
Quick, simple, and surprisingly engaging, Fact or Fiction is a first-rate icebreaker game that challenges players to distinguish between true or false statements.
Quick, simple, and surprisingly engaging, Fact or Fiction is a first-rate icebreaker game that challenges players to distinguish between true or false statements.
To play, one participant reads out a statement, and everyone else must guess whether it’s “fact” or “fiction.” The aim is simple: test people’s general knowledge on certain topics and have some fun in the process!
This question game often works best with a bit of planning, though. Try to compile a long list of fact/fiction questions beforehand that players can draw from. It’ll help the game flow and ensure you ask questions on a range of topics to keep it interesting.
Alternatively, you can forget the trivia and play Fact or Fiction with personal statements. Each player says something about themselves, and everyone else decides if it’s true or false! Examples include:

You’ll need quick reactions if you want to stand a chance at winning this game! Ninja is a quick, light-hearted activity that’s great for energising your team.
You’ll need quick reactions if you want to stand a chance at winning this game! Ninja is a quick, light-hearted activity that’s great for energising your team.
Great for: Energising your team
Duration: 5-10 minutes
Players: 3-8
You’ll need: Nothing
Setup: Arrange your group in a circle, facing inwards, with about a metre distance between each player.
To play: The game starts when the players scream “ULTIMATE NINJAAA!” in unison. Upon hearing this, all players strike a dramatic, ninja-like pose. The first player then has two options: try to strike the hand of the player next to them, or make a movement (e.g. move their arm above their head). If a player attempts to strike your hand, you are allowed to evade the attack. If your dodge is successful, you must remain in the position you landed in until your next turn. If you are struck, you are eliminated from the game. The last person remaining is the winner and is awarded the coveted title of “Ultimate Ninja.”
For a faster paced activity, prepare a set of inspirational quotes before the session. Grab as many quotes as there are participants and write them individually on pieces of paper. Put the pile of papers in the center of the room and let everyone pick one quote. They should share with the group what the quote means to them and how it is meaningful. This process should continue until everyone has had a chance to read and discuss a quote.
For a faster paced activity, prepare a set of inspirational quotes before the session. Grab as many quotes as there are participants and write them individually on pieces of paper. Put the pile of papers in the center of the room and let everyone pick one quote. They should share with the group what the quote means to them and how it is meaningful. This process should continue until everyone has had a chance to read and discuss a quote.
This game involves solving a hypothetical challenge. For this game, two teams work together to collect planks and get everyone in their group across a river. The trick is that the planks are magic and sink when not in contact with a person. This is a good way to facilitate critical thinking and work together as a team.
This game involves solving a hypothetical challenge. For this game, two teams work together to collect planks and get everyone in their group across a river. The trick is that the planks are magic and sink when not in contact with a person. This is a good way to facilitate critical thinking and work together as a team.
Think of this game like the classic six degrees of Kevin Bacon exercise. In each game, you need to figure out a way to connect two seemingly distant ideas. While six degrees of Kevin Bacon uses celebrities, Invisible Bridge uses words.
Think of this game like the classic six degrees of Kevin Bacon exercise. In each game, you need to figure out a way to connect two seemingly distant ideas. While six degrees of Kevin Bacon uses celebrities, Invisible Bridge uses words.
Here’s an example:
This is also a great game to encourage creativity since there are endless options of correct answers. It also encourages players to think about the nature of words and the relationship between phrases.
Fill a box with random objects, such as office supplies, toys, or miscellaneous items. One participant selects an item from the box and describes how it can be repurposed or used creatively in a different context.
Fill a box with random objects, such as office supplies, toys, or miscellaneous items. One participant selects an item from the box and describes how it can be repurposed or used creatively in a different context.
Materials needed: Box, various objects
Benefits:
Got a team that likes to read? Five Minute Book Talks is not only a great excuse to get the team together once a month, but it also develops their public speaking and presentation skills. Every week or month, choose a member of your team to give a small presentation on a book they recently read, including a brief synopsis, positive and negative points.
Got a team that likes to read?
Five Minute Book Talks is not only a great excuse to get the team together once a month, but it also develops their public speaking and presentation skills.
Every week or month, choose a member of your team to give a small presentation on a book they recently read, including a brief synopsis, positive and negative points.
