, where participants learn and grow while having a thrilling time.
You may have played this party game as a child, but it also works brilliantly for breaking the ice at work-related team events. It’s particularly convenient because it doesn’t require any equipment, all you need is a group of people and an open area to move around in. Wink murder can be played with 10-30 people, any more and the game can take too long, any less and the game becomes too easy.
You may have played this party game as a child, but it also works brilliantly for breaking the ice at work-related team events. It’s particularly convenient because it doesn’t require any equipment, all you need is a group of people and an open area to move around in. Wink murder can be played with 10-30 people, any more and the game can take too long, any less and the game becomes too easy.
To prepare, arrange your group into a circle and ask them to close their eyes. At this moment, a moderator will move around the circle and select one player to be the ‘murderer’ by tapping them silently on their shoulder.
When the game starts, all the players start to walk around the room. It’s the task of the ‘murderer’ to catch eyes with a player and wink at them, eliminating them from the game. When a player gets winked at, they must ‘die’ as dramatically as they see fit and leave the game.
It’s the role of the players to identify who the ‘murderer’ is and to make an accusation. When a player wants to make a guess, they say “I accuse [name].” The accusation must be supported by at least one other player by saying “second”. The accused player must then respond with “yes” if they are the murderer or “no” if they are not.
If the accusation is wrong, the two players that made the guess must ‘die’ and leave the game.