What was the defining moment of your life? What’s the best thing that ever happened to you? What incident(s) enhanced your personal and/or professional life? What’s the most exciting, adventurous, or rewarding thing you’ve ever done?
What was the defining moment of your life? What’s the best thing that ever happened to you? What incident(s) enhanced your personal and/or professional life? What’s the most exciting, adventurous, or rewarding thing you’ve ever done?
Those are the types of questions around which this trust-building exercise revolves. Put them to your team at the next virtual meeting! To help them narrow down their search for answers, frame the initial question like this:
“What moment from your past would you choose to relive in the final 30 seconds of your life?”
Give each person a while to think about it and then go around the proverbial circle sharing your answers. Oh, and feel free to start proceedings with a story of your own! Telling the team about a special time in your life will encourage participation.
Honest and unpretentious, this exercise is a potent way to create a newfound sense of unity among remote employees. Having had a glimpse into their colleagues’ backgrounds, desires, and personalities, they’ll understand and be able to relate to one another better. Expect teamwork and trust to improve as a result.
What you need:

Why not give everyone a bit of a heads up about the kind of moods they’ll be dealing with that day? Have a paper and some markers ready at each seat when people come into the room. Ask them to make a sign that would signal their mood to everyone around them, and then hold it up. For example, if someone is a bit out of sorts on a Monday morning, they might write “Tired”. If someone is really excited, they might write something like “Pumped!” If someone is anxious about presenting later, they might draw a nervous-looking face. Then, have each person stand and explain what’s on their sign and why.
Why not give everyone a bit of a heads up about the kind of moods they’ll be dealing with that day? Have a paper and some markers ready at each seat when people come into the room. Ask them to make a sign that would signal their mood to everyone around them, and then hold it up. For example, if someone is a bit out of sorts on a Monday morning, they might write “Tired”. If someone is really excited, they might write something like “Pumped!” If someone is anxious about presenting later, they might draw a nervous-looking face. Then, have each person stand and explain what’s on their sign and why.

Relay Sack Race encourages teamwork, coordination, and builds camaraderie among team members. It adds an element of fun and nostalgia to the picnic while providing an opportunity for participants to cheer on their teammates.
Instructions: Divide participants into teams. Each team stands in a line, and the first player in each team gets inside a sack. On "go," they hop to a designated point and back, then pass the sack to the next teammate. The team that finishes first wins.
Materials needed: Sacks or large bags.
Relay Sack Race encourages teamwork, coordination, and builds camaraderie among team members. It adds an element of fun and nostalgia to the picnic while providing an opportunity for participants to cheer on their teammates.

As more companies focus on health and wellness, step contests have become popular. Step-counting competitions involve staff monitoring their daily steps and trying to beat each other or a certain number. You can put a more fun spin on things by leveraging a map or globe concept where the steps walked equate to miles. In this way, employees can work their way “around the world” by adding up more steps each day. It makes the most sense to use a 1:1 ratio where one step equals one mile. Every day throughout the contest, contestants will update their map to display their steps/miles. For a little extra fun, have people pick “transportation” methods to move around their map, like a hot air balloon or a rocket ship. The race can last as long as you want it to, but a few weeks is probably best if you really want to see people make it “around the world”.
As more companies focus on health and wellness, step contests have become popular. Step-counting competitions involve staff monitoring their daily steps and trying to beat each other or a certain number. You can put a more fun spin on things by leveraging a map or globe concept where the steps walked equate to miles. In this way, employees can work their way “around the world” by adding up more steps each day. It makes the most sense to use a 1:1 ratio where one step equals one mile. Every day throughout the contest, contestants will update their map to display their steps/miles.
For a little extra fun, have people pick “transportation” methods to move around their map, like a hot air balloon or a rocket ship. The race can last as long as you want it to, but a few weeks is probably best if you really want to see people make it “around the world”.


This is a lively game which only requires some knowledge of geography. Assign each player a country. You can do this by using a random country generator, or just selecting at random. Once countries are assigned, each person should take a turn describing their country without mentioning it by name. The goal is for all the remaining players to be able to guess their country. If you want to make the game competitive, then keep a running list of all the players and how many countries they’ve guessed. The person who got the most correct wins.
This is a lively game which only requires some knowledge of geography. Assign each player a country. You can do this by using a random country generator, or just selecting at random. Once countries are assigned, each person should take a turn describing their country without mentioning it by name. The goal is for all the remaining players to be able to guess their country. If you want to make the game competitive, then keep a running list of all the players and how many countries they’ve guessed. The person who got the most correct wins.


This is a warm-up game for many theater groups. It involves leaping over an imaginary ball. Everyone should stand in a circle and the leader will throw “the ball” to a participant. They jump over it and pretend that it rolls to another person for them to jump over. The game goes until everyone has had a chance to jump.
This is a warm-up game for many theater groups. It involves leaping over an imaginary ball. Everyone should stand in a circle and the leader will throw “the ball” to a participant. They jump over it and pretend that it rolls to another person for them to jump over. The game goes until everyone has had a chance to jump.

Looking for a quick team-building activity to refine your group‘s listening skills before a meeting? Then Stop-Walk is the game for you!
Looking for a quick team-building activity to refine your group‘s listening skills before a meeting? Then Stop-Walk is the game for you!
Great for: Listening skills
Duration: 10 minutes
Players: 8+
You’ll need: Nothing
Setup: Find a large room and delegate one person to be the “leader.”
To play: The game starts simply. The leader introduces two basic instructions: “stop” and “walk.” When the leader says “walk,” everybody starts walking around, and when he/she says “stop,” everybody stops. Then, the leader announces that the meanings of these phrases have now been reversed, so “stop” means “walk” and “walk” now means “stop.” Once the group has got to grips with these commands, the leader can slowly introduce new pairs of commands such as “clap” and “jump,” now and again reversing the meanings. Whenever somebody performs the wrong action, they are eliminated from the game.
This is another game focused on group wordplay, and one that can be done virtually as well as in person. It’s also really fun, so a great exercise for boosting team morale. To begin, let each person know they’ll take a turn as the story-teller. They should grab an object around them - like a pen or pad of paper - and spend one minute telling the most exaggerated story they can come up with around the object. For example, if their object is a pen, they might talk about how this was the pen used to sign a deal for the most famous athlete in their city. It’s also a game that puts people on the spot and makes them come up with something under pressure, so it’s an especially helpful activity for management level team members.
This is another game focused on group wordplay, and one that can be done virtually as well as in person. It’s also really fun, so a great exercise for boosting team morale. To begin, let each person know they’ll take a turn as the story-teller. They should grab an object around them - like a pen or pad of paper - and spend one minute telling the most exaggerated story they can come up with around the object.
For example, if their object is a pen, they might talk about how this was the pen used to sign a deal for the most famous athlete in their city. It’s also a game that puts people on the spot and makes them come up with something under pressure, so it’s an especially helpful activity for management level team members.
In this activity, we'll help you and your colleagues discover your communication styles and discuss how to adapt them to improve workplace communication. So, grab your pens and let's get started!
In this activity, we'll help you and your colleagues discover your communication styles and discuss how to adapt them to improve workplace communication. So, grab your pens and let's get started!
Chat about:
Wrap things up with some key takeaways from your discussion.
Remember, being self-aware and flexible with your communication is the name of the game.
Go forth and apply your newfound wisdom to combat common workplace issues!
Put on your thinking caps for code breakers! Teams are given a series of cryptic riddles and challenges to solve, with each solution leading to the next clue. It’s a mental race to crack the final code and declare victory.This game is perfect for testing problem-solving skills and teamwork. Plus, there’s nothing like the thrill of solving that final puzzle before the other teams.
Put on your thinking caps for code breakers! Teams are given a series of cryptic riddles and challenges to solve, with each solution leading to the next clue. It’s a mental race to crack the final code and declare victory.
This team-building game is perfect for testing problem-solving skills and teamwork. Plus, there’s nothing like the thrill of solving that final puzzle before the other teams.
Similar to a live-action game of Pictionary! In pairs, one person describes an object, and the other person must draw it without seeing it.
Similar to a live-action game of Pictionary! In pairs, one person describes an object, and the other person must draw it without seeing it.

Can you imagine a scenario where the TV is on mute and you lose the remote? Well, as horrific as this may sound, there may be some fun in this. Welcome to TV On Sound Off - an engaging activity that sharpens your active observation and interpretation skills.
Can you imagine a scenario where the TV is on mute and you lose the remote? Well, as horrific as this may sound, there may be some fun in this. Welcome to TV On Sound Off - an engaging activity that sharpens your active observation and interpretation skills.

This guessing game is more than just a fun activity to pass the time; it’s a chance for your colleagues to learn about each other on a personal level.
This guessing game is more than just a fun activity to pass the time; it’s a chance for your colleagues to learn about each other on a personal level.
This game promotes teamwork, collaboration, and problem-solving skills in a lighthearted way. Additionally, it is a great way to add some fun to the workday while getting to know your employees.
This is another one that’s great for groups. Choose one person to be “invisible”. Everyone should also pretend that the player can’t be seen. They can do anything except interact directly with the invisible player. The entire time, the invisible player should be trying to make them laugh. Any player that does end up laughing must leave the game. Ideally this game goes on until there’s only one player left (the winner).
This is another one that’s great for groups. Choose one person to be “invisible”. Everyone should also pretend that the player can’t be seen. They can do anything except interact directly with the invisible player. The entire time, the invisible player should be trying to make them laugh. Any player that does end up laughing must leave the game. Ideally this game goes on until there’s only one player left (the winner).

Provide teams with sculpting materials such as clay, Play-Doh, or modeling clay. Challenge them to create sculptures based on given themes or prompts, encouraging imaginative interpretations and creative expression. Select a judge to choose the best one to determine a winner.
Provide teams with sculpting materials such as clay, Play-Doh, or modeling clay. Challenge them to create sculptures based on given themes or prompts, encouraging imaginative interpretations and creative expression. Select a judge to choose the best one to determine a winner.
Example: The prompt says design a Simpsons character with play-doh (unintentional pun).
Materials needed: Sculpting materials (clay, Play-Doh, modeling clay)
Benefits:

This game is no ordinary puzzle-solving extravaganza. It challenges teams to collaborate, communicate, and showcase their leadership prowess. By assigning team leaders, setting time limits, and emphasizing effective problem-solving, this game hones their ability to guide and bring out the best in your team. So grab your puzzle pieces and get ready to unlock your team’s inner leadership maestro in a fun and engaging way.
This game is no ordinary puzzle-solving extravaganza. It challenges teams to collaborate, communicate, and showcase their leadership prowess. By assigning team leaders, setting time limits, and emphasizing effective problem-solving, this game hones their ability to guide and bring out the best in your team. So grab your puzzle pieces and get ready to unlock your team’s inner leadership maestro in a fun and engaging way.

Using only a spoon, players should attempt to transfer as many ping pong balls as they can from one bowl to another - no hands! Hands would be allowed if you drop the ball on the ground but then they should be placed back into the original bowl for another attempt. Whoever moves the most ping pong balls in the minute timeframe wins.
Using only a spoon, players should attempt to transfer as many ping pong balls as they can from one bowl to another - no hands! Hands would be allowed if you drop the ball on the ground but then they should be placed back into the original bowl for another attempt. Whoever moves the most ping pong balls in the minute timeframe wins.

The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’
Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
Pass The Bomb is a fast-paced family word game that’s great for work teams too. The box contains two decks of cards, a dice and a ticking time bomb. The aim of the game is to create words with the letters shown on the cards. Most cards have only 3 letters.
Pass The Bomb is a fast-paced family word game that’s great for work teams too. The box contains two decks of cards, a dice and a ticking time bomb. The aim of the game is to create words with the letters shown on the cards. Most cards have only 3 letters.
Rolling the dice can land on “TICK,” “TICK TACK,” or a BOMB symbol.
So turn over your letter card, turn on the bomb, and start the game! Remember; pass the bomb, don’t throw it! (gunpowder not included)
Step up for a cause and embark on an Environmental Quest for Sustainability. In this expedition, your team isn't just exploring; you're on a mission to make a positive impact. Navigate through eco-conscious challenges that shed light on pressing environmental issues. From picking up litter to creatively repurposing materials, you'll not only learn about sustainability but actively contribute to a cleaner planet. This offsite activity isn't just about teamwork; it's about leaving a green footprint in the world.
Step up for a cause and embark on an Environmental Quest for Sustainability. In this expedition, your team isn't just exploring; you're on a mission to make a positive impact. Navigate through eco-conscious challenges that shed light on pressing environmental issues. From picking up litter to creatively repurposing materials, you'll not only learn about sustainability but actively contribute to a cleaner planet. This offsite activity isn't just about teamwork; it's about leaving a green footprint in the world.

The next game is Mirror Image Drawing, a delightful activity that challenges your communication skills in the workplace.
The next game is Mirror Image Drawing, a delightful activity that challenges your communication skills in the workplace.


Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
Building forts inside the office might sound juvenile. And it is! But that’s the point. Fort building is fun, silly, and creative – a perfect antidote to the usual stress and responsibility associated with work.
For this game, get everyone to bring things like bed sheets, cardboard boxes, and string to the office. Then divide the group into teams and give them a 30-minute time limit to construct the best possible fort! Each group then presents what they’ve built for you – the judge – to decide who won.

This one requires some preparation, but it pays off when everyone executes it. Prior to your meeting, or whichever event you have organized, ask people to create a small time capsule that would help a stranger understand what their life was like. The capsule should be no bigger than a shoebox (good options are small boxes, gallon size freezer bags, or brown paper bags). Have them fill it with about 5 things that are representative of them and the life they live. Have them get creative and have fun with it! Then, use the first hour of the event to have everyone share their time capsule and explain their choices. You can also take things a step further. If this event is an annual one, keep all the time capsules and put them in storage, with a reminder to get them out after 10 years. In the future, it will be fun for employees - both new ones and any who still remain from the original event - to go through the time capsules and learn about what was going on a decade ago.
This one requires some preparation, but it pays off when everyone executes it. Prior to your meeting, or whichever event you have organized, ask people to create a small time capsule that would help a stranger understand what their life was like.
The capsule should be no bigger than a shoebox (good options are small boxes, gallon size freezer bags, or brown paper bags). Have them fill it with about 5 things that are representative of them and the life they live. Have them get creative and have fun with it! Then, use the first hour of the event to have everyone share their time capsule and explain their choices. You can also take things a step further.
If this event is an annual one, keep all the time capsules and put them in storage, with a reminder to get them out after 10 years. In the future, it will be fun for employees - both new ones and any who still remain from the original event - to go through the time capsules and learn about what was going on a decade ago.
Cool off and blow off some steam with super soaker showdown! Teams engage in a friendly water gun fight, battling it out while dodging sprays and soaking each other. It’s a fun, refreshing way to unleash some energy and enjoy the outdoors.This is perfect for adding a bit of action-packed excitement to a team day out—and there’s nothing like a good water fight to get everyone laughing.
Cool off and blow off some steam with super soaker showdown! Teams engage in a friendly water gun fight, battling it out while dodging sprays and soaking each other. It’s a fun, refreshing way to unleash some energy and enjoy the outdoors.
This is perfect for adding a bit of action-packed excitement to a team day out—and there’s nothing like a good water fight to get everyone laughing.
Discover more funny team-building activities for small groups to add energy and excitement to your next team event.