In this game, teams will have the opportunity to practice some critical thinking and problem solving skills (as well as collaboration). Put people into groups of no more than 8, and give everyone a basket of simple supplies. For example, markers, paper clips, glue, and clay - things you have around the office are fine. Provide each team with a problem and have them use their set of resources to solve it. Obviously this game works better if the resources could actually be applied to the problem, so you might want to suggest something like “Design a new logo” or “build a prototype of a new seasonal product”. Ideally, the group will come up with a few solutions and decide on their favorite, but they may only produce one if everyone is in agreement and timing is tight.
In this game, teams will have the opportunity to practice some critical thinking and problem solving skills (as well as collaboration). Put people into groups of no more than 8, and give everyone a basket of simple supplies. For example, markers, paper clips, glue, and clay - things you have around the office are fine. Provide each team with a problem and have them use their set of resources to solve it.
Obviously this game works better if the resources could actually be applied to the problem, so you might want to suggest something like “Design a new logo” or “build a prototype of a new seasonal product”. Ideally, the group will come up with a few solutions and decide on their favorite, but they may only produce one if everyone is in agreement and timing is tight.
Every team's got its hiccups, but conflict resolution is the superhero cape. It saves the day by smoothing things over and turning tense moments into learning experiences. Conflict resolution activity - Role play resolutions: Develop fictional workplace scenarios involving conflicts or disagreements. Pair colleagues and assign each pair a scenario to role-play. Partners take turns assuming the roles of individuals in the conflict and work together to find constructive solutions through communication and negotiation. After role-playing, each pair presents their conflict and proposed resolution to the larger group. This interactive activity hones conflict resolution skills, encourages creative problem-solving and enhances communication strategies.
Every team's got its hiccups, but conflict resolution is the superhero cape. It saves the day by smoothing things over and turning tense moments into learning experiences.
Conflict resolution activity - Role play resolutions:
This interactive activity hones conflict resolution skills, encourages creative problem-solving and enhances communication strategies.
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities. They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities.
They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
Have your teams flex their teamwork muscles while experimenting with their engineering skills. Build a bridge uses small, nifty materials to set the stage for a group challenge.
Have your teams flex their teamwork muscles while experimenting with their engineering skills. Build a bridge uses small, nifty materials to set the stage for a group challenge.
Teams are given a random office scenario—like a virtual meeting gone wrong—and have to respond using only GIFs. The most creative and funny response wins the round.Whether you’re in the office or working remotely, everyone can join in on GIF Wars. Teams are given a relatable scenario (like dealing with a tech glitch during a big meeting), and each person responds with their best GIF via chat or on a video call. Remote workers and in-office folks can jump in together, and everyone votes on the funniest or most fitting GIF. It’s a quick, entertaining way to add some humor to the day!
Explanation:
Teams are given a random office scenario—like a virtual meeting gone wrong—and have to respond using only GIFs. The most creative and funny response wins the round.
Whether you’re in the office or working remotely, everyone can join in on GIF Wars. Teams are given a relatable scenario (like dealing with a tech glitch during a big meeting), and each person responds with their best GIF via chat or on a video call. Remote workers and in-office folks can jump in together, and everyone votes on the funniest or most fitting GIF. It’s a quick, entertaining way to add some humor to the day!
Provide teams with a variety of puzzles, such as jigsaw puzzles, riddles, or brain teasers. Once they finish one puzzle, they progress to the next. The team who can finish the quickest is the winner.
Provide teams with a variety of puzzles, such as jigsaw puzzles, riddles, or brain teasers. Once they finish one puzzle, they progress to the next. The team who can finish the quickest is the winner.
Materials needed: Assorted puzzles
Benefits:
In this engaging team warmup exercise, you have the group imagine the space that you’re in as a map. Their goal is to place themselves where they are from. The first few steps have the most energy, as people try to find relative geographies and move around the space and each other. This game can be played with teams of any size, but it tends to be more fun when people are from more diverse, spread out areas. If everyone is from the same state, simply scale down your map and have everyone stand in the town they’re from.
In this engaging team warmup exercise, you have the group imagine the space that you’re in as a map. Their goal is to place themselves where they are from. The first few steps have the most energy, as people try to find relative geographies and move around the space and each other. This game can be played with teams of any size, but it tends to be more fun when people are from more diverse, spread out areas. If everyone is from the same state, simply scale down your map and have everyone stand in the town they’re from.

