In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
In this game, blindfolded players will try to guess what’s in a basket by feel. To play, gather a bunch of items from around the office. Obviously they should be safe and not have things like sharp ends or spikes. Place everything in a basket or bowl and have blindfolded participants explore the items with their hands and try to guess what they are observing. Keep track of answers with a pencil and paper, and the person with the most correct guesses wins.
Organizing a community lunch at workplaces to show gratitude is an effective way to express appreciation for your employees.
Organizing a community lunch at workplaces to show gratitude is an effective way to express appreciation for your employees.
Hosting regular communal gatherings will create a positive workplace culture where employees or colleagues feel valued and motivated to be part of the team.
This icebreaker is a unique way to learn everyone’s different perceptions and what they bring to the table. Start by drawing a large pirate ship on a chalk or white board. Then go around the room and have each person describe who they would be on the ship, and why. For example, someone might say they would be the cook, because they love to provide for others. Someone else might say they would be the first mate, because they like to be in charge without being an authority figure. This is a fun way to learn about how people see themselves, which can help you to work with them better in the future.
How to play Pirate ship exercise
This icebreaker is a unique way to learn everyone’s different perceptions and what they bring to the table. Start by drawing a large pirate ship on a chalk or white board. Then go around the room and have each person describe who they would be on the ship, and why. For example, someone might say they would be the cook, because they love to provide for others.
Someone else might say they would be the first mate, because they like to be in charge without being an authority figure. This is a fun way to learn about how people see themselves, which can help you to work with them better in the future.
About as simple and traditional as it gets, this icebreaker involves a facilitator simply asking everyone to introduce themselves to the group. Keep things concise by asking everyone to share their name, role, region, and maybe one fun fact or otherwise light-hearted bit of information. Some people have people state what they are excited to learn in the session or what is most on their minds, work-wise.
About as simple and traditional as it gets, this icebreaker involves a facilitator simply asking everyone to introduce themselves to the group. Keep things concise by asking everyone to share their name, role, region, and maybe one fun fact or otherwise light-hearted bit of information. Some people have people state what they are excited to learn in the session or what is most on their minds, work-wise.
This energizer activity is best for people who have at least some familiarity with each other. It’s a simple format which means it's easy to execute. Divide everyone into groups of less than 20 to make things even easier. Hand each attendee a piece of paper and pen, and they should write their name down. After that the team leader should collect all of the papers, and have each participant draw a slip of paper. That person will read the name on the paper backwards to the entire group. The first person to guess the actual name being said wins. You can keep score and have a winning person or team, or just do open-ended guessing and enjoy the laughter that will ensue.
This energizer activity is best for people who have at least some familiarity with each other. It’s a simple format which means it's easy to execute. Divide everyone into groups of less than 20 to make things even easier. Hand each attendee a piece of paper and pen, and they should write their name down. After that the team leader should collect all of the papers, and have each participant draw a slip of paper. That person will read the name on the paper backwards to the entire group. The first person to guess the actual name being said wins. You can keep score and have a winning person or team, or just do open-ended guessing and enjoy the laughter that will ensue.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common. One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common.
One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
Fun, fast, and easy trust-building exercises don’t get much better than this one. A true classic, “Three Truths and a Lie” helps teams learn more about one another, show off their individual personalities, and become closer friends in the process.
Fun, fast, and easy trust-building exercises don’t get much better than this one. A true classic, “Three Truths and a Lie” helps teams learn more about one another, show off their individual personalities, and become closer friends in the process.
With 3 or more people sitting together in a circle, you ask each person to come up with 4 facts about themselves. But there’s a catch! As the name of the game suggests, only 3 of those facts should be true.
The other should be a lie that’s framed in such a way that it sounds true. The more feasible it seems, the better.
From there, each participant takes turns revealing their facts – keeping their best poker face on at all times. The group has to decide which statement’s the lie, using what they know of the individual to determine their answer. When they’ve finished guessing, the person reveals the truth!
We like this exercise for a host of reasons, but its accessibility is one of its biggest benefits. You can do it anywhere and at any time, with no tools required.
This game is simple, yet so effective for online teams. This activity encourages employees to put time aside for getting to know one another.Using a randomiser, pair two employees together every week. The new pair must schedule a 20-30 minute call that week to try and get to know one another as well as possible.
This game is simple, yet so effective for online teams. This activity encourages employees to put time aside for getting to know one another.
Using a randomiser, pair two employees together every week. The new pair must schedule a 20-30 minute call that week to try and get to know one another as well as possible.
At the end of the month, a host can test their knowledge by asking questions like, ‘Do they have any pets?” One point for each correct answer! The colleague with the most points wins a prize!
If you are able to visit a location by water, you can try this really fun activity. In this fun and creative exercise, participants build a small boat with paper (and other supplies) and then race them in a small body of water like a pond or stream. The boats are usually made by folding paper into a boat shape, but you can also try offering cardboard, balloons, popsicle sticks, or other crafty materials. You’ll also want to supply materials for decorating so that everyone can really have their creation stand out. Obviously the person who reaches the finish line first is the winner, but you can offer a few other prizes just for fun, like most beautiful boat or best effort. Make sure to check out our article on other creativity and innovation games, too.
If you are able to visit a location by water, you can try this really fun activity. In this fun and creative exercise, participants build a small boat with paper (and other supplies) and then race them in a small body of water like a pond or stream. The boats are usually made by folding paper into a boat shape, but you can also try offering cardboard, balloons, popsicle sticks, or other crafty materials.
You’ll also want to supply materials for decorating so that everyone can really have their creation stand out. Obviously the person who reaches the finish line first is the winner, but you can offer a few other prizes just for fun, like most beautiful boat or best effort. Make sure to check out our article on other creativity and innovation games, too.
Frustration is a fun, interactive game in which players race against the clock to transfer as many sweets as possible into their bowls using only chopsticks.
DISCLAIMER: sushi-lovers will have an unfair advantage.
Frustration is a fun, interactive game in which players race against the clock to transfer as many sweets as possible into their bowls using only chopsticks.
Great for: Energising your team, remaining calm under pressure
Duration: 5-10 minutes
Players: 3+
You’ll need: Bowls, small sweets (e.g. M&Ms, Skittles, etc.), chopsticks
Setup: Place one large bowl of sweets (something small like M&Ms or raisins) in the centre of the table and position the players in a circle, at equal distances to the bowl. Give each player a small bowl and a pair of chopsticks.
To play: When the time starts, players attempt to transfer as many pieces of candy into their bowl as they can. The players can ONLY use the chopsticks—their free hand must remain behind their back. The winner is the person with the most pieces of candy in their bowl after the time runs out.
Some of the simplest trust-building exercises for new teams involve asking good old-fashioned ice-breaker questions. Case and point?“You Get One Question”.This super quick and easy game requires minimal preparation, which makes it ideal whenever you want the team to connect and/or unwind. It’s a good way to kick off morning meetings, for instance, or to use when onboarding new employees.
Some of the simplest trust-building exercises for new teams involve asking good old-fashioned ice-breaker questions. Case and point?
“You Get One Question”.
This super quick and easy game requires minimal preparation, which makes it ideal whenever you want the team to connect and/or unwind. It’s a good way to kick off morning meetings, for instance, or to use when onboarding new employees.
To play, you need to create or acquire some cards with different scenarios or roles written on the back. Examples might include “starting a company”, “babysitting your nephew”, or “being a world leader”.
You’d then split your team into pairs and let them choose a card from the deck. Their task is to come up with one perfect question to determine if the other person would be a good fit for that specific role.
After a few minutes of thinking and talking, you can then reconvene and discuss the questions and the process of creating them as a group. By the end, your team will have had a stimulating chat in which they learned more about each other.
What you need:
Your team is transforming into urban explorers armed with cameras, ready to capture the essence of the city. The Urban Photography Expedition is a creative challenge that combines sightseeing with storytelling. As you traverse the streets, squares, and alleys, you'll not only snap stunning shots but also collaborate to craft a visual narrative of the city's soul. It's an opportunity to flex your artistic muscles, enhance your communication skills, and develop a keen eye for detail—all while fostering camaraderie within your team.
Your team is transforming into urban explorers armed with cameras, ready to capture the essence of the city. The Urban Photography Expedition is a creative challenge that combines sightseeing with storytelling. As you traverse the streets, squares, and alleys, you'll not only snap stunning shots but also collaborate to craft a visual narrative of the city's soul. It's an opportunity to flex your artistic muscles, enhance your communication skills, and develop a keen eye for detail—all while fostering camaraderie within your team.
Alternative Application is the game that challenges players to think outside the box—you’ll be surprised by the innovative ideas your employees will come up with!
Alternative Application is the game that challenges players to think outside the box—you’ll be surprised by the innovative ideas your employees will come up with!
Great for: Creative thinking
Duration: 5-10 minutes
Players: 4+
You’ll need: Various office items (at least one per player)
Setup: Before play begins, gather a variety of random office objects (at least one, preferably two, per player). Objects might include a stapler, flipchart, kitchen kettle etc.
To play: Taking turns, pass one of the objects to a player and ask them to mime an alternative use of that object. Meanwhile, the other players try to guess what action is being mimed.
For example, the player with the flipchart might stand it on its legs, drape a sheet of paper over their head, and mime taking a photograph on a vintage view camera. Once somebody guesses correctly, play moves to the next player.
Boost creativity, spontaneity, and teamwork through engaging improv exercises.
Boost creativity, spontaneity, and teamwork through engaging improv exercises.
Materials needed:
Instructions on how to play:
Why it's a great team building game:
Top tip to help the game run smoothly:
A very simple and easy icebreaker involves asking everyone to share the latest “something” on their phone. The “something” could be their most recent photo, or the last app they had open. As long as it’s work appropriate, you can get creative about what you’ll ask people to show. A popular take on this game is to share the last 3 emojis you used, but you can get as creative as you feel comfortable. For a super fast and effective icebreaker, have each person stand up, introduce themselves, and share this tidbit of information based on your prompt.
A very simple and easy icebreaker involves asking everyone to share the latest “something” on their phone. The “something” could be their most recent photo, or the last app they had open. As long as it’s work appropriate, you can get creative about what you’ll ask people to show. A popular take on this game is to share the last 3 emojis you used, but you can get as creative as you feel comfortable. For a super fast and effective icebreaker, have each person stand up, introduce themselves, and share this tidbit of information based on your prompt.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments.
Similarly to Kanban practices, an Estimation Game helps your employees manage their tasks and workflow. The premise of the game is to estimate the time or effort needed for project tasks. This can be especially helpful for newer team members and those working across departments. Here’s the setup.
Have team members write down some of the important tasks they carry out at work on sticky notes. Get them displayed across your groups. These could be tasks like “creating a project timeline” or “preparing a corporate presentation.” The guesses need to be from people who don’t perform those tasks, estimating how long each one takes. The task owner reveals to the group the actual time needed, with the closest guess gaining a point.
Nine times out of 10, asking your team “How are you guys doing?” returns this answer: “Good, thanks.” If you’re looking for an alternative way of checking in with your team, Draw Your Mood is a great solution.
Nine times out of 10, asking your team “How are you guys doing?” returns this answer: “Good, thanks.” If you’re looking for an alternative way of checking in with your team, Draw Your Mood is a great solution.
Great for: Expressing moods
Duration: 10 minutes
Players: 6+
You’ll need: Paper, pens
Setup: Draw your mood is another game that can be played in person or online. If you’re playing in person, hand each player a piece of paper and a pen. If you’re playing online, players can use the integrated whiteboard feature on their video conferencing software such as Zoom Whiteboard.
To play: Ask each player to draw a visual representation of their mood. They can use words, images and symbols—you name it! After 5 minutes or so, ask your employees to present their drawings one by one.
It’s charades, but with a twist. In mimic madness, one player acts out words or phrases from charades cards, while their teammates try to guess what they’re acting out—no talking allowed!This classic team-building game is perfect for boosting communication skills and bringing out everyone’s inner performer. It’s a fun, energetic way to get people working together while adding some laughs to the office atmosphere.
It’s charades, but with a twist. In mimic madness, one player acts out words or phrases from charades cards, while their teammates try to guess what they’re acting out—no talking allowed!
This classic team-building game is perfect for boosting communication skills and bringing out everyone’s inner performer. It’s a fun, energetic way to get people working together while adding some laughs to the office atmosphere.
Turn Back Time" is a heartwarming activity that brings people together through sharing personal memories. It taps into the positive things people remember from the past, sparking nostalgia and curiosity among the listeners. This is a great way to boost team building without materials, as participants need only their memories. Why is it a hit at corporate events? Well, we spend so much time in the office, but how often do we really get to know our coworkers beyond the water cooler chat? So, if you're looking to sprinkle a little fun and nostalgia into your next corporate shindig, "Turn Back Time" is your golden ticket. As you uncover the beautiful tapestry of memories that make your team tick, get ready to laugh and reminisce.
Turn Back Time" is a heartwarming activity that brings people together through sharing personal memories. It taps into the positive things people remember from the past, sparking nostalgia and curiosity among the listeners.
This is a great way to boost team building without materials, as participants need only their memories. Why is it a hit at corporate events? Well, we spend so much time in the office, but how often do we really get to know our coworkers beyond the water cooler chat?
So, if you're looking to sprinkle a little fun and nostalgia into your next corporate shindig, "Turn Back Time" is your golden ticket. As you uncover the beautiful tapestry of memories that make your team tick, get ready to laugh and reminisce.
This indoor team-building game involves together to write a story on a sheet of paper. The catch? You do it one line at a time, taking turns to contribute a sentence before folding over the sheet (just enough to cover the line) so the next person can’t see what you wrote.
This indoor team-building game involves together to write a story on a sheet of paper. The catch? You do it one line at a time, taking turns to contribute a sentence before folding over the sheet (just enough to cover the line) so the next person can’t see what you wrote.
You continue in this fashion until everyone has added a sentence! Whoever goes last then unfolds the paper and reads the story aloud. Not only is the game fun to play, but the random (and often amusing!) nature of the story demonstrates how valuable clear communication is in a team environment.
You would be surprised how competitive colleagues become over a typing speed race. This game is a great way to kick off the fun. The best way to play the game is for the competitors to take turns completing a typing test and sharing their screen as they do so. This way, spectators can cheer them on as they type.
You would be surprised how competitive colleagues become over a typing speed race. This game is a great way to kick off the fun.
The best way to play the game is for the competitors to take turns completing a typing test and sharing their screen as they do so. This way, spectators can cheer them on as they type.
Once they’ve completed the test, their scores are entered into a league table. Fancy upping the stakes? Encourage the team to ‘place bets’ on who they think will be the fastest before starting the competition.
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
Both small groups and big groups can benefit from this exercise. The game involves players imitating a statue under the watch of a “night watchman”. They should try to move without getting caught. You’ll have to choose a night watchman at the beginning of the game; this person can move about freely while everyone else should behave like a statue. Players can try to take steps, but the night watchman must not see them move. If they see someone move, that person is out of the game. In some variations, the night watchman can do things to make the players move, but they shouldn’t touch them directly. You can also make this a no-winner game where the last person caught moving becomes the new night watchman.
Sitting in a circle, players take turns whispering a question into the ear of the person on their right – the answer to which is someone else playing the game. Whoever’s asked the question then points at whoever they believe is the answer. For example, you might ask, “who is the best-looking person in the group?” to Alice, who might point at James across the room. But poor James doesn’t know what the question was! Hence the name, Paranoia. The only way for James to find out is to accept a dare/forfeit. If he’s unwilling to do so, then it becomes Alice’s turn to whisper a question to whoever’s next to her. A word of caution: Paranoia’s a fun and unique question game, but it isn’t without tension! We recommend you only play if everyone on the team is close friends.
Sitting in a circle, players take turns whispering a question into the ear of the person on their right – the answer to which is someone else playing the game. Whoever’s asked the question then points at whoever they believe is the answer.
For example, you might ask, “who is the best-looking person in the group?” to Alice, who might point at James across the room. But poor James doesn’t know what the question was! Hence the name, Paranoia. The only way for James to find out is to accept a dare/forfeit. If he’s unwilling to do so, then it becomes Alice’s turn to whisper a question to whoever’s next to her.
A word of caution: Paranoia’s a fun and unique question game, but it isn’t without tension! We recommend you only play if everyone on the team is close friends.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
Split into a team of two or small groups and assign one person who will think of an object, animal, etc. The other team members can ask twenty questions to determine the person's feelings.
Another way to keep score is to time how long it takes for those asking the questions to figure it out. If you ask 20 questions and still don’t know the answer, you lose, and the other person wins. Those who find the solution in less time are the winners and get a higher score.
Materials you’ll need: A list of topics and a timer
How many people: Small to mid-sized teams (8-16 people)