Remember the “3-headed expert” game we talked about before? One-word stories is similar in the sense that participants can only contribute a word at a time. Rather than answering questions, though, their goal is to tell a story.
Remember the “3-headed expert” game we talked about before? One-word stories is similar in the sense that participants can only contribute a word at a time. Rather than answering questions, though, their goal is to tell a story.
Start by gathering the team together and sitting in a circle.
Next, decide on a general topic to help guide the conversation. It can be anything you like – what you’re having for dinner, for instance, where you’re going on vacation next, or what you’re planning to do at the weekend.
From there, invite someone in the group to say the first word of a sentence. The person next to them then contributes the second word, and so on until the sentence is complete. Keep going until you’ve told a mini-story or it reaches a natural conclusion. You can then play again with a new topic/situation.
FYI, this game works best when you encourage everyone to be creative, spontaneous, and articulate. You can make it more interesting by adding a time constraint. If someone doesn’t say a word (that makes sense and adds to the story) in a given time frame, they’re out!
Feel free to put your own spin on this game to make it more work-related. For example, why not turn your team’s “story” into a pitch? Word by word, their task is to build a persuasive argument to win a new client for the business!
Take this approach – or anything like it – and you can improve team collaboration while simultaneously honing another vital operational element.
Remote workers solve clues sent by in-office colleagues to identify specific office landmarks or objects, using virtual walk-throughs or photos.In-office workers come up with cryptic clues about various spots or objects in the office (like a quirky poster on the wall or the location of the best coffee machine), and remote workers have to figure out the location using virtual office walk-throughs, photos, or even quick video tours. The remote team submits their guesses, and the in-office team reveals the answers. It’s a fun, puzzle-solving challenge that makes both in-office and remote workers feel like they’re part of the same environment.
Remote workers solve clues sent by in-office colleagues to identify specific office landmarks or objects, using virtual walk-throughs or photos.
In-office workers come up with cryptic clues about various spots or objects in the office (like a quirky poster on the wall or the location of the best coffee machine), and remote workers have to figure out the location using virtual office walk-throughs, photos, or even quick video tours. The remote team submits their guesses, and the in-office team reveals the answers.
It’s a fun, puzzle-solving challenge that makes both in-office and remote workers feel like they’re part of the same environment.

“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example: Who’s most likely to sing karaoke at the next Christmas party? Who’s most likely to play practical jokes in the office? Who’s most likely to make you laugh so hard that you cry? Who’s most likely to have a witty comeback? Who’s most likely to be awarded employee of the month 6 times in a row? You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions. Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!
“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example:
You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions.
Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!


Are you hosting an event where people come from various locations? Try laying out an imaginary map in a room representing all the areas people may have come from. Have them stand in their “place of origin” and share a bit about where they came from. You could also print a large map and have everyone place a pin on their area. The important thing is to share some information about where they’ve come from.
Are you hosting an event where people come from various locations? Try laying out an imaginary map in a room representing all the areas people may have come from. Have them stand in their “place of origin” and share a bit about where they came from. You could also print a large map and have everyone place a pin on their area. The important thing is to share some information about where they’ve come from.

Yet another version of the most straightforward style of icebreaker, this one involves answering the question “What do you most admire in others?” In this way, you can find out what matters most to the people you work with, which makes for a much more pleasant and cooperative work environment. For example, if trust is most important to someone, then you’ll remember that doing what you say you will is crucial. If someone says being accountable is very admirable, then you know that you can count on them for help with projects.
Yet another version of the most straightforward style of icebreaker, this one involves answering the question “What do you most admire in others?” In this way, you can find out what matters most to the people you work with, which makes for a much more pleasant and cooperative work environment. For example, if trust is most important to someone, then you’ll remember that doing what you say you will is crucial. If someone says being accountable is very admirable, then you know that you can count on them for help with projects.
Sometimes called the “helium stick” exercise, this game creates engagement in a group and paves the way for more group learning. Have your group break into two groups and form rows. The two rows should be facing each other. Then, ask everyone to hold out their index fingers and place a long, thin rod across everyone’s fingers. They need to ensure it’s level before going further. Then, instruct them to move the rod up or down, but as a group where the rod stays level.
Sometimes called the “helium stick” exercise, this game creates engagement in a group and paves the way for more group learning. Have your group break into two groups and form rows. The two rows should be facing each other. Then, ask everyone to hold out their index fingers and place a long, thin rod across everyone’s fingers. They need to ensure it’s level before going further. Then, instruct them to move the rod up or down, but as a group where the rod stays level.
This game involves solving a hypothetical challenge. For this game, two teams work together to collect planks and get everyone in their group across a river. The trick is that the planks are magic and sink when not in contact with a person. This is a good way to facilitate critical thinking and work together as a team.
This game involves solving a hypothetical challenge. For this game, two teams work together to collect planks and get everyone in their group across a river. The trick is that the planks are magic and sink when not in contact with a person. This is a good way to facilitate critical thinking and work together as a team.

Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Archery is a classic game that also can be a little dangerous if you don’t know what you’re doing. Luckily, there is a way to play the game, office style, using a common stationary material: the rubber band.
Instead of a bow and arrow, players use their fingers to pull back the band and shoot it at the target. Marking out a spot on the floor with packing tape, team members all shoot from the same location at the target, which can be anything that makes it evident that it was hit, like a bell or bowling pin.

One person writes a name on a piece of paper and sticks it on another person's forehead. They must ask yes or no questions to figure out who they are. If you have ever played the game 20 questions (or the fun iPhone game of Heads Up) then you’re familiar with the premise.
One person writes a name on a piece of paper and sticks it on another person's forehead. They must ask yes or no questions to figure out who they are. If you have ever played the game 20 questions (or the fun iPhone game of Heads Up) then you’re familiar with the premise.
This word game is for all the music aficionados in the office. Riff Off is a popular game that plays on famous song lyrics. If you need a little help, search for the online lyrics to a really popular song. Tell your teammates one word from the song. We’ll make an example, the first lyric is “never.” If your partners can’t guess it, give them another word (our next example is “give”) until someone shouts out the song. Hopefully, nobody gave up and you guessed ours; “Never Gonna Give You Up”!
This word game is for all the music aficionados in the office. Riff Off is a popular game that plays on famous song lyrics. If you need a little help, search for the online lyrics to a really popular song. Tell your teammates one word from the song. We’ll make an example, the first lyric is “never.”
If your partners can’t guess it, give them another word (our next example is “give”) until someone shouts out the song. Hopefully, nobody gave up and you guessed ours; “Never Gonna Give You Up”!
Silent signals is a fun, in-office game where players pass a series of mime gestures down a line, trying to keep the message intact. Think of it like a game of telephone but without speaking—just silent, exaggerated gestures that often get hilariously misunderstood along the way.It’s a great way to get everyone laughing and focusing on non-verbal communication. Plus, the confusion at the end is always worth the effort!
Silent signals is a fun, in-office game where players pass a series of mime gestures down a line, trying to keep the message intact. Think of it like a game of telephone but without speaking—just silent, exaggerated gestures that often get hilariously misunderstood along the way.
It’s a great way to get everyone laughing and focusing on non-verbal communication. Plus, the confusion at the end is always worth the effort!
Explore more fun team-building activities to bring even more energy and laughter to your team activities.
This game is designed to get your team’s creative juices flowing and encourage them to think on the spot.The idea is really simple. Each person takes it in turns to make a sentence. Each sentence needs to rhyme with the previous one. For example, “John woke up and went to work” … “It was his last day so he gave a smirk...” And so on.
This game is designed to get your team’s creative juices flowing and encourage them to think on the spot.
The idea is really simple. Each person takes it in turns to make a sentence. Each sentence needs to rhyme with the previous one. For example, “John woke up and went to work” … “It was his last day so he gave a smirk...” And so on.
Set a rough time limit for each person to say their sentence (we recommend three seconds). If they are too slow they lose the game and are out for the next round. Then a new story begins. If a rhyme is said twice then that person is also out of the game.
The game continues until two people are left for the ‘final showdown’.
This game involves going through the alphabet and finding words that fit a specific category. For example, you could choose animals as a category. You would start with the letter “A” and the circle would be responsible for coming up with different animals that begin with A, then B, and so on (so relevant answers could be ant, beaver, etc).
This game involves going through the alphabet and finding words that fit a specific category. For example, you could choose animals as a category. You would start with the letter “A” and the circle would be responsible for coming up with different animals that begin with A, then B, and so on (so relevant answers could be ant, beaver, etc).

This is a fun game for anyone who considers themselves a smooth talker. Within your group, pair everyone off into groups of two. Have one person come up with a job, and the other person should share reasons why they are the perfect candidate in a fake interview. The sillier the job title, the more fun the responses. For example, a job might be “ice cream taster” or “dollhouse interior decorator”. Which traits does the other person have that would make them ideal for that role? This is also a fun way to learn more about your coworkers special talents and characteristics.
This is a fun game for anyone who considers themselves a smooth talker. Within your group, pair everyone off into groups of two. Have one person come up with a job, and the other person should share reasons why they are the perfect candidate in a fake interview. The sillier the job title, the more fun the responses.
For example, a job might be “ice cream taster” or “dollhouse interior decorator”. Which traits does the other person have that would make them ideal for that role? This is also a fun way to learn more about your coworkers special talents and characteristics.


This classic never gets old. Play five-second snippets of 12 songs - this will total one minute. Have players write down each song they think they heard. Whoever has the most correct answers wins! You can streamline this process by creating your one-minute compilation in advance, so you don’t have to keep stopping and starting music.
This classic never gets old. Play five-second snippets of 12 songs - this will total one minute. Have players write down each song they think they heard. Whoever has the most correct answers wins! You can streamline this process by creating your one-minute compilation in advance, so you don’t have to keep stopping and starting music.

The spelling bee is a great opportunity for the more introverted members of your workforce to display some raw talent. A host will need to make a list of words, with increasing difficulty. Try adding in ‘bonus’ rounds where spellers will need to spell the word backwards.
The spelling bee is a great opportunity for the more introverted members of your workforce to display some raw talent.
A host will need to make a list of words, with increasing difficulty. Try adding in ‘bonus’ rounds where spellers will need to spell the word backwards.
Provide teams with a variety of puzzles, such as jigsaw puzzles, riddles, or brain teasers. Once they finish one puzzle, they progress to the next. The team who can finish the quickest is the winner.
Provide teams with a variety of puzzles, such as jigsaw puzzles, riddles, or brain teasers. Once they finish one puzzle, they progress to the next. The team who can finish the quickest is the winner.
Materials needed: Assorted puzzles
Benefits:
This game unleashes potential leaders' creativity, teamwork, and strategic thinking. Just like a tower, leadership requires a solid foundation, balance, and the ability to reach new heights. It challenges leaders to allocate resources efficiently, communicate effectively, and inspire their team to elevate their performance.
This game unleashes potential leaders' creativity, teamwork, and strategic thinking. Just like a tower, leadership requires a solid foundation, balance, and the ability to reach new heights. It challenges leaders to allocate resources efficiently, communicate effectively, and inspire their team to elevate their performance.
This is another exercise that encourages interaction and cooperation. Start by giving everyone a sheet of paper and having them sit in a circle. Each trainee writes down one open question pertaining to the training topic. Then they hand the paper to the person on their right. That person will read the question and write down any answers or insights they might have. Then they add another question and hand the paper to the right. The exercise is over when everyone gets their original sheet back. It should give everyone something to review with plenty of Q & A to look over.
This is another exercise that encourages interaction and cooperation. Start by giving everyone a sheet of paper and having them sit in a circle. Each trainee writes down one open question pertaining to the training topic. Then they hand the paper to the person on their right. That person will read the question and write down any answers or insights they might have. Then they add another question and hand the paper to the right. The exercise is over when everyone gets their original sheet back. It should give everyone something to review with plenty of Q & A to look over.
If you don’t have time for an entire case study resolution, start simpler: a riddle. Check our article with plenty of riddles that don’t take a lot of time to solve. You might want to make it a little contest, and begin by sharing the riddle and seeing which team can solve it first. Need some inspiration? This one is from the classic book, the Hobbit: “This thing all things devours; Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town; Beats the high mountain down. What is it?” The answer is time!
If you don’t have time for an entire case study resolution, start simpler: a riddle. Check our article with plenty of riddles that don’t take a lot of time to solve. You might want to make it a little contest, and begin by sharing the riddle and seeing which team can solve it first. Need some inspiration? This one is from the classic book, the Hobbit: “This thing all things devours; Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town; Beats the high mountain down. What is it?” The answer is time!
This is an improvisation game that can help everyone with communication skills while getting to know each other better. To begin, simply have everyone pick one item from their desk. Their goal is to “pitch” the item as if they are the manufacturer, sharing the marketing strategies they would use to entice customers to purchase. They should include information like their perfect consumer and how they plan to reach them. You’ll need a panel of judges to pick the perfect pitch and announce a winner.
This is an improvisation game that can help everyone with communication skills while getting to know each other better. To begin, simply have everyone pick one item from their desk. Their goal is to “pitch” the item as if they are the manufacturer, sharing the marketing strategies they would use to entice customers to purchase. They should include information like their perfect consumer and how they plan to reach them. You’ll need a panel of judges to pick the perfect pitch and announce a winner.
Want to get people talking? Get the team’s creative juices flowing? Instigate some laughs and spark some fun into the day? This energizer will be ideal.
Want to get people talking? Get the team’s creative juices flowing? Instigate some laughs and spark some fun into the day? This energizer will be ideal.
To play, gather around in a circle and explain that they’ll be working together to tell a story. The catch is that they’re only allowed to say 3 words at a time!
After designating a direction (e.g. counter-clockwise), one person begins by saying “Isn’t that crazy?” Whoever’s next then continues the tale with 3 words of their own – a process that continues until the story reaches a natural conclusion. The wackier, wilder, and more random the story, the better. For instance:

Minefield is a fun energization game that improves communication and listening skills. All you need is an open space and a bunch of soft-edged objects.
Minefield is a fun energization game that improves communication and listening skills. All you need is an open space and a bunch of soft-edged objects.
Great for: Listening skills, communication, energization
Duration: 10–15 minutes
You’ll need: Various soft objects like balloons, foam blocks, plastic cups, etc.


Organizing a community lunch at workplaces to show gratitude is an effective way to express appreciation for your employees.
Organizing a community lunch at workplaces to show gratitude is an effective way to express appreciation for your employees.
Hosting regular communal gatherings will create a positive workplace culture where employees or colleagues feel valued and motivated to be part of the team.