The Creative Puzzle Mural challenge is a fusion of artistry and collaboration. Each team is tasked with creating a section of a larger mural, aligning colors, shapes, and themes. As you assemble the puzzle pieces, you'll uncover the beauty of unity in diversity. This activity celebrates the power of collective creativity while highlighting the importance of communication and harmonious teamwork.
The Creative Puzzle Mural challenge is a fusion of artistry and collaboration. Each team is tasked with creating a section of a larger mural, aligning colors, shapes, and themes. As you assemble the puzzle pieces, you'll uncover the beauty of unity in diversity. This activity celebrates the power of collective creativity while highlighting the importance of communication and harmonious teamwork.

This simple card game is designed to get people talking. Building Blocks is a perfect icebreaker tool or exercise for growing teams.
This simple card game is designed to get people talking. Building Blocks is a perfect icebreaker tool or exercise for growing teams.
The card game has six categories with questions aimed at “removing personal barriers and creating space for teamwork.” An example of a question in the deck is: What do you wish to spend more time on both in and outside the office”. If your team is remote, this can be played in person or over Zoom. The game is marketed for workshops, and meetings.
Materials you’ll need: Building Blocks card deck.
How many people: Small to mid-sized teams (8-16 people)

For a more creative game, have your team collaboratively use postcards to make a bigger picture. Hand out several blank postcards and have the team work together to determine how they’ll create their picture. Some people like to have a cohesive image in mind and then discuss how they’ll each do a small part. Other people like to bring up and color the postcards one at a time, adding a small piece to the growing image, and seeing what it becomes. Either way, this is a great way to facilitate teamwork, cooperation, and creativity all at once.
For a more creative game, have your team collaboratively use postcards to make a bigger picture. Hand out several blank postcards and have the team work together to determine how they’ll create their picture.
Some people like to have a cohesive image in mind and then discuss how they’ll each do a small part. Other people like to bring up and color the postcards one at a time, adding a small piece to the growing image, and seeing what it becomes. Either way, this is a great way to facilitate teamwork, cooperation, and creativity all at once.

A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.
A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.

“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example: Who’s most likely to sing karaoke at the next Christmas party? Who’s most likely to play practical jokes in the office? Who’s most likely to make you laugh so hard that you cry? Who’s most likely to have a witty comeback? Who’s most likely to be awarded employee of the month 6 times in a row? You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions. Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!
“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example:
You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions.
Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!

This exercise takes a bit longer and is a bit more involved, but involves a lot of introspection which can be a powerful exercise. Ask everyone to create their own personal treasure box and place items inside. You can get really creative and have literal treasure boxes at each seat, with different items symbolizing various aspects of life. Or, you can just use a pencil and paper. The important thing is that everyone has time to think about what should go into their personal treasure box - the items, values, and people that are most special to them. Then, have everyone share with the group what they included and why. Since this exercise is more in-depth, it’s best to reserve at least an hour and maybe more for proper sharing and dialogue.
This exercise takes a bit longer and is a bit more involved, but involves a lot of introspection which can be a powerful exercise. Ask everyone to create their own personal treasure box and place items inside. You can get really creative and have literal treasure boxes at each seat, with different items symbolizing various aspects of life. Or, you can just use a pencil and paper.
The important thing is that everyone has time to think about what should go into their personal treasure box - the items, values, and people that are most special to them. Then, have everyone share with the group what they included and why. Since this exercise is more in-depth, it’s best to reserve at least an hour and maybe more for proper sharing and dialogue.
When the whole gang's aiming for the same bullseye, see it as though it’s a motivational magnet. Shared goals keep everyone on track, turning coworkers into the dream team who want to see the best in you. Shared goals activity - Vision board creation: Set up a creative station with magazines, newspapers, scissors, glue and large poster boards. Instruct colleagues to create individual vision boards by cutting out images, words and phrases that represent their career goals, aspirations and values. Encourage participants to share their completed vision boards with the group and explain their choices. Discuss common themes and goals that emerge, showcasing the team's shared aspirations. This visually engaging activity strengthens the sense of unity and purpose among colleagues.
When the whole gang's aiming for the same bullseye, see it as though it’s a motivational magnet. Shared goals keep everyone on track, turning coworkers into the dream team who want to see the best in you.
Shared goals activity - Vision board creation:
This visually engaging activity strengthens the sense of unity and purpose among colleagues.
For this 5-minute energizing activity, have each person add an adjective to their name as they introduce themselves to the group. For example, “Amazing Anita” or “Resourceful Ron”. Make sure each person present gets the chance to share their enhanced name. Then, go around in a circle and have each person try to recall 3 of the names they heard, along with their adjective. This is a fun memory-jogging activity and it also forces people to pay more attention as others are introduced. It’s an easy first icebreaker for teams who don’t work together too often.
For this 5-minute energizing activity, have each person add an adjective to their name as they introduce themselves to the group. For example, “Amazing Anita” or “Resourceful Ron”. Make sure each person present gets the chance to share their enhanced name. Then, go around in a circle and have each person try to recall 3 of the names they heard, along with their adjective. This is a fun memory-jogging activity and it also forces people to pay more attention as others are introduced. It’s an easy first icebreaker for teams who don’t work together too often.
Write down various safety scenarios on slips of paper (e.g., "using a fire extinguisher," "performing CPR") and place them in a hat. Divide employees into teams and have them take turns drawing a slip and acting out the scenario without speaking, while their team guesses what it is.Safety charades showdown adds a playful twist to learning important safety procedures. It encourages teamwork and creativity while reinforcing vital safety knowledge. Watching coworkers try to mime "emergency exit plan" is always entertaining.
Write down various safety scenarios on slips of paper (e.g., "using a fire extinguisher," "performing CPR") and place them in a hat. Divide employees into teams and have them take turns drawing a slip and acting out the scenario without speaking, while their team guesses what it is.
Safety charades showdown adds a playful twist to learning important safety procedures. It encourages teamwork and creativity while reinforcing vital safety knowledge. Watching coworkers try to mime "emergency exit plan" is always entertaining.
Here’s one you may have played with family over Christmas, or as a drinking game with friends at university! This time, though, it’s strictly professional – a trust-building exercise that teaches the virtues of communication and teamwork, while also providing some good light-hearted fun.Sticky Notes (otherwise known as “Who Am I?”) involves giving each employee a sticky note and pen and asking them to write down the name of a famous person or character. These people can be alive or dead, real or fictitious (e.g. from a movie), but should be a name that everyone in the group will recognize.
Here’s one you may have played with family over Christmas, or as a drinking game with friends at university! This time, though, it’s strictly professional – a trust-building exercise that teaches the virtues of communication and teamwork, while also providing some good light-hearted fun.
Sticky Notes (otherwise known as “Who Am I?”) involves giving each employee a sticky note and pen and asking them to write down the name of a famous person or character. These people can be alive or dead, real or fictitious (e.g. from a movie), but should be a name that everyone in the group will recognize.
Each team member then takes their sticky note and puts it on a colleague’s forehead – ensuring they don’t see who’s written on it! Their task is to figure out the name on their note by asking “yes/no” questions to their colleagues.
For example:
You can play the game in different ways, depending on the size of your team. For smaller groups, it’s fun to sit in a circle and take turns asking questions. For larger teams, it may be easier to walk around as if you’re at a networking event, mingling with others and asking questions as you go.
What you need: