
The Marshmallow Challenge puts your employees’ engineering, teamwork and communication skills to the test as they attempt to build the highest tower using only dried spaghetti, masking tape and string.
A challenge that appears simple on the surface, which involves food and is great for teambuilding? Sign us up for that!
The spaghetti and marshmallow challenge uses common items for an experiment in creativity and communication.
Whether used for a team offsite, workshop warm-up, or an onboarding icebreaker, this game reveals how your group thinks, collaborates, and adapts under pressure, one spaghetti strand at a time.
The setup for this activity is simple. You won’t need a full-on kitchen, but you will need some level tables. Each team should have:
Divide participants into teams of 4–5 people and give each group the same set of supplies. Clear a flat workspace for each team, as the towers must end up freestanding (no walls, chairs, or extra support) and hold the marshmallow at its peak for at least five seconds.
Before starting, check that every team understands that the materials are limited. Once the spaghetti breaks or the tape runs out, that’s it (sorry, no refunds or exchanges!).
Here’s a step-by-step breakdown of how to start this teambuilding challenge:
Invite your teams into the construction site (aka the office or cafeteria) and explain the challenge clearly. Their task is to build the tallest freestanding tower possible that can hold a marshmallow on top. They’ll also be working against the clock, and the amount of time is up to you. We find that 18 minutes works best, as 15 feels too short, and 20 is a bit too long. In those 18 minutes, teams need to plan, build and test their structure. The marshmallow must be placed at the top of the tower and remain intact at the end of the countdown.
Hand out the same materials to every team (no favoritism and no extras) once they start. Encourage groups to check their supplies carefully and to delegate their roles in the group. They might get the best results if one person cuts, tapes, or tests. The key to this is collaboration right from the start, so make sure each person has a role before the building begins.
Give them the countdown, then let’s get to building! The moment the countdown begins, you’ll see some teams get stuck straight into building, while others will plan more carefully. Both are fascinating to watch. Remind everyone that the marshmallow is a bit heavier than it looks, so they might want to test their structure as they go, instead of going into panic mode at the final minute.
When time runs out, tell each team to keep their hands off, and have them all step back. Each tower must stand on its own for at least five seconds while supporting the marshmallow. Any tower that collapses or leans on outside support is disqualified (no exceptions!).
Use your measuring tape to see whose tower stands tallest. Take a moment to consider your chosen winner, and once you’ve decided, start saying what you like about the non-winning towers. Every team should get a little shoutout for their designs, even if they are super wonky! This is a light-hearted teambuilding challenge, so keep it light with cheers for losers and team photos. Those crooked towers are often the most memorable.
Encourage participants to iterate quickly and test early. The most successful teams usually build, break, and rebuild rather than overanalyzing. As the facilitator, resist giving design advice, as the discovery process is where the real teamwork happens.
The challenge is playful on the surface, but there’s a whole lot of teambuilding happening in a short amount of time. Watching towers rise and collapse in real time sets the gears in motion for communication and being able to adapt when faced with uncertainty.
The session usually lasts around 25 to 30 minutes, including the setup, build and short debrief at the end. It’s perfect as a warm-up activity or energizer during a workshop or offsite.
With the right preparation, yes, the challenge can be done remotely. Each member can build their own mini tower at home while joining a shared video call. Materials can be mailed in advance or substituted with what people have on hand.
Generally, groups of four to five work best. Smaller teams communicate faster, while larger ones can quickly become tangled in too many ideas.


If you want to up the ante on the previous game, try using eggs instead of ping pong balls. Using only a spoon, players should carry an egg from one end of the room to the other. How many times can people cross the room? This game is best for playing outdoors or in other spaces that can withstand a little mess.
If you want to up the ante on the previous game, try using eggs instead of ping pong balls. Using only a spoon, players should carry an egg from one end of the room to the other. How many times can people cross the room? This game is best for playing outdoors or in other spaces that can withstand a little mess.

An important part of selling is understanding customer needs: what they want or what drives them to buy something. Help your team to hone these skills by pitching items to you or another panel of judges. Pick a few regular objects, such as things from around the office. Then, pair people up (or work as individuals if your group is already small) and have them take turns pitching the item to your judges. Give everyone a few minutes to come up with a unique presentation and make sure they understand the product. Add a prize for the winner to up the ante a bit.
An important part of selling is understanding customer needs: what they want or what drives them to buy something. Help your team to hone these skills by pitching items to you or another panel of judges. Pick a few regular objects, such as things from around the office. Then, pair people up (or work as individuals if your group is already small) and have them take turns pitching the item to your judges. Give everyone a few minutes to come up with a unique presentation and make sure they understand the product. Add a prize for the winner to up the ante a bit.

This activity is great for bigger groups as well as teams that don’t know each other very well. Each participant will state his/her name and then share what their “superpower” is. This can be a special skill, a curious fact about their lives, valuable knowledge they can share, etc. You can choose to make it more professional, or keep things more personal as a way of getting to know each other better.
This activity is great for bigger groups as well as teams that don’t know each other very well. Each participant will state his/her name and then share what their “superpower” is. This can be a special skill, a curious fact about their lives, valuable knowledge they can share, etc. You can choose to make it more professional, or keep things more personal as a way of getting to know each other better.
To make it even more fun, use a ball to signify which person is speaking. The person will then toss the ball to another player at random, keeping things spontaneous as the game progresses.

This is a fun competition that can be interactive and bring out everyone’s creativity. Host a contest where everyone can submit photo entries for the chance to win a prize. Start with a theme such as hometown history, sci-fi, or any other subject that your coworkers would find interesting. Invite employees to post photos on social media either in a private group you created, or on your public pages with a special hashtag. This way staff can see other entries and gauge their competition! Award prizes based on the number of likes for each photo. You could also come up with some separate prizes like “most creative”.
This is a fun competition that can be interactive and bring out everyone’s creativity. Host a contest where everyone can submit photo entries for the chance to win a prize. Start with a theme such as hometown history, sci-fi, or any other subject that your coworkers would find interesting. Invite employees to post photos on social media either in a private group you created, or on your public pages with a special hashtag.
This way staff can see other entries and gauge their competition! Award prizes based on the number of likes for each photo. You could also come up with some separate prizes like “most creative”.
An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic. For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic.
For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
This is a simple “getting to know you” game for groups of all sizes, especially people who are just getting to know each other. In every round, participants write down the answer to a prompt (that was previously created) and then put the answer into a bowl. A host will read out each reply and players have to guess which person wrote the answer. Some prompts to try are: Your greatest fear Your favorite animal story Who you were in a past life Your favorite activity for relaxing What you were voted in high school What you wanted to be when you grew up The first item on your bucket list Your personal hero Something you’re allergic to
This is a simple “getting to know you” game for groups of all sizes, especially people who are just getting to know each other. In every round, participants write down the answer to a prompt (that was previously created) and then put the answer into a bowl. A host will read out each reply and players have to guess which person wrote the answer. Some prompts to try are:
Remote workers solve clues sent by in-office colleagues to identify specific office landmarks or objects, using virtual walk-throughs or photos.In-office workers come up with cryptic clues about various spots or objects in the office (like a quirky poster on the wall or the location of the best coffee machine), and remote workers have to figure out the location using virtual office walk-throughs, photos, or even quick video tours. The remote team submits their guesses, and the in-office team reveals the answers. It’s a fun, puzzle-solving challenge that makes both in-office and remote workers feel like they’re part of the same environment.
Remote workers solve clues sent by in-office colleagues to identify specific office landmarks or objects, using virtual walk-throughs or photos.
In-office workers come up with cryptic clues about various spots or objects in the office (like a quirky poster on the wall or the location of the best coffee machine), and remote workers have to figure out the location using virtual office walk-throughs, photos, or even quick video tours. The remote team submits their guesses, and the in-office team reveals the answers.
It’s a fun, puzzle-solving challenge that makes both in-office and remote workers feel like they’re part of the same environment.
The Penny Game helps teams find the sweet spot between rhythm and balance. This simple game demonstrates how important workflow and efficiency are to agile working. You’ll need a decent-sized coin collection beforehand.
The Penny Game helps teams find the sweet spot between rhythm and balance. This simple game demonstrates how important workflow and efficiency are to agile working. You’ll need a decent-sized coin collection beforehand.
Form teams of 5-6, providing each with a batch of 20 pennies. In each round, team members pass a batch, flipping each penny before passing. Reduce batch sizes each round to demonstrate smoother workflow with smaller batches. After each round, pause for feedback on speed and accuracy.
Prepare for the Minute to Win It Challenges, where lightning-fast antics and friendly rivalry collide. These challenges ignite creativity, force adaptability, and unveil hidden talents as team members scramble to conquer the clock.
Instructions: Set up a series of minute-long challenges where participants must complete a task using everyday objects. Examples include stacking cups or moving cookies from the forehead to the mouth using only facial muscles.
Materials needed: Everyday objects (cups, cookies, etc.).
Prepare for the Minute to Win It Challenges, where lightning-fast antics and friendly rivalry collide. These challenges ignite creativity, force adaptability, and unveil hidden talents as team members scramble to conquer the clock.
Get ready for a storytelling showdown, emoji-style! Each participant receives a handful of those tiny expressive symbols, and their mission, should they choose to accept it, is to concoct a tale or spill the beans on a personal experience using these digital hieroglyphics. It's like writing a story, but with smiley faces and thumbs up emojis stealing the spotlight!Emoji storytelling is an exercise in creativity and interpretation. It's like decoding a secret language. As the stories unfold, the hilarious attempts at translating emojis into real-life adventures begin. It's a light-hearted, laughter-inducing journey into the world of shared imagination.
Get ready for a storytelling showdown, emoji-style! Each participant receives a handful of those tiny expressive symbols, and their mission, should they choose to accept it, is to concoct a tale or spill the beans on a personal experience using these digital hieroglyphics. It's like writing a story, but with smiley faces and thumbs up emojis stealing the spotlight!
Emoji storytelling is an exercise in creativity and interpretation. It's like decoding a secret language. As the stories unfold, the hilarious attempts at translating emojis into real-life adventures begin. It's a light-hearted, laughter-inducing journey into the world of shared imagination.

How many states can you name in one minute? Have players list as many states (and capitals, if you want to make things extra challenging) as they can in a minute. It’s easiest to do this in written form. Whoever names the most wins!
How many states can you name in one minute? Have players list as many states (and capitals, if you want to make things extra challenging) as they can in a minute. It’s easiest to do this in written form. Whoever names the most wins!

One Must Go is a fun question game that’d be a fantastic warm-up activity before team meetings or on your next work retreat. We love it for its ability to stimulate light-hearted conversations and help co-workers get to know each other. How it works is simple: someone comes up with three to four options in a particular category and then asks the group to decide one option to get rid of. For example, “One must go: your favorite drink, your favorite item of clothing, your favorite song, your favorite food?” Or, “One must go: mustard, mayo, ketchup, bbq sauce?”
One Must Go is a fun question game that’d be a fantastic warm-up activity before team meetings or on your next work retreat. We love it for its ability to stimulate light-hearted conversations and help co-workers get to know each other.
How it works is simple: someone comes up with three to four options in a particular category and then asks the group to decide one option to get rid of. For example, “One must go: your favorite drink, your favorite item of clothing, your favorite song, your favorite food?” Or, “One must go: mustard, mayo, ketchup, bbq sauce?”

Here’s another easy, energizing, ice-breaking, and amusing activity that brings teams together and helps co-workers learn more about each other. To play My First Job, start by handing out a pen and a post-it note or scrap of paper to each participant. Next – and without showing anyone else – they have to write down whatever their first job was, before folding up the paper, and placing it in a hat/box in the center of the room.
Here’s another easy, energizing, ice-breaking, and amusing activity that brings teams together and helps co-workers learn more about each other.
To play My First Job, start by handing out a pen and a post-it note or scrap of paper to each participant. Next – and without showing anyone else – they have to write down whatever their first job was, before folding up the paper, and placing it in a hat/box in the center of the room.
From there, teammates take turns selecting a post-it from the pile, reading the role to the group and then guessing who wrote it. If they get it wrong, the rest of the team can jump in, working together to decide who had the job. Expect friendly banter, laughter, and all sorts of revelations to ensue!
Top tip: My First Job can be played in remote teams too. You’d simply ask people to send their jobs to you – the moderator – privately beforehand, then plug them into an online tool such as Wheel Decide. Employees can then spin the wheel and guess the owner of whatever job they land on.

Fun and laughter are guaranteed with Don’t Answer That. A verbal exercise this time, all participants have to do is stand in a circle asking each other questions!
Fun and laughter are guaranteed with Don’t Answer That. A verbal exercise this time, all participants have to do is stand in a circle asking each other questions! As you’d expect, though, there’s a caveat…
You don’t answer the questions directed at you.
The person standing to your left does it instead. For example, imagine that James asks you, “What’s the most embarrassing moment of your life so far?” You’d have to stay silent while Jeanette – the person to your left – claims it was when you got drunk at the last Christmas party and told the CEO you loved her.
The idea isn’t necessarily to be truthful (although it isn’t a rule that you can’t be!). The goal is simply to have a good time, make people laugh, and lift the mood.
Here is an exercise that will challenge participants and help them to think on the spot. Start by picking a poetry style, like a sonnet, haiku, or limerick.
Here is an exercise that will challenge participants and help them to think on the spot. Start by picking a poetry style, like a sonnet, haiku, or limerick.
1. Give everyone vocabulary words to use within the poem.
2. Set a timer for five or ten minutes for the groups or individuals to complete their verses. You can also do this online via meeting software by using breakout rooms to work in private.
3. Have your brilliant poets read the masterpieces aloud.
You might want to come up with some extra fun by having judges rate poems, or coming up with awards for the best poem, worst poem, most creative, etc. If you want to enhance the improv component, have players finish each others’ phrases on the spot.
In this online game, everything is already set up for you. Baamboozle is a great website with thousands of topics ready to go, all you need is one host to screen-share. 2 to 4 teams can compete, with topics from videogame trivia to icebreaker games. Allocate more than 3 teams for a more tactical game, as 2 teams can decide to gang up on 1 unfortunate team. Remember to make use of the ‘power up’ function for point-stealing mischief and leader-swapping bonus cards.
In this online game, everything is already set up for you. Baamboozle is a great website with thousands of topics ready to go, all you need is one host to screen-share. 2 to 4 teams can compete, with topics from videogame trivia to icebreaker games.
Allocate more than 3 teams for a more tactical game, as 2 teams can decide to gang up on 1 unfortunate team. Remember to make use of the ‘power up’ function for point-stealing mischief and leader-swapping bonus cards.
Pinball plays on the vulnerability people feel when they’re blindfolded to improve relationships among colleagues. After all, when your sight’s taken away, you have no choice but to rely on others for guidance!This powerful trust-building exercise takes that concept and turns it into a game.
Pinball plays on the vulnerability people feel when they’re blindfolded to improve relationships among colleagues. After all, when your sight’s taken away, you have no choice but to rely on others for guidance!
This powerful trust-building exercise takes that concept and turns it into a game.
However, unlike the actual pinball machines that you find in old-school arcades, the “pinball” in this scenario is one of your employees…
Wearing a blindfold, they stand in the middle of a circle formed by the rest of the team, getting pushed gently from one person to the other. Whenever they reach someone at the edge of the circle, that individual spins them around and nudges them back across to the other side.
It might sound easy, but the combination of being dizzy and blind puts you in a bizarre and helpless position. It forces you to trust your teammates – to put your fate in their hands. This naturally makes you feel closer to them.
There’s no time limit on this activity. It ends whenever everyone has had a go at being blindfolded!
What you need:

The Human Spring teaches participants the value of trust, cooperation, and interdependence – three core qualities of effective teams. If your workforce appears divided, there’s been recent conflict, or levels of collaboration seem to be dwindling, then we highly recommend it!
The Human Spring teaches participants the value of trust, cooperation, and interdependence – three core qualities of effective teams. If your workforce appears divided, there’s been recent conflict, or levels of collaboration seem to be dwindling, then we highly recommend it!
Divide the team into pairs (consider doing this for them in order to break up the usual cliques and encourage mingling), ensuring that partners are of a similar size.
Next, ask the pairs to face each other and put their hands up, with their elbows bent, and palms facing the other person. They then have to put their palms together (i.e. person A’s palms should be touching person B’s) and lean towards each other, bit by bit, until they’re holding one another up.
That’s the easy bit! The real challenge comes next, when they have to start moving their feet further and further back, while keeping their palms together.
The beauty of this exercise is that each rearward shuffle makes it harder to stay upright without the support of their partner.
Eventually, their feet should be so far back that they’re relying solely on their teammate to stay upright. The pair with the greatest distance between their feet is the winner. They should then swap partners and do it all again!
What you need:


Everybody knows how to build a paper plane, but who can do it the best? In this creative team game, employees go head to head to build the best paper plane!
Everybody knows how to build a paper plane, but who can do it the best? In this creative team game, employees go head to head to build the best paper plane!
Great for: Teamwork, creative thinking
Duration: 10 minutes
Players: 4+
You’ll need: Various stationery supplies including paper, sticky tape and scissors
Setup: Divide your group into even teams and hand each team a matching set of stationery supplies. Each set should include paper, sticky tape and scissors, but feel free to add other items such as glitter, googly eyes, etc.
To play: When the timer starts, the teams have five minutes to construct a paper plane using the supplies they were given. When the time is up, position the teams behind a line and ask them to throw their creations, one by one. The planes will be judged on three criteria: the plane that travelled the furthest, the plane that flew for the longest and the plane that looked the best. It’s up to you whether you inform your group of these criteria before or after the creation process.

If you’re trying to amp up the entrepreneurial spirit of your department, this game is perfect. It’s a great tie-in to more professional elements, so team leaders can evaluate business acumen, and public speaking skills.
If you’re trying to amp up the entrepreneurial spirit of your department, this game is perfect. It’s a great tie-in to more professional elements, so team leaders can evaluate business acumen, and public speaking skills.
To start, you’ll want to split people into teams or small groups of 3 or 4, so it’s great for creating cooperation between people who don’t normally work together. You also need to select a “board” who will judge the ideas presented.
Bonus: you can adjust this game and use some creative materials if you want to ramp up the visual fun. This game is very flexible and you can keep things simple or make it more complex. You can also browse more communication-focused games on our blog. To play this one:
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’
Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
This is a guaranteed good-time game that can be played after work on a retreat or at a weekend getaway with your team. It only requires the game Jenga and adequate seating and surface area for playing.
This is a guaranteed good-time game that can be played after work on a retreat or at a weekend getaway with your team. It only requires the game Jenga and adequate seating and surface area for playing.
The same rules apply to Jenga Thoughts to the original Jenga. There is a tower made out of rectangular wooden blocks that players have to remove, so the whole tower doesn’t fall strategically.
With this team-building-friendly version, each block has a question the player has to answer. The objective is to keep the tower intact, but questions facilitate discussion and break down walls, bringing teams together while playing.
Materials you’ll need: A Jenga set, multiple, and seating areas with tables where people can play.
How many people: Small to mid-sized teams and a large one for setting up the game so everyone can play. If you have multiple Jenga sets, ensure you have several tables to seat and several small groups.

This game requires some light preparation, but it’s easy to execute. First, you’ll need to come up with pairs of cards, each with a matching animal (so two tigers, two elephants, etc). Hand the cards out randomly and make sure everyone keeps them a secret. The goal is for players to find the animal that matches theirs without using words - instead, they should make animal noises or movements to hint as to their species. The first “animal team” to pair off wins.
This game requires some light preparation, but it’s easy to execute. First, you’ll need to come up with pairs of cards, each with a matching animal (so two tigers, two elephants, etc). Hand the cards out randomly and make sure everyone keeps them a secret. The goal is for players to find the animal that matches theirs without using words - instead, they should make animal noises or movements to hint as to their species. The first “animal team” to pair off wins.